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Posts from All castles in Heroes 3.

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In reply to celt
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celt
I disagree! There are usually a lot of skeletons, but other undead units are quite weak (in many parameters). Exceptions:
1. Vampire Lord
2. Lich
3. Black Knights.
Perhaps elemental units are good against the undead (vampires don't drain life from them). And they also have a good growth rate.
No chance. Although, I've been playing the WoG version 3.58 lately, but still. There are usually much more than 3,000 skeletons.
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Message from celt
perhaps elementals are good against undead (vampires can't drain life from them).
The Tower also has plenty of creatures that the little vampires won't be able to drink from :D :D :D Of the non-stacking units, you can only drink blood from nags — but nags have their own plus: no retaliation on attack... so everything is very relative!;)
You simply don't know how to play as undead. No matter how much you slow down three thousand skeletons, you'll lose if you don't have three thousand skeletons yourself.
That's exactly what I'm saying — I don't know how... but on the other hand, I know for sure that 3k skeletons can be destroyed quite easily.. the main thing is not to rush... they can simply be blinded... then cast a bunch of useful spells on your own army and weaken the skeletons as much as possible — and that's it!=)))) It's a piece of cake!
Если тебе не везёт в жизни, - играй в какую-нибудь другую игру:rolleyes:
Лидер клана "Из многих единое"

Приключения – это сплошные неприятности, только про них почему-то потом интересно вспоминать...
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Blindness doesn't seem to work on skeletons... but sometimes it's really fun to play as the Necropolis faction... especially with friends who also play as the Necropolis!
Скоро! Всем ждать! Они явятся!:smile20:
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In general, when duels are played, players specifically choose the same factions. This is because it's better to test their skills against each other rather than compare the special abilities of different factions.
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by the way, someone mentioned WOG here. In WOG, towers are incredibly powerful. For example, if you cast Haste on the Santa's Guard, this huge army can move and fight effectively (and that's the end for your skeletons).
Wizards are fast enough to use the phalanx tactic (and even faster if you cast Haste on them). Golems can also be improved, and Thunderbirds... well, few enemy infantry units can even reach them :D. The only drawback is the price :(

But still, it's great... THE BEST HEROES ARE IN 3.5 (especially for towers).
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The undead are invincible, especially Galtran; he can only be defeated at the very beginning or relatively early in the game. As mentioned above, 3,000 skeletons are equivalent to a victory. Galtran always gets Air and Earth magic, so using two spells – either Haste or Slow – will help defeat him. Blindness doesn't work on skeletons, so you can't cast a lot of spells and then shoot them down; the skeletons will simply approach (either hastened or you are slowed) and start killing them one by one. Galtran is unbalanced. This has been verified in PvP 1v1 matches, on different maps, and with different factions.
In reply to ddxdd
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ddxdd
The undead are invincible, especially Galtran. He can only be defeated at the very beginning or relatively early in the game... otherwise, as mentioned above, 3,000 skeletons are equivalent to a victory. Galtran always gets Air and Earth, so using two spells – either Haste or Slow – will help defeat him. Blindness doesn't work on skeletons, so you can't cast a lot of spells and then shoot them down... the skeletons will simply approach (either they are hastened, or you are slowed).
Slowed skeletons die... it takes a long time, it's a hassle... but if there's no other option...?
Мечты сбываются, просто нужно уметь правильно мечтать.

Жизнь нужно прожить так, чтобы Боги в восторге предложили еще одну...
P.S. может мне и предложили, просто я не помню :smile44:
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Galthran is given Air magic in 90% of cases. A normal player will always take it. So, speeding him up and casting a single Titan spell (or whatever everyone is using to attack) won't be particularly difficult...
but if there's no other option...???
As an alternative, I think either boosting a strong mage (Explosion + Earth Sphere), or using a Vulnerability Medal (here you can try Berserk, Blindness, and all sorts of debuffs), or (I'll be testing soon) using more Behemoths than enhanced units (so they ignore defense, which is decent due to Galthran's specialty).
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Has anyone tried combining the spells Magic Mirror and Chain Lightning? The effect is simply amazing! But it only works if you're lucky...
Добро- Не цель, а средство, Зло- Дорога к цели...
/topic/at/88386/ Анатраилл
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1 unit per 1? When you have an air expert on your mirror level? =))))) It will be fun.
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When the air expert is present, the chain lightning spell hits for 6 meters. If the opponent has 5 warriors, aim the mirror spell at one of your own units. If you're lucky, it will strike them again.
Добро- Не цель, а средство, Зло- Дорога к цели...
/topic/at/88386/ Анатраилл
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Chain lightning, based on and advanced with 4 bolts... at least on expert difficulty, it's like that in Armageddon... if I understand correctly, the damage from each lightning bolt is divided by 4. For example, if the opponent has 4 units, and the lightning deals 500 damage, the first unit receives 500, the second receives 125, the third receives 31, and the fourth receives 7. It then bounces off the unit with the mirror spell and back into those four, dealing 1/1/1/1 damage to each. It's nonsense... although maybe I'm just rambling.
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For regular heroes (except Solmyr), Chain Lightning isn't very effective; to make it more powerful, you need to train an Air Expert. But Salmyr, right from level one, has a significant advantage with Chain Lightning against his opponents.
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Air magic reigns supreme! The chain lightning spell deals the same damage back as it did before the mirror, but in reverse. If (these numbers are just for example) it hits four units with a strength of 4/3/2/1, it will return with 1/2/3/4. However, the mirror often doesn't save you, and the attack goes through to your units. In my version, lightning also hits a maximum of 5 units, but Solomyr's version hits 6, and if you hit the central unit, the chain lightning will go in different directions.
Добро- Не цель, а средство, Зло- Дорога к цели...
/topic/at/88386/ Анатраилл
In reply to Uke-by_HoMM![Zавулон]
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Uke-by_HoMM! [Zavulon]
In my version, the lightning also hits a maximum of 5 units, but Solomir hits 6, and if you hit the central unit, the chain will go in different directions.
But what if there's only one enemy? You don't want to hit yourself. In some cases, it's better not to use chain lightning at all...
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