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Posts from Which Haven heroes do you prefer?

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Which of these heroes do you prefer to play as?
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In reply to HumanSt
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I choose Dugald. 1) Archers are very effective. 2) Upgrading lower-tier units is more effective than upgrading higher-tier ones (due to the quantity). Just consider: is it better to add an attack and defense bonus to 20 Paladins or to 2-3 hundred archers?
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Well, that's obvious; a reasonable player wouldn't throw their entire army at Ents, turning them into living targets. It all comes down to who has the stronger archers. Imagine your archers are being taken out; you'll have to go on the offensive, and that's exactly the situation described above. So, what's happening is you're relying on slow, heavily armored units but are completely dependent on archers – it doesn't seem very logical.

Added 1 minute ago
Respect! That's exactly what I'm trying to explain.
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Are we currently discussing Town versus Elves? So, there are roughly twice as many light creatures, as I understand it? And what heroes were there? Also, without knowing the hero's abilities, it's hard to say how to act.
Step aside from the way of a better man than you
So you fall at his feet hes the one who betrays you
Its the servants devotion for the decay
Stand up

There are no flowers on your grave
There are no chains
There I keep chanting for the forgotten name © Amorphis
In reply to eXeCuToR
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eXeCuToR;112968
Are we currently discussing the Fortress against the Elves? So, there are roughly twice as many light creatures, as I understand? And what heroes were there? Also, without knowing the hero's abilities, I can't tell you how to act.
You misunderstood me slightly. Not all Elves are twice as many as the Fortress, but only the Ents are more numerous than the Warlocks (neutral creatures joined). Otherwise, they are roughly equal.
Now, about the stats... let me try to remember:rolleyes:

Added after 18 minutes
What I can't remember, darn it, don't judge me too harshly, it was a long time ago. Okay, let's get back to the Knights (don't think I'm changing the topic, I'll remember and we'll chat).
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The discussion about Dugald and archers seems to be related to patch 1.4/2.0, as in 1.5/2.1, which is the current version, the training system has been changed (largely due to Dugald; all human players used him and an early rush strategy, with 150-300 archers by week 2-4). Now, there is a limit of 7 or 20 units per week (depending on the halls), but it costs significantly less, so there is much more variety in tactics now.
Тьма - это то, что позволяет смертным не забывать, как ярок бывает свет.
In reply to HumanSt
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HumanSt;112970
You misunderstood me slightly. Not all Elves are twice as strong as the Terrors, but only the Ents are stronger than the Shadow Lords (after neutral units joined). Otherwise, they are roughly equal.
Now, about the stats... let me try to remember:rolleyes:

Added 18 minutes later
I can't remember, darn it, don't judge me too harshly, it was a long time ago. Okay, let's get back to the armored units (don't think I've abandoned the topic, I'll remember and we'll talk about it;))

Well, I understand you roughly. Among the 6th-level units, the Shadow Lords don't stand out much. So, with this setup, you can definitely handle them. If you send more than 100 Ents directly to the enemy lines, the opponent will definitely not ignore it. And then, several units will be tied up - the archers won't have much to do... I have the impression that when I focus on the Ents' tactics, you forget about all the other Elven troops. There are also unicorns, dragons, and Bladedancers. So, the outcome, of course, depends on how the opponents play (it always depends on that), but the tactical advantage is on the side of the light-skinned elves. That's my opinion.
Step aside from the way of a better man than you
So you fall at his feet hes the one who betrays you
Its the servants devotion for the decay
Stand up

There are no flowers on your grave
There are no chains
There I keep chanting for the forgotten name © Amorphis
In reply to eXeCuToR
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I choose Dugald :) His archers are great, and his upgrades are more interesting towards the end of the game.
Играешь за Dungeon. Стань настоящим Тёмным эльфом, стань одним из нас. Dungeon'sRangers на HeroesWorld
DarkGod
Adun Toridas :smile02: :smile02: :smile02:и это не конец....:smile51:
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Considering the changes in patch 2.1, here is my choice.
In reply to Shogun
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Lord Godric, Perfect Knight. Of course. Godric is very skilled in Light magic and Knight's unarmored magic. And his daughter is incredibly fast (Frida, Swift Storm). :smile17:
In reply to TibWar
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TibWar;114603
Lord Godric is the perfect Knight, of course. Godric is great at using Light magic and Knight's unyielding magic. And his daughter is incredibly fast (Frida Quick Storm).:smile17:
Godric initially disappointed me with his "diplomacy," which made the speed aura impossible, but he redeemed himself – in the Necropolis campaign, they left him with all his skills and stats and leveled him up to level 10, so he was fully developed, meaning he gained several levels without any skills, resulting in a rather nasty character:smile19:
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I voted for Laszlo. When my Paladins die, all my hope rests on the invincible armored units.
In reply to Наёмник
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Mercenary;116836
I voted for Laszlo. When my paladins die, my only hope is for the unkillable armored units.
I don't know. Many here share this opinion, but I don't like armored units because of their low speed and initiative; by the time they get anywhere, half the army is already dead. And in the end, there are no unkillable units; they will either be shot down despite all their anti-missile bonuses, or they will be defeated by doubles (which is easier since their defense is not as good in melee combat as it is at range). And how easily the Furies cut them down...
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Rutger can gain Unrelenting Strength faster!
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I like the "Machine Mastery" skill. Vittorio starts with it. The ballista is very helpful at the beginning of the game, and later... at level 25, it's really cool!
Варвары рулят!!
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Yes, Laslo, with his lancers who essentially have no weaknesses and who also protect them from archers, performs wonders. They truly become virtually invincible.
Step aside from the way of a better man than you
So you fall at his feet hes the one who betrays you
Its the servants devotion for the decay
Stand up

There are no flowers on your grave
There are no chains
There I keep chanting for the forgotten name © Amorphis

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