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Posts from [ТУРНИР - SoD] "SM-masters"

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8 years ago
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«SM-masters»


He hasn't been in OFB for 2 years now. Daddies avoid him, many consider him small and unbalanced, unworthy of determining skill.
So be it. This tournament is for true connoisseurs of the versatility of this wonderful game.
Heroes isn't just XL maps!!!
I present to your attention a tournament on one of the most unpredictable and dynamic templates:




Start - in zones 1 and 2. Contents of these zones: 500-3000 (9), 3000-6000 (6), 10000-15000 (1). They contain wood and ore mines. Monsters - medium. There is a passage between the starting zones, guarded by strong guards (ГО) (45000). Additionally, there are exits (6000) to 3 zones equivalent to the starting one in content (4, 8, 6 for the red player and 4, 8, 7 for the blue player). They contain random towns with a fort. Usually, from the starting castle there are 3 roads - to the guards and to 2 of the three secondary zones (different ones for different players).
From each zone 4, 6, 7, 8 you can go to 2 treasuries (3, 5, 9, 10). Passage guard - 6000. In zones 3, 5, 9, 10 there are no roads and towns, monsters are strong. Zone contents: 10000-15000 (9), 15000-20000 (6), 20000-30000 (1). They contain gold mines and 2 valuable resource mines.
The landscape of zones 1, 2, 4, 6, 7, 8 is determined by the type of town in that zone; 3, 5, 9, 10 are arbitrary.
The base sizes of all zones are the same.

Prizes:
The tournament winner will receive the "daddy" status in the online lobby for one year,
as well as a spot in FB-13 (if the tournament gathers 64 participants).
[/COLOR]

Before signing up for the tournament, please read the regulations carefully:

Organizational matters:

1. Tournament host – Korovka1987 (ICQ -716681566);
2. Judges – Korovka1987 (ICQ -716681566), sir Davos Seaworth (ICQ - 716748479), Dima Surmay (ICQ -263293484).
3. All tournament games go into the HoMM3 HW Player Rating.
4. Disputable issues, if any, are discussed off the forum.
To resolve, contact the host or one of the tournament judges via ICQ
and provide daily saves, ICQ logs, and other necessary information.

Requirements for participants:

- The tournament participant must have played several official games in a seasonal tournament or another official tournament on HeroesWorld, or at least 3 games with detailed reports in the fan games thread on heroesworld.
- Players with unconfirmed reports older than one month will not be accepted into the tournament.

Rules:

1. Game version: SoD + latest version of HD mod, HW_rulez 1.38.2 (1.38 or 1.4 allowed by mutual agreement)
2. The tournament is held according to the rules of online games in Heroes 3.
3. Games are played on the template 2SM4d(3):
Map settings options: map size L+U; players – 2; computers – 0; teams – 0; no water; monsters strong; difficulty 160%;
Chess timer – (16:00+06:30+01:00).
Roads – all.
Playing the mirrored SM /topic/at/1112669/ is allowed by mutual agreement of the players.
But the classic version remains a priority.
4. Town selection: TORG (two castles are generated); if identical castles are generated, re-generate.
Color is chosen by the player who sold the castle. Red-rush is forbidden.
5. Standard bans on objects (cartographers, hill forts, and keymaster tents).
Rebuilding the mage guild is allowed, there are no restrictions on rebuilding the library.
6. Restarts total 3 days (111+111+111 or 111+112 or 113)
Additionally: a restart upon generation of the guards with no road (taken at the request of one of the players, only on the day of discovery and no later than day 115).
If subjective restarts remain, one day of subjective restarts is used (i.e., on 114 we take restart 111).
If subjective restarts are exhausted and a player discovers that the guards are only accessible without a road, they have the right to demand an additional restart.


Tournament format:

1. Registration from July 27 to August 10
2. Draw on August 10.
3. Start of tournament games – August 10, 2018
4. The tournament is held in 2 stages: group stage (BO-1) and playoffs (Olympic system BO-3, final BO-5)
The duration of each round in the group is 10 days.
The duration of each playoff round is one month.
5. In the group stage, there will be a mandatory game schedule per round (see regulations).
Playing additional games is allowed (by agreement), but missing (without a valid reason) the mandatory game results in a tech loss.
If you are leaving, play and arrange in advance with your opponent and inform the organizer.
6. Within the round period, a report of the played game must be provided in the tournament thread for result accounting.
The preferred time for tournament games is daytime (12-24 Moscow time) on weekends and evening (19-24 Moscow time) on weekdays.
If an agreement with the opponent cannot be reached, at the request of one of the players, an ODD is assigned for the game!!!
If there is no information about the mandatory game, a 0-0 result is recorded.
7. Round schedule:
Group stage: 10 weeks + additional round of 10 days (2.5 months)
Round 1: August 10 – August 20
Round 2: August 21 – August 31
Round 3: September 1 – September 10
Round 4: September 11 – September 20
Round 5: September 21 – September 30
Round 6: October 1 – October 10
Round 7: October 11 – October 20
Additional games for the right to play in the playoffs (between 8 participants who took 4th place) October 21 - October 30

8. A win gives 3 points, a draw – 1 point, a loss – 0 points.
Places are distributed based on points accumulated.
In case of a tie, additional criteria apply in order of priority:
1) Head-to-head result;
2) Berger coefficient;
3) An additional round on blitz timer 08:00 + 04:00 + 1:00

9. Playoff draw on October 31.
9 players each taking 1st, 2nd, and 3rd places and 5 players taking 4th place (from 8 groups directly to playoffs) + 4 from the additional round).

Good luck to everyone, and may the force of randomness be with you!!!



In reply to korovka1987
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7 years ago
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I bought the Castle at a high price, but the draw was decent — 4 Griffin Conservatories on the territory, 9 Angels in general. Dimer arrived on 124, barely survived the battle, almost no army left. With the growth, I took all the conservatories and attacked ГО, followed by a surrender.
Thanks for the game!
icq: 743-983-424:smile33:
Battle Report Accepted
Сопряжение / Conflux Faction Сопряжение / Conflux
Random Start Hero Random
Эйслинн / Aislinn Main Hero Эйслинн / Aislinn
Победа / Def Победа / Def
Инферно / Inferno Faction Инферно / Inferno
Мариусса / Marius Start Hero Мариусса / Marius
Димер / Deemer Main Hero Димер / Deemer
Map Template
2sm4d(3)
Game Length
135 days
Game Date
10/29/2018
Reported
10/29/2018 8:47 PM
Rating Impact Archived
rus12345 1467 1479 +12 ↑
blblbl 1402 1390 -12 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/1/2018 6:08 PM

In reply to BoLo
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7 years ago
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I picked all the rests, and in all the generations the second level was never built. In the end, my opponent caught a Green. We got Bron with 6 Wasps. One road led to the swamp, the other was far and who knows where (it turned out to be a fork to GO and to an Inferno secondary... only the road went through the edge of the Inferno respawn straight into the treasure zone and to another respawn, and to get to the town you had to go through wasteland). There was an external dwelling of monks, where Valessa managed to miss 11 out of 26 Crossbowmen (I forgot to separate the single Crossbowmen), so there was no point in struggling further: the fights slowed down, the timer was in the gutter, and there was no money. There was nowhere to build magic (although I had a Dimension Door scroll). At the swamp secondary, there was an external dwelling of Lizardmen and two Gnoll huts. In the end, with a stack of Lizardmen, Gnolls, suitcases, and 5 Wyverns, we dove into the treasure zone and attacked the Dendroids for a Dragon Fly Hive with a scroll. We micro'd them quite well, burning the rest of the timer, and there were 4 stacks left, which suddenly started getting Morale like crazy. And while losing the leading Serpents was not a big deal, losing two Ducks was a very serious blow before the max ultimate, after which only the Lizardmen stack and, accordingly, 12 Ducks survived. But right after that, there was a misclick and an attack on Storm Elementals, losing another 2 Ducks. We struggled a bit more, and seeing no prospects, we surrendered, since the opponent in turn had revealed himself in the treasure zone and showed a Green with stats.
Thanks for the game. 0-1.
Нам это идеально подойдёт! (с)

"Совесть - она либо есть, либо её нет" (с) RedWhait HP
In reply to korovka1987
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7 years ago
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I got into the game quite late, and the bank-max games played a role in that; I wasted a lot of time running around on week 2 trying to get to them. I visited the first Treasury on turn 141, but Pandora covering the entire map suggested that I should abandon everything and immediately break the Giants' Oath. After that, my opponent was kicked out of the Treasury, caught in the swamp, and it turned out that things weren't so straightforward: with Creature Zone and a +220 mana advantage, he could have pulled off a mass summon, and this trick almost worked – my combined attack, along with the explosion, almost didn't finish off one stack of Earth Elementals! Thanks for the game!
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Безземельный дон с HeroesPortal, инкогнито.
Battle Report Accepted
Красный / Red
Meo
Крепость / Fortress Faction Крепость / Fortress
Брон / Bron Start Hero Брон / Bron
Брон / Bron Main Hero Брон / Bron
Победа / Def Победа / Def
Башня / Tower Faction Башня / Tower
Аин / Aine Start Hero Аин / Aine
Тант / Thant Main Hero Тант / Thant
Map Template
2sm4d(3)
Game Length
211 days
Game Date
10/30/2018
Reported
10/30/2018 7:57 PM
Rating Impact Archived
Meo 1578 1605 +27 ↑
Dima Surmay 1908 1881 -27 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/31/2018 11:49 AM

In reply to MerlinTheMagician
7 years ago
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2-1
Thank you for playing!
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Победа / Def Победа / Def
Башня / Tower Faction Башня / Tower
Аин / Aine Start Hero Аин / Aine
Игнисса / Ignissa Main Hero Игнисса / Ignissa
Map Template
2sm4d(3)
Game Length
134 days
Game Date
10/30/2018
Reported
10/30/2018 10:46 PM
Rating Impact Archived
Antiplayer 1908 1910 +2 ↑
PROger 1571 1569 -2 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/30/2018 10:48 PM

In reply to Antiplayer
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7 years ago
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Antiplayer
2-1
Thanks for the game!

Interesting match, my opponent overwhelmed me with Shackles, and I didn't equip the Shield of the Elements (although it's not certain that it would have helped).
Thanks for the game!
ICQ691221543[/FONT]
DiscordPROger#1674

http://heroes3.tv/PROger
In reply to Meo
7 years ago
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Meo
I got into the game quite late; the bank-max builds played a role in that, as I fruitlessly ran them on the 2nd week.
I visited the first Treasure on turn 141, but Pandora on the entire board suggested that I should drop everything and immediately break the Titans' Gate. After that, the opponent was kicked out of the Treasure, caught in the swamp, and it turned out that everything was not so straightforward: with a Knowledge spell and a +220 mana advantage, he could have cast a mass summon, and this trick almost worked – my combined attack, along with the explosion, almost didn't finish off one stack of Earth elementals!

Thanks for the game!
I re-tempered and lost to Mullich on the second week with 99 pits; I should have surrendered, but there was a Tant in the tavern, so I decided to fight a little longer.
Thanks for the game!
In reply to korovka1987
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7 years ago
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There was nothing on the main town and two adjacent ones. Vidomina slightly weakened him, leaving him with less than a hundred skeletons, and he ran along the road with a small army, trying to take the adjacent town from his opponent, as his opponent had only one town highlighted for a long time. On the last move, he managed to take his opponent's town from the adjacent one, and in the same turn, he cut off his opponent's main town, Kreg. After that, there was an attempt to cut off the opponent's army from the stack of elves, but with a full trade of resources, he managed to buy archers. Then, the opponent surrendered. Thank you for the game!
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Ивор / Ivor Start Hero Ивор / Ivor
Ивор / Ivor Main Hero Ивор / Ivor
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Крег Хак / Crag Hack Start Hero Крег Хак / Crag Hack
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Map Template
2sm4d(3)
Game Length
126 days
Game Date
10/31/2018
Reported
10/31/2018 9:54 PM
Rating Impact Archived
Мирон 1664 1677 +13 ↑
Grando 1620 1607 -13 ↓
Rated Sep 28, 2022

Accepted by opponent on 11/1/2018 1:36 AM

In reply to Мирон
7 years ago
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I lost myself. On day 111 I scouted a mini Griffin Conservatory, the meat situation was tolerable; Gunnar and Tazar showed up. I had to play that. I took an Angel on day 113.
But the roads were slow and rather long. I couldn't reach the borders quickly. New hives and Griffin Conservatories were slow to open. And on day 116 I outright lost the Angel and almost all the meat to 88 gr. of rags. And still, there was a game. There were 2 external wolf dwellings, 1 cyclops dwelling (the only useful thing the Angel managed to take), I built 1-6 in the Citadel.
At the end of the game, I had a good situation. Crag Hack was strong, I saw the opponent approaching, but I miscalculated the movement points of that very scout hero of the opponent, who boldly rushed with the army into the dark toward certain doom, but instead of crashing headfirst into Crag Hack with the main army and dying — magically captured an empty town of mine. And right after Crag Hack's death on the speed boost, everything turned around.
And I could have killed that scout hero if I had calculated the movement points properly. In the end, I messed up again. :smile32:
Thanks for the game.
https://www.twitch.tv/grando__
In reply to korovka1987
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7 years ago
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I gave away the Castle for 5k. I didn't take the respawn, since I saw a stack of pits + it was fine in terms of gold and roads. Then I scouted another stack of pits and the neighboring respawn was also Inferno. There was also a portal to the unknown and a neighboring respawn on the mud (turned out to be Necro). The opponent also didn't take it, so we played without a single restart. I wanted to go late-game through epic Demonizing. I broke through to the neighboring Inferno respawn and set up in two Inferno towns—one with everything including pits, and the other with everything including demons. I leveled up Enova's Logistics, Tactics, and Earth Magic, and also picked up Boots. I wanted to go for epic Demonizing, but fate decided otherwise. I started demonizing, broke through to the mud respawn, and took the maxed-out Crypt, demonizing, when I saw the blue player flash in the portal. I had to change plans. I turned around from the mud respawn, ran Enova to an easy treasure for trolls. I took it, then decided to break through with Cristian so the opponent wouldn't rush out of the portal, but then a surprise. The roads there were 4 turns long and free Necro territory. I had to take it and sit Enova there. I didn't think the opponent would attack. But he decided to go for it anyway. The first final battle ended with the opponent fleeing without an army. I had 13 demons, 15 gogs, and 2 ducks left. But he decided not to surrender. I didn't understand because I had cut him off from treasure, and he had probably devoured his respawns. But I saw him hanging out with Kyrr on the road to rush into my Castle as I thought. But he was trickier. He rushed in and landed on the portal with a full buyout and an angel that appeared from somewhere. I was a bit shocked. But I got my act together, bought mages, and to prevent me from casting two Ice Bolts, he cast Death Wave on me and himself, so he had no archers left. Then I cast Meteor Shower with Donkey on the crosses and pikes. I still had to kill somehow 3 horses, 2 ducks, and 1 angel with some meat. I attacked, shielded the gogs. The opponent spent his last two shots thinning out the gogs. Then they honestly fired 12 shots while the opponent broke through their guard (the terrain was just top-tier) and destroyed the ballista. In the end, the opponent forgot that I still had a shooter, which I used to kill the last angel and disrupt his plans for a buyout and terrorism with the angel.

Thanks for the game! 1-0
Мой любимьій размер - тройка. Будь то конса, утопа или сиськи
ICQ:5676388
Battle Report Accepted
Инферно / Inferno Faction Инферно / Inferno
Мариусса / Marius Start Hero Мариусса / Marius
Янова / Jenova Main Hero Янова / Jenova
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Кейтлин / Caitlin Start Hero Кейтлин / Caitlin
Кайри / Kyrre Main Hero Кайри / Kyrre
Map Template
2sm4d(3)
Game Length
134 days
Game Date
11/1/2018
Reported
11/2/2018 12:08 AM
Rating Impact Archived
Ihromant 1725 1735 +10 ↑
GUNAR 1599 1589 -10 ↓
Rated Sep 28, 2022

Accepted by opponent on 11/2/2018 12:10 AM

In reply to Ihromant
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7 years ago
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Thank you for playing!
ICQ 658 181 684
In reply to Mori
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7 years ago
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Mori
Thank you for the game!
1-0.
It was a good game. Thank you!
Играю SOD с ОХ
---------------
Усложнять просто - упрощать сложно...
------------------
293807030
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In reply to MerlinTheMagician
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7 years ago
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Thank you for playing!
1-1
ICQ 658 181 684
Battle Report Accepted
Сопряжение / Conflux Faction Сопряжение / Conflux
Луна / Luna Start Hero Луна / Luna
Луна / Luna Main Hero Луна / Luna
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Гуннар / Gunnar Main Hero Гуннар / Gunnar
Map Template
2sm4d(3)
Game Length
133 days
Game Date
11/3/2018
Reported
11/3/2018 7:48 PM
Rating Impact Archived
GUNAR 1556 1579 +23 ↑
Ihromant 1768 1745 -23 ↓
Rated Sep 28, 2022

Accepted by opponent on 11/4/2018 11:20 AM

In reply to MerlinTheMagician
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7 years ago
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Thank you
1-0
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Победа / Def Победа / Def
Инферно / Inferno Faction Инферно / Inferno
Пайра / Pyre Start Hero Пайра / Pyre
Гуннар / Gunnar Main Hero Гуннар / Gunnar
Map Template
2sm4d(3)
Game Length
146 days
Game Date
11/4/2018
Reported
11/4/2018 6:33 AM
Rating Impact Archived
Keba 1568 1580 +12 ↑
rus12345 1503 1491 -12 ↓
Rated Sep 28, 2022

Accepted by opponent on 11/6/2018 9:28 PM

In reply to GUNAR
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7 years ago
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GUNAR
Thanks for the game!
1-1
Went well, Kirr, Gunnar, 2 tps on trees. My respawn was big, so I sat on it. On 121 I rushed into the adjacent zone, then into one with a treasure zone. I cleared it with Gunnar without a spell book, but with 5 angels it's not a problem. Next came the question: either take on the Dragon Utopia without a spell book, or split up and clear the treasure zone next to the opponent. I decided to clear next to the opponent. On the turn when I wanted to rush the opponent, he himself DDS-ed into me with Phoenixes and insane Andra (as it turned out, he dug it up in the prison) and cast Armageddon. Everything became clear. As the autopsy showed, there was nothing on the map for magic block.

Thanks for the game!
Мой любимьій размер - тройка. Будь то конса, утопа или сиськи
ICQ:5676388
In reply to Mizrael
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7 years ago
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Mizrael
Three cons on the respawn, Taz and a wagon of money said - play. There turned out to be so much money that I built angels in the first week. Then Taz got mounted and broke all the cons on the respawn, rode to the secondary, another con and into the treasure zone. There were two Dragon Utopias with money and hello archangels, plus I discovered a stash on a low-level spot in front of the opponent's ГО when I visited. Thanks for the game.

In the first week, I built up liches and circled around the respawn. In the second, I took the adjacent zone, found a level 2 con there and a lich external dwelling. The passage to the treasure zone was extremely inconvenient, so I decided to turn into the second adjacent zone. There I saw the opponent, who was already actively clearing the treasure zone. I decided to turn around and try to attack him through the ГО while he was in the treasure zone. But there were no chances at all - there were already a bunch of archs, stats and generally everything was times better.

Thanks for the game!
ICQ 289320583

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