Skip to content

Posts from [ТУРНИР - SoD] "SM-masters"

5.0 (1 rating)
Announcement
User Avatar
#2
Auto-translated
«SM-masters»


He hasn't been in OFB for 2 years now. Daddies avoid him, many consider him small and unbalanced, unworthy of determining skill.
So be it. This tournament is for true connoisseurs of the versatility of this wonderful game.
Heroes isn't just XL maps!!!
I present to your attention a tournament on one of the most unpredictable and dynamic templates:




Start - in zones 1 and 2. Contents of these zones: 500-3000 (9), 3000-6000 (6), 10000-15000 (1). They contain wood and ore mines. Monsters - medium. There is a passage between the starting zones, guarded by strong guards (ГО) (45000). Additionally, there are exits (6000) to 3 zones equivalent to the starting one in content (4, 8, 6 for the red player and 4, 8, 7 for the blue player). They contain random towns with a fort. Usually, from the starting castle there are 3 roads - to the guards and to 2 of the three secondary zones (different ones for different players).
From each zone 4, 6, 7, 8 you can go to 2 treasuries (3, 5, 9, 10). Passage guard - 6000. In zones 3, 5, 9, 10 there are no roads and towns, monsters are strong. Zone contents: 10000-15000 (9), 15000-20000 (6), 20000-30000 (1). They contain gold mines and 2 valuable resource mines.
The landscape of zones 1, 2, 4, 6, 7, 8 is determined by the type of town in that zone; 3, 5, 9, 10 are arbitrary.
The base sizes of all zones are the same.

Prizes:
The tournament winner will receive the "daddy" status in the online lobby for one year,
as well as a spot in FB-13 (if the tournament gathers 64 participants).
[/COLOR]

Before signing up for the tournament, please read the regulations carefully:

Organizational matters:

1. Tournament host – Korovka1987 (ICQ -716681566);
2. Judges – Korovka1987 (ICQ -716681566), sir Davos Seaworth (ICQ - 716748479), Dima Surmay (ICQ -263293484).
3. All tournament games go into the HoMM3 HW Player Rating.
4. Disputable issues, if any, are discussed off the forum.
To resolve, contact the host or one of the tournament judges via ICQ
and provide daily saves, ICQ logs, and other necessary information.

Requirements for participants:

- The tournament participant must have played several official games in a seasonal tournament or another official tournament on HeroesWorld, or at least 3 games with detailed reports in the fan games thread on heroesworld.
- Players with unconfirmed reports older than one month will not be accepted into the tournament.

Rules:

1. Game version: SoD + latest version of HD mod, HW_rulez 1.38.2 (1.38 or 1.4 allowed by mutual agreement)
2. The tournament is held according to the rules of online games in Heroes 3.
3. Games are played on the template 2SM4d(3):
Map settings options: map size L+U; players – 2; computers – 0; teams – 0; no water; monsters strong; difficulty 160%;
Chess timer – (16:00+06:30+01:00).
Roads – all.
Playing the mirrored SM /topic/at/1112669/ is allowed by mutual agreement of the players.
But the classic version remains a priority.
4. Town selection: TORG (two castles are generated); if identical castles are generated, re-generate.
Color is chosen by the player who sold the castle. Red-rush is forbidden.
5. Standard bans on objects (cartographers, hill forts, and keymaster tents).
Rebuilding the mage guild is allowed, there are no restrictions on rebuilding the library.
6. Restarts total 3 days (111+111+111 or 111+112 or 113)
Additionally: a restart upon generation of the guards with no road (taken at the request of one of the players, only on the day of discovery and no later than day 115).
If subjective restarts remain, one day of subjective restarts is used (i.e., on 114 we take restart 111).
If subjective restarts are exhausted and a player discovers that the guards are only accessible without a road, they have the right to demand an additional restart.


Tournament format:

1. Registration from July 27 to August 10
2. Draw on August 10.
3. Start of tournament games – August 10, 2018
4. The tournament is held in 2 stages: group stage (BO-1) and playoffs (Olympic system BO-3, final BO-5)
The duration of each round in the group is 10 days.
The duration of each playoff round is one month.
5. In the group stage, there will be a mandatory game schedule per round (see regulations).
Playing additional games is allowed (by agreement), but missing (without a valid reason) the mandatory game results in a tech loss.
If you are leaving, play and arrange in advance with your opponent and inform the organizer.
6. Within the round period, a report of the played game must be provided in the tournament thread for result accounting.
The preferred time for tournament games is daytime (12-24 Moscow time) on weekends and evening (19-24 Moscow time) on weekdays.
If an agreement with the opponent cannot be reached, at the request of one of the players, an ODD is assigned for the game!!!
If there is no information about the mandatory game, a 0-0 result is recorded.
7. Round schedule:
Group stage: 10 weeks + additional round of 10 days (2.5 months)
Round 1: August 10 – August 20
Round 2: August 21 – August 31
Round 3: September 1 – September 10
Round 4: September 11 – September 20
Round 5: September 21 – September 30
Round 6: October 1 – October 10
Round 7: October 11 – October 20
Additional games for the right to play in the playoffs (between 8 participants who took 4th place) October 21 - October 30

8. A win gives 3 points, a draw – 1 point, a loss – 0 points.
Places are distributed based on points accumulated.
In case of a tie, additional criteria apply in order of priority:
1) Head-to-head result;
2) Berger coefficient;
3) An additional round on blitz timer 08:00 + 04:00 + 1:00

9. Playoff draw on October 31.
9 players each taking 1st, 2nd, and 3rd places and 5 players taking 4th place (from 8 groups directly to playoffs) + 4 from the additional round).

Good luck to everyone, and may the force of randomness be with you!!!



In reply to sir Davos Seaworth
User Avatar
#554
Auto-translated
Bought Conflux for 3000. It gave a big respawn with a lot of gold and crypts.
+ Dessa in the tavern and a stable conveniently placed before the exit toward the opponent.
Birds were first on the list, I decided to go kill immediately with 4 birds and all the rest of the meat, but the opponent moved toward me with a fairly decent army.
I decided to slow down a bit and dove into a treasure, where I lost all the chaff except for the birds, psychos, and fairies, without rolling anything worthwhile.
I planned to gather Dragon Fly Hives and go to the opponent through another adjacent zone, but he got impatient on his turn and surrendered.
As the post-game screen showed, it could have been a fight yet; the opponent was hasty :smile11:
Thanks for the game.
Battle Report Accepted
Сопряжение / Conflux Faction Сопряжение / Conflux
Random Start Hero Random
Десса / Dessa Main Hero Десса / Dessa
Победа / Def Победа / Def
Gee
Красный / Red
Оплот / Rampart Faction Оплот / Rampart
Ивор / Ivor Start Hero Ивор / Ivor
Кси / Xsi Main Hero Кси / Xsi
Map Template
2sm4d(3)
Game Length
125 days
Game Date
10/15/2018
Reported
10/15/2018 7:05 PM
Rating Impact Archived
korovka1987 1424 1436 +12 ↑
Gee 1344 1332 -12 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/15/2018 10:21 PM

In reply to korovka1987
User Avatar
#555
Auto-translated
korovka1987
Bought Conflux for 3000. It gave a big respawn with lots of money and crypts.
+ Dessa was in the tavern and the stable was conveniently placed before the exit to the opponent.
Birds spawned first, I decided to go kill them immediately, with 4 birds and all the other meatshields, but the opponent moved towards me with a fairly decent army.
I decided to slow down a bit and dove into a treasure, where I lost all the chaff except for the birds, psychos, and faeries, without routing anything worthwhile.
I planned to gather Dragon Fly Hives and go to the opponent through another adjacent zone, but he panicked on his turn and surrendered.
As the post-mortem showed, I could have still put up a fight, the opponent rushed :smile11:
Thanks for the game.
Thank you for the game!
In reply to Gee
User Avatar
#556
Auto-translated
I request that a one-on-one duel be scheduled with rockmachine.
Сейчас
In reply to Timbuktu
User Avatar
#557
Auto-translated
Timbuktu
I request that an ODD be scheduled with rockmachine.
An ODD with rockmachine should have been requested in round 5, from September 21st to 30th.
Now you can arrange a game with him independently.
In reply to Timbuktu
User Avatar
#558
Auto-translated
Timbuktu
I request that an ODD be scheduled with rockmachine.
Did Proger win? Because if you lose to him, the match with Rockmachine doesn't matter.
Нам это идеально подойдёт! (с)

"Совесть - она либо есть, либо её нет" (с) RedWhait HP
In reply to korovka1987
User Avatar
#559
Auto-translated
korovka1987
You should have asked rockmachine for an ODD match in round 5, from September 21st to 30th.
Now you can arrange a game with him independently.
I would be happy to, but he hasn't been online on ICQ since September 24th.
MerlinTheMagician
Did Proger win? Because if you lose to him, the game with Rockmachine doesn't matter.
Not yet.
Сейчас
In reply to Timbuktu
User Avatar
#560
Auto-translated
Timbuktu
I would be happy to, but he hasn't been online on ICQ since September 24th.
He was last online on October 6th at 0:51, but that's irrelevant now. You didn't play within the tournament timeframe, and no one requested an ODD (Opponent Did Not Disconnect) for the specified dates. A score of 0-0 has been assigned.
In reply to Gee
User Avatar
#561
Auto-translated
Thank you.
Battle Report Discarded
Цитадель / Stronghold Faction Цитадель / Stronghold
Десса / Dessa Start Hero Десса / Dessa
Десса / Dessa Main Hero Десса / Dessa
Победа / Def Победа / Def
Сопряжение / Conflux Faction Сопряжение / Conflux
Луна / Luna Start Hero Луна / Luna
Чарна / Charna Main Hero Чарна / Charna
Map Template
2sm4d(3)
Game Length
135 days
Game Date
10/19/2018
Reported
10/19/2018 2:53 PM

Discarded by organizer on 10/20/2018 7:31 PM

In reply to BoLo
#562
Auto-translated
BoLo
Thank you

The opponent had no chance of winning, but he noticed that I passed by the dwarves without attacking them. He immediately left and demanded that I lose. The judges decided that it was not allowed to pass by the dwarves, as they were guarding the passage and had moved slightly.
Attachments 1
1 file attached • Total size: 134.3 KB
In reply to Dima Surmay
User Avatar
#563
Auto-translated
Dima Surmay
The judges decided that it wasn't possible to pass by the dwarves, arguing that they weren't just a passage but were guarding it, and that they had moved slightly.
I'm still not sure if the decision was correct.
I suggested that Dima raise this issue with the Arbitration Committee (AK), but he refused.
I didn't think that Bolo would write a report; I believe that the technical report was sufficient.
Regarding the situation: Bolo was left without castles and was looking for opportunities in the treasure area, where Dima followed him. He passed by the dwarves, believing that he was going through a different passage without guards, and only after that did he attack the guards in the treasure area on the right with his main hero.
Bolo was adamant, claiming that the scouting helped Dima choose the right path and demanded a technical report without any replaying of the turn.
Well, sometimes victories are like that.
In reply to korovka1987
#564
Auto-translated
Dima is a modest guy. Write to the Tournament Committee, expressing your doubts about him being a judge.
https://www.twitch.tv/grando__
In reply to Dima Surmay
User Avatar
#565
Auto-translated
Dima Surmay
10/19/2018 BoLo (Red, Stronghold, Dessa, Dessa) def Dima Surmay (Blue, Conflux, Luna, Charna) 2sm4d(3) 135

The opponent had no chance of winning, but he saw that I passed by the dwarves without attacking them, so he immediately left and demanded a technical defeat for me. The judges decided that it was not allowed to pass by the dwarves, as they were guarding the passage, and they had moved slightly.
Which judge should I contact? I will always contact him now. Kappa
Мой любимьій размер - тройка. Будь то конса, утопа или сиськи
ICQ:5676388
In reply to Grando
#566
Auto-translated
Al Feyn
Dima is a modest guy.
Write to the admins, questioning my role as a tournament judge.
The defeat itself doesn't bother me; the situation with the gnomes guarding the passage is debatable, but I still decided that the gnomes should have been where I indicated, and if so, I wasn't allowed to pass them.
What's most unpleasant about this story is that opponents enjoy winning this way.
In reply to Dima Surmay
User Avatar
#567
Auto-translated
actually, the screenshot isn't entirely accurate; there was another, higher-level guard there – wolves, which aren't visible in the screenshot. It was breached by a Necromancer, but after Luna had already entered the Treasury.

However, there are indeed too many complications and nuances regarding the passages, and I agree that it would be desirable to simplify the rules here, but it's not ideal to change them mid-tournament.
As an alternative, you could mutually agree with your opponent on the passage rules before the game.
"There's no need to execute me,sir Davos . I'll be dead before dawn."
ICQ 716748479
In reply to sir Davos Seaworth
#568
Auto-translated
Sir Davos Seaworth
In reality, the screenshot isn't entirely accurate; there was another, even stronger guard unit above – wolves, which aren't shown in the screenshot. It was breached by a Necromancer, but only after Luna had already entered the Treasury.
.
Whether or not the wolves were breached in another passage has absolutely no significance.

Statistics

Welcome our newest member: artem

Users Online 1 users 1591 guests