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Posts from [ТУРНИР - SoD] "SM-masters"

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«SM-masters»


He hasn't been in OFB for 2 years now. Daddies avoid him, many consider him small and unbalanced, unworthy of determining skill.
So be it. This tournament is for true connoisseurs of the versatility of this wonderful game.
Heroes isn't just XL maps!!!
I present to your attention a tournament on one of the most unpredictable and dynamic templates:




Start - in zones 1 and 2. Contents of these zones: 500-3000 (9), 3000-6000 (6), 10000-15000 (1). They contain wood and ore mines. Monsters - medium. There is a passage between the starting zones, guarded by strong guards (ГО) (45000). Additionally, there are exits (6000) to 3 zones equivalent to the starting one in content (4, 8, 6 for the red player and 4, 8, 7 for the blue player). They contain random towns with a fort. Usually, from the starting castle there are 3 roads - to the guards and to 2 of the three secondary zones (different ones for different players).
From each zone 4, 6, 7, 8 you can go to 2 treasuries (3, 5, 9, 10). Passage guard - 6000. In zones 3, 5, 9, 10 there are no roads and towns, monsters are strong. Zone contents: 10000-15000 (9), 15000-20000 (6), 20000-30000 (1). They contain gold mines and 2 valuable resource mines.
The landscape of zones 1, 2, 4, 6, 7, 8 is determined by the type of town in that zone; 3, 5, 9, 10 are arbitrary.
The base sizes of all zones are the same.

Prizes:
The tournament winner will receive the "daddy" status in the online lobby for one year,
as well as a spot in FB-13 (if the tournament gathers 64 participants).
[/COLOR]

Before signing up for the tournament, please read the regulations carefully:

Organizational matters:

1. Tournament host – Korovka1987 (ICQ -716681566);
2. Judges – Korovka1987 (ICQ -716681566), sir Davos Seaworth (ICQ - 716748479), Dima Surmay (ICQ -263293484).
3. All tournament games go into the HoMM3 HW Player Rating.
4. Disputable issues, if any, are discussed off the forum.
To resolve, contact the host or one of the tournament judges via ICQ
and provide daily saves, ICQ logs, and other necessary information.

Requirements for participants:

- The tournament participant must have played several official games in a seasonal tournament or another official tournament on HeroesWorld, or at least 3 games with detailed reports in the fan games thread on heroesworld.
- Players with unconfirmed reports older than one month will not be accepted into the tournament.

Rules:

1. Game version: SoD + latest version of HD mod, HW_rulez 1.38.2 (1.38 or 1.4 allowed by mutual agreement)
2. The tournament is held according to the rules of online games in Heroes 3.
3. Games are played on the template 2SM4d(3):
Map settings options: map size L+U; players – 2; computers – 0; teams – 0; no water; monsters strong; difficulty 160%;
Chess timer – (16:00+06:30+01:00).
Roads – all.
Playing the mirrored SM /topic/at/1112669/ is allowed by mutual agreement of the players.
But the classic version remains a priority.
4. Town selection: TORG (two castles are generated); if identical castles are generated, re-generate.
Color is chosen by the player who sold the castle. Red-rush is forbidden.
5. Standard bans on objects (cartographers, hill forts, and keymaster tents).
Rebuilding the mage guild is allowed, there are no restrictions on rebuilding the library.
6. Restarts total 3 days (111+111+111 or 111+112 or 113)
Additionally: a restart upon generation of the guards with no road (taken at the request of one of the players, only on the day of discovery and no later than day 115).
If subjective restarts remain, one day of subjective restarts is used (i.e., on 114 we take restart 111).
If subjective restarts are exhausted and a player discovers that the guards are only accessible without a road, they have the right to demand an additional restart.


Tournament format:

1. Registration from July 27 to August 10
2. Draw on August 10.
3. Start of tournament games – August 10, 2018
4. The tournament is held in 2 stages: group stage (BO-1) and playoffs (Olympic system BO-3, final BO-5)
The duration of each round in the group is 10 days.
The duration of each playoff round is one month.
5. In the group stage, there will be a mandatory game schedule per round (see regulations).
Playing additional games is allowed (by agreement), but missing (without a valid reason) the mandatory game results in a tech loss.
If you are leaving, play and arrange in advance with your opponent and inform the organizer.
6. Within the round period, a report of the played game must be provided in the tournament thread for result accounting.
The preferred time for tournament games is daytime (12-24 Moscow time) on weekends and evening (19-24 Moscow time) on weekdays.
If an agreement with the opponent cannot be reached, at the request of one of the players, an ODD is assigned for the game!!!
If there is no information about the mandatory game, a 0-0 result is recorded.
7. Round schedule:
Group stage: 10 weeks + additional round of 10 days (2.5 months)
Round 1: August 10 – August 20
Round 2: August 21 – August 31
Round 3: September 1 – September 10
Round 4: September 11 – September 20
Round 5: September 21 – September 30
Round 6: October 1 – October 10
Round 7: October 11 – October 20
Additional games for the right to play in the playoffs (between 8 participants who took 4th place) October 21 - October 30

8. A win gives 3 points, a draw – 1 point, a loss – 0 points.
Places are distributed based on points accumulated.
In case of a tie, additional criteria apply in order of priority:
1) Head-to-head result;
2) Berger coefficient;
3) An additional round on blitz timer 08:00 + 04:00 + 1:00

9. Playoff draw on October 31.
9 players each taking 1st, 2nd, and 3rd places and 5 players taking 4th place (from 8 groups directly to playoffs) + 4 from the additional round).

Good luck to everyone, and may the force of randomness be with you!!!



In reply to rus12345
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#662
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Third game.

The dungeon and fast roads were bad, but I decided to play: there was somewhere to run, at 111 I took the gloves, the second town had a 50% chance of being native (which it turned out to be) and a corner of the conserve was visible. At the first town I took my native second town, broke through the portal to the snow, but from the overview I saw blocks there and had to turn back. Earth magic was leveled up, same-slow taken in the shrine. At 117 I stood under the conserve. Built nothing: no city halls, markets, or any meat.

At 121 Galtran arrives with 2 stacks, but the conserve turns out to be max, and only slightly over 150 bones were collected - not worth it of course. Another conserve is guarded by a hundred marks. Ran away to the snow, powered up there, entered the library, took a +6 sword. At 127 I took the maximum conserve, decided not to build the capital, horses in the second town, gm-2 in the tower.

Then with 7 angels I went to collect cyclopean ruins and build the Mage Guild, collected several small hives. By 137 the tower with the library is built, rebuilt level 4 once - there is no control at all. Tant (leveled up well by the way) rushed into the treasure zone on the grass.

At 141 Moner broke through ГО and settled in my capital. Tant takes two Dragon Utopia, gets wings, КВ, speed cloak, +12 sword. I take another library, conserve-2, artifacts for shooting (had to take shooting in the last slot), sandals, box with grands. Meanwhile, the opponent takes all castles, Moner shows flight (I thought - rebuilt, turned out it was a scroll), and there is also a red orb.

At 146, having powered up in the treasure zone, through Grindan and the prison I take back the capital, collecting a ring and speed necklace along the way. Tant breaks back home and spends the night there. Moner attacks. Battle under the red orb. Moner's combat stats are higher, but Tant has +4 speed, so skeletons outpace same-//vivs, angels outpace birds, grands and liches have 11 speed. If Moner hadn't attacked, on the next turn I would have taken back the tower and rebuilt ТП in it.

Thanks for the game!

2-1
ICQ 423164784

Battle Report Accepted
Некрополь / Necropolis Faction Некрополь / Necropolis
Тант / Thant Start Hero Тант / Thant
Тант / Thant Main Hero Тант / Thant
Победа / Def Победа / Def
Сопряжение / Conflux Faction Сопряжение / Conflux
Random Start Hero Random
Монер / Monere Main Hero Монер / Monere
Map Template
2sm4d(3)
Game Length
146 days
Game Date
11/17/2018
Reported
11/17/2018 3:48 PM
Rating Impact Archived
Sanin 1740 1753 +13 ↑
Mizrael 1683 1670 -13 ↓
Rated Sep 28, 2022

Accepted by opponent on 11/17/2018 5:31 PM

In reply to Sanin
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#665
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Didn't kill Grindan, although I was able to reach him with Moner; that's where the key +1 speed artifact was. With it, the ducks would outrun the skeletons, but then it went downhill (why?). Thanks for the game.
http://www.twitch.tv/mikevalentine/
In reply to Mizrael
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#666
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Thank you. 2-0.
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Десса / Dessa Start Hero Десса / Dessa
Десса / Dessa Main Hero Десса / Dessa
Map Template
2sm4d(3)
Game Length
134 days
Game Date
11/18/2018
Reported
11/18/2018 4:32 PM
Rating Impact Archived
Keba 1579 1591 +12 ↑
rus12345 1491 1479 -12 ↓
Rated Sep 28, 2022

Accepted by opponent on 11/18/2018 4:33 PM

In reply to Keba
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#667
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Keba
Thank you. 2-0.
Thank you for the game!
icq: 743-983-424:smile33:
In reply to Mizrael
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#668
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I got lucky; I drew Moon, and my opponent also had a Guardian in the adjacent square – zombies, so I quickly moved onto the grass and started collecting gold (since I had given away about 4k). On turn 121, I had 8 heroes; I took the Angel with Moon, cleared a gold mine in one of the treasure locations, and was preparing to move onto the adjacent square with the Angel and buy half of the increase, between me and my opponent, but he surrendered.

Thanks for the game!
2-1
Мой любимьій размер - тройка. Будь то конса, утопа или сиськи
ICQ:5676388
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Брон / Bron Start Hero Брон / Bron
Брон / Bron Main Hero Брон / Bron
Победа / Def Победа / Def
Инферно / Inferno Faction Инферно / Inferno
Мариусса / Marius Start Hero Мариусса / Marius
Мариусса / Marius Main Hero Мариусса / Marius
Map Template
2sm4d(3)
Game Length
121 days
Game Date
11/20/2018
Reported
11/20/2018 1:00 PM
Rating Impact Archived
Ihromant 1737 1750 +13 ↑
GUNAR 1678 1665 -13 ↓
Rated Sep 28, 2022

Accepted by opponent on 11/20/2018 1:02 PM

In reply to Ihromant
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#669
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Thank you for playing!
Good luck in the future, and give that pesky Anti a good beating!
ICQ 658 181 684
In reply to korovka1987
#670
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Thank you for playing.
https://www.twitch.tv/grando__
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Крег Хак / Crag Hack Start Hero Крег Хак / Crag Hack
Тираксор / Tyraxor Main Hero Тираксор / Tyraxor
Map Template
2sm4d(3)
Game Length
141 days
Game Date
11/20/2018
Reported
11/20/2018 5:43 PM
Rating Impact Archived
Grando 1605 1623 +18 ↑
Мирон 1703 1685 -18 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/1/2018 2:30 PM

In reply to korovka1987
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#671
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The opponent won, but somehow took the Dragon Fly Hive without breaking the guard.

Thanks for the anarchy!
Battle Report Accepted
Красный / Red
ЯR
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Победа / Def Победа / Def
Некрополь / Necropolis Faction Некрополь / Necropolis
Тант / Thant Start Hero Тант / Thant
Тант / Thant Main Hero Тант / Thant
Map Template
2sm4d(3)
Game Length
226 days
Game Date
11/20/2018
Reported
11/20/2018 8:20 PM
Rating Impact Archived
ЯR 1709 1730 +21 ↑
herolwy 1884 1863 -21 ↓
Rated Sep 28, 2022

Accepted by opponent on 11/27/2018 1:55 PM

In reply to Mizrael
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#672
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I did my best with the solo path across the entire map. We met at 121, but with a slightly stronger army, there was nothing to counter Septienna's meteor, so I moved to another secondary town and found nothing there either.

Thanks for the game, and good luck!
Attachments 1
1 file attached • Total size: 570.4 KB

Безземельный дон с HeroesPortal, инкогнито.
Battle Report Accepted
Красный / Red
Meo
Крепость / Fortress Faction Крепость / Fortress
Брон / Bron Start Hero Брон / Bron
Сэр Мюллих / Sir Mullich Main Hero Сэр Мюллих / Sir Mullich
Поражение / Lose Поражение / Lose
Инферно / Inferno Faction Инферно / Inferno
Кэлх / Calh Start Hero Кэлх / Calh
Септиенна / Septienna Main Hero Септиенна / Septienna
Map Template
2sm4d(3)
Game Length
126 days
Game Date
11/21/2018
Reported
11/21/2018 10:51 AM
Rating Impact Archived
Meo 1568 1564 -4 ↓
Dima Surmay 1854 1858 +4 ↑
Rated Sep 28, 2022

Accepted by opponent on 11/21/2018 11:33 AM

In reply to Meo
#673
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Meo
I did my best with a solo path across the entire map. We met at 121, but with a slightly stronger army, there was nothing to counter Septienna's meteor, so I moved to another secondary objective and found nothing there either.

Thanks for the game, and good luck!
Thank you for the game!
In reply to Mizrael
#674
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Thank you for playing!
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Алкин / Alkin Start Hero Алкин / Alkin
Алкин / Alkin Main Hero Алкин / Alkin
Победа / Def Победа / Def
Сопряжение / Conflux Faction Сопряжение / Conflux
Random Start Hero Random
Гриндан / Grindan Main Hero Гриндан / Grindan
Map Template
2sm4d(3)
Game Length
135 days
Game Date
11/21/2018
Reported
11/21/2018 7:00 PM
Rating Impact Archived
Antiplayer 1925 1933 +8 ↑
Ihromant 1751 1743 -8 ↓
Rated Sep 28, 2022

Accepted by opponent on 11/21/2018 7:08 PM

In reply to Antiplayer
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#675
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Antiplayer
Thanks for the game!
Bought Conflux for 3500. Opponent gave me the red. Had 2 restarts for me, 1 for the opponent. Got Green right away, there was a lot of gold lying around, so I didn't restart. Opponent neither. On turn 2 everything was fine too, so we played on. On 122 I broke into the Treasury with 4 birds, immediately took 2 Dragon Fly Hives on 12 ducks. Then I freed Mephala from jail, and then I thought I knew where the Grail was. How wrong I was. It turned out the Grail was in a different place, and that piece by which you could tell the ornament wasn't right was covered by a tree in the Inferno zone. It didn't ruin the game for me, of course, but when I started digging for the 4th time with a trio of heroes — I suspected something was wrong. Lifted that tree and wanted to swear. In short, with the Grail everything would have been great. Without the Grail, though, it turned out the Treasury was very far away, no one had Logistics except Mephala, no one had Earth except Green. Then I scraped together to level 5, but there was no Dimension Door. Had a Wizard's Well, but no way to gather the map.
As the reveal showed, the opponent got an unreal chocolate with a ton of Cons, normal roads and Town Portal, +5 all and +6 all in a Dragon Utopia. So even with the Grail, there was very likely no chance.

Thanks for the game!
Мой любимьій размер - тройка. Будь то конса, утопа или сиськи
ICQ:5676388
In reply to Mizrael
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#676
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killed the opponent in the Castle with a 131-chain attack. Thanks, 1-0.
Battle Report Accepted
Башня / Tower Faction Башня / Tower
Сольмир / Solmyr Start Hero Сольмир / Solmyr
Сольмир / Solmyr Main Hero Сольмир / Solmyr
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Тант / Thant Main Hero Тант / Thant
Map Template
2sm4d(3)
Game Length
131 days
Game Date
11/21/2018
Reported
11/21/2018 8:22 PM
Rating Impact Archived
Keba 1574 1592 +18 ↑
SECTOR767 1650 1632 -18 ↓
Rated Sep 28, 2022

Accepted by opponent on 11/21/2018 8:50 PM