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Tournament Regulations.
This tournament is an official rated tournament.
Tournament dates are determined based on the number of registrants, 1 week is given per 1 game.

Game Schedule.

Preliminary Stage.
1st game: 23-30.09.2018
2nd game: 01.-07.10.2018
3rd game: 08.-14.10.2018
4th game: 15.-21.10.2018
5th game: 22.-28.10.2018
6th game: 29.10.-04.11.2018

Main Stage
1st game: 05.-11.11.2018
2nd game: 12.-18.11.2018
3rd game: 19.-25.11.2018
4th game: 26.11.-02.12.2018

Final and 3rd place match.
1st game and 3rd place match: 03.-09.12.2018
2nd game: 10.-16.12.2018
3rd game: 17.-23.12.2018

Please report all difficulties or delays immediately in this thread.
Tournament Dates: 23.10.-30.12.2018
Map generation is performed using IRMG version 1.7.8 or version 1.8.0.
Templates for IRMG.Template schemes.
IRMG Settings:
1."Zones Compatibility Factor" = 1.5
2."Monster Strength Factor" = 1.0
3."Portal Connection Only" - off (meaning the button is not pressed)
3."No obstacles On Map" - off
4."Sigle Faction Guard" - Off
5."Selected Faction guard only" - off
6."Different Faction" - on
7."Disable Intant Travel" - off
8."Chaos week" - off

Game Settings:
Turn time limit – 10 minutes.
Animation speed – 5.
Quick combat – enabled.
Simultaneous turns – enabled.
Dynamic combat – disabled.
Ghost mode – disabled.
Autosave – enabled.
Game difficulty – hero

Reasons for a player to be excluded from the tournament:
- non-compliance with the regulations and rules of this tournament;
- violation of tournament deadlines without prior notification to the tournament judge;
- fact of violating prohibitions in this tournament;
- rudeness, public insult of the organizer, judge, or tournament participants.
Replacement of tournament participants is not allowed.

1. Games are played on the latest official version of the game. Currently – HoMM V: Tribes of the East 3.1, using the Tournament Edition mod - description thread (hereinafter, TE), download mod.
By mutual agreement of the players, the game may be played using the PEST-mod (simultaneous turns mod regardless of overlapping player interests). Instructions on how to install will be provided.
Warning: in case of using the PEST-mod, any claims or questions that may arise or have arisen among players regarding glitches, malfunctions, game outcome, judging, replays, and so on will not be accepted by judges.
The game can be played via GameRanger, Hamachi, Remobo, COMODO EasyVPN, and similar programs.

2. Since the game has autosave - it is recommended to save once every 3 days.

3. The tournament is conducted as follows.
Preliminary Stage.
Registered players are divided into 4 groups (maximum of 7-8 participants) depending on their affiliation with "Evil" or "Good" Factions. Group "A" plays against Group "D", Group "C" against Group "B". At this stage, every player from the "Good" factions must play every player from the "Evil" factions. Players can play as they wish, even all games in advance: the main thing is to have at least 1 active game per 1 week. In case of violation of this rule, a technical defeat is awarded to the player. Exception: the player showed activity and it was impossible to schedule a game due to the absence of an active opponent. Player color is determined by the players themselves. In case of disagreement, colors are determined by judges. The blue player starts the template and faction draft. Template selection is done via drafting from the full list of templates for each game according to the 1-1-...-1-1 scheme. Faction selection occurs before each game after template selection. Faction drafting is performed by sequentially crossing out one faction for oneself or the opponent until each player has only one faction left. The initial faction list consists of two "sets" of 4 "evil" and 4 "good" factions:
- "evil" Dungeon, Inferno, Necropolis, Stronghold
- "good" Academy, Haven, Sylvan, Fortress
Before the draft begins, the opponent must provide a list of their remaining races. For the next game, a player's faction list is reduced by the faction that the player used in the previous game. Each tournament participant at this stage cannot play with one faction more than 2 times.
Before starting the game, opponents are required to post information in the tournament thread about the played factions and duplicate it via private message in Discord.

Two players from each group who took the first 2 places among "evil" and "good" factions advance to the next stage of the tournament.

Main Stage.
Based on the results of the previous stage, 2 groups are formed depending on affiliation with "Evil" or "Good" Factions.
At this stage, every player from the "Good" factions must play every player from the "Evil" factions. The color is determined by the player who defeated their opponent in the preliminary stage. Before starting this stage, players are required to send lists of factions they will play to the judges via private message in Discord.
Moreover, if both judges "reach" this stage, then the judges must exchange lists before the other players do. If only 1 judge "reaches" this stage, he and all other players send lists to the judge who did not "reach" this stage of the tournament. If neither judge "reaches" this stage, the lists are sent to any of the judges at the players' request.

Final.
Players who took 1st place among "good" and "evil" factions based on the results of the main stage advance to the final. The color is determined by the player who defeated their opponent in the main stage. Before starting this stage, players are required to send lists of factions they will play to the judges via private message in Discord.
Moreover, if both judges "reach" this stage, then the judges must send them to any of the tournament players. If only 1 judge "reaches" this stage, he sends the lists to the judge who did not "reach" this stage of the tournament. If neither judge "reaches" this stage, the lists are sent to any of the judges at the players' request.
The final is conducted according to the b03 scheme.

3rd place match.
The 3rd place game is played between players who took 2nd place among "good" and "evil" factions based on the results of the main stage.
Moreover, if both judges participate in this match, then the judges must send them to any of the tournament players. If only 1 judge "reaches" this stage, he sends the faction to the judge who did not "reach" this stage of the tournament. If neither judge "reaches" this stage, factions are sent by players to any of the judges at the players' request.
The match is conducted similarly to the final but consists of 1 game.

When determining a player's position in each of the faction groups ("good" or "evil") during the preliminary and main stages of the tournament, in case of equal points, the following criteria apply:
- Berger coefficient;
- number of wins;
- number of draws;
- number of losses;
- an additional 1 game.
The additional game is conducted as follows:
Color is determined by judges via lot, template is random, and the faction the opponent will play is sent to the judges before the start of the additional game.

Throughout the entire tournament:
- template drafting is done from the full list for each game;
- faction or template drafting is started by the blue player.

In case your opponent does not respond to you, please report this immediately in the tournament thread. This may be used to issue a technical decision on the game.

If opponents cannot agree, then by default the game should take place either Friday evening, or Saturday, or Sunday. The judge must be notified of the inability to agree. He may personally appoint a time convenient for both or schedule the game for Friday evening, Saturday, or Sunday.
If:
- by the end of Friday evening (24h 00m Moscow time),
- on Saturday
- Sunday
the opponent was unable to start and finish the game within the tour deadline, a technical defeat is assigned to them. After two technical defeats, the player is excluded from the tournament.
If both players are unable to play from Friday evening through Sunday, then both players receive a technical defeat.
In exceptional cases (by judge's decision), an ODD may be appointed (but not necessarily). If a player does not show up for the game within 1 hour of the scheduled ODD, they are considered absent and awarded a technical defeat. If both players do not show up at the scheduled ODD, they both receive a technical defeat and are excluded from the tournament.


4. The use of any bugs, undocumented features, cheat codes, as well as unofficial programs and modifications is prohibited, except for the mods specified in the tournament regulations and programs that create virtual networks.

5. In case of connection loss or game crash, the last autosave is loaded; players are required to exactly repeat all their moves up to the moment of connection loss or single crash. In case of connection loss or crash on the first day of the game, heroes are randomly assigned again.

6. In battles between players, a stalemate situation may arise (where neither player can win). In this situation, the attacking side must retreat or surrender (at their discretion). If the Shackles of War artifact is involved in the battle, then upon occurrence of a stalemate, the battle should be finished in AutoCombat mode.

7. Each player has the right to 1 restart with map regeneration no later than the second day of the first week of the first month of play (the end of the day is considered the pressing of the turn transfer button, regardless of whether the opponent has completed their current turn or not); after the restart, the template is set back to the one determined before the restart.

Simultaneous turn disconnect or desync in week 1 - technical restart (except cases where both players are ready to continue the game)
Simultaneous turn disconnect or desync in week 2 and later - the game continues (except cases where both players are ready to start the game over)

8. "Red-rush" is prohibited, meaning an attack by red on the first day of the week with purchased growth (the red player may attack on the first day, but without purchasing growth).

9. Joining neutrals is prohibited. As an exception, joined units can be taken to be sacrificed in the pit or sold at the market, but not put into battle.
Goblins who joined the army after "Betrayal" triggers may remain in the army.

10. It is prohibited to use the world spell "Astral Gates" to jump from any zone into the opponent's starting zone if the portal/garrison connecting them has not been broken. It is also prohibited to use the world spell "Astral Gates" to jump into the opponent's adjacent zone and enter the opponent's starting zone in the same turn.

11. Pressing wait on Krag's first strike in battles with opponent heroes is prohibited; it is allowed against neutrals.

12. It is prohibited to build creature dwellings in a captured secondary home town. Necropolis is prohibited from using the undead converter on creatures from secondary towns.

13. Attention! LOADS are PROHIBITED in this tournament!!
Exception: mutual agreement between both players on the number of loads has been reached. If, despite the same agreement on the number of loads, disagreements arise among players regarding the outcome of the game (victory/defeat) due to loads, the tournament judge reserves the right to decide the outcome of the game.

14. The application for registration in the tournament is made using the automated system by clicking the "sign up for tournament" button.
The message must include data on all communication methods available to this player that they deem necessary to specify:
- Discord - primary means of communication!
- Viber, WhatsApp and similar
- I.C.Q., qip, Miranda and similar;
- private messages on HeroesWorld;
- Skype, phone;
- email address.

After this, send the automatically created message.
WARNING: a player who has not provided Discord account information (#000NickName) is not admitted to the tournament!!

15. Judging. A judge cannot judge a game in which they are simultaneously a player among a pair of players.
At any moment of the game (within the current game), from the moment of creating the room/lobby/network until the end of the game, the judge has the right to demand that the player demonstrate their screen in Discord. In this case, HoMM V: Tribes of the East 3.1 must be switched to windowed mode before the specified action (for correct display of information). After the player performs this action, the judge may ask to open any currently running program (including HoMM V: Tribes of the East 3.1) to view the contents of the program or information of interest to the judge.
In case of refusal by the player to perform the above actions (due to possible cheating, watching opponent's stream, etc.), a technical defeat is awarded to the player; they are eliminated from the tournament and receive a ban for at least 3 subsequent official tournaments on HeroesWorld and HeroesPortal resources.

16. For a win, 3 points are awarded, for a loss - 0 points, for a draw - 1 point
Будьте осторожны со своими желаниями. Иногда они исполняются.
Сервер в Discord
Стрим на twitch.tv
Стрим на GG

ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: Латник
Вступление в клан "Хранители небесных врат"
In reply to KillAndAction
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bradiaga - mage
serega - necromancer
In reply to s_e_r_e_g_a
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Starting
Christ (Humans) - Ajax (Dungeon)
In reply to KillAndAction
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I lost a lot of army on turn two. I saw that the adjacent zone bordered the opponent. I built the fifth guild, and jumped to the opponent's adjacent zone. The stats were good, plus the Pendant of Freezing. Meteor Shower and Cold did their job
Battle Report Accepted
  • Color: Синий / Blue
  • Faction: Лига Теней / Dungeon
  • Start Hero: Синитар / Sinitar
  • Main Hero: Синитар / Sinitar
Победа / Def Победа / Def
  • Color: Красный / Red
  • Faction: Орден Порядка / Haven
  • Start Hero: Айрис / Irina
  • Main Hero: Айрис / Irina
Map Template
M3
Game Length
141 days
Game Date
10/12/2018
Reported
10/12/2018 6:33 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 10/22/2018 4:37 AM

In reply to Ayaks77
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I apologize to the tournament participants for not responding promptly, as I was very busy for a couple of days. Due to the fact that the player Bradiaga was hospitalized and could not inform the judges about the situation: - 2 technical defeats are removed from his record; - by the end of October 24, 2018, he must have 5 games played; - the factions chosen for the game against Noom remain as they were, and their game continues. Good luck! :smile01:
Будьте осторожны со своими желаниями. Иногда они исполняются.
Сервер в Discord
Стрим на twitch.tv
Стрим на GG

ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: Латник
Вступление в клан "Хранители небесных врат"
In reply to chudo_ud0
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chudo_ud0
There was a Watchtower, and my opponent conceded twice on it. I had a good start with Ingvar and Karli, plus Inga was there, and with the stable, Ingvar started getting good skills... but what was in the Watchtower... I was planning to take it, but only on turn 5. Thanks for the game.
It happened.
In reply to Ayaks77
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Game 1, Dwell 1, and from the start, Zoltan was playing, and his opponent didn't register, so it was fine for me, and that's how it started. Zoltan had a very bad start, he lost a lot, didn't put down any Vampires on turn 1, and something else didn't come out on turn 2, he was barely keeping up. I was glad that Faiz was also struggling; in week 3, with the Titans, things started to go better, I had to speed up, but I found the Treasure late, but I collected good artifacts and assembled a Dwarven set, I copied the upgrade with a Scoundrel and realized that he couldn't win there, so I slowly collected artifacts and troops and went to the enemy. He didn't want to meet me in the castle, fearing that I would change the week, as he was counting on sympathy. But as expected, in the castle or in the field, a Battle Mage with Fire and Darkness has no chance against Zoltan with a solo summon and spells. There might have been a fight with Sandro with a Cloak, Berserkers, and Subdue, but they weren't there.
Thank you for the game.
Battle Report Accepted
  • Color: Синий / Blue
  • Faction: Некрополис / Necropolis
  • Start Hero: Золтан / Zoltan
  • Main Hero: Золтан / Zoltan
Победа / Def Победа / Def
  • Color: Красный / Red
  • Faction: Академия Волшебства / Academy
  • Start Hero: Фаиз / Faiz
  • Main Hero: Фаиз / Faiz
Map Template
лабиринт / maze
Game Length
226 days
Game Date
10/13/2018
Reported
10/13/2018 10:16 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 10/13/2018 10:25 PM

In reply to s_e_r_e_g_a
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s_e_r_e_g_a
Game 1, Dwell 1, and from the start, Zoltan. My opponent didn't register, and things started well for me. Zoltan had a very poor start, losing a lot, didn't get Vampires on week 1, and something else didn't work out on week 2, he was barely keeping up. I was glad that Faiz was also struggling. Week 3, Titans, things started to improve there, I had to speed up, but I found Treasure late. However, I collected good artifacts and assembled a Dwarven set. I copied the upgrade with a Scoundrel and realized that he couldn't win there. Slowly, I gathered artifacts and troops and went to the enemy. He didn't want to meet me in his castle, fearing that I would change the week, as he was counting on sympathy. But as expected, in the castle or on the battlefield, the Battle Mage with Fire and Shadow had no chance against Zoltan with solo summons and spells. Perhaps there would have been a fight with Sandro's Cloak with Berserkers and Subjugation, but they weren't there.
Thanks for the game.

Yes, I should have gone for Gold on week 3 and thought I should go for Treasure. Who knew that Treasure would turn out to be complete garbage, no creatures, no artifacts. I tried to find something somewhere, but it was useless, all the artifacts were in another Treasure. I don't like games where there's no balance in Treasure.((
Thanks for the game.
In reply to Bradiaga
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Bradiaga (dwarf) vs. Alex_nv (orcs), summer
" Дурак учится на своих ошибках, умный - на чужих, а мудрый старается их не совершать!
Пусть будет больше мудрецов и жить станет легче!!! "


Клан "ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Должность/Рейтинг: Мастер меча и магии/Арбалетчик
In reply to KillAndAction
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Necropolis didn't show up in the third or fourth game.
Well, if the mountain won't come to Muhammad...
We fought in the field, Kirill somehow moved forward and took a beating. Playing defensively with Fan and Silence didn't give Necropolis much of a chance; I wasn't dealing enough damage.
Thanks for the game.
Battle Report Accepted
  • Color: Красный / Red
  • Faction: Северные кланы / Fortress
  • Start Hero: Random
  • Main Hero: Ингвар / Ingvar
Победа / Def Победа / Def
  • Color: Синий / Blue
  • Faction: Некрополис / Necropolis
  • Start Hero: Равэнна / Raven
  • Main Hero: Равэнна / Raven
Map Template
летос / lethos
Game Length
225 days
Game Date
10/14/2018
Reported
10/14/2018 11:49 AM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 10/14/2018 1:15 PM

In reply to Stefandmy
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Stefandmy
Necropolis didn't show up in the third or fourth round.
Well, if the mountain won't come to Muhammad...
We fought in the field, Kirill inexplicably moved forward and took a beating. The comeback through the Phoenix and the Silence spell gave Necropolis a chance; I wasn't dealing enough damage.
Thanks for the game.
I confirm, I might have made a slight mistake by moving forward, but the Elves under Battle Fury and Berserk would have dealt significant damage, especially since there was no Silence spell. The Phoenix, even though it was weakened, still dealt good damage, and the Necromancer's scream helped.
The Dwarf almost reflected everything, the Rune of Resurrection and Divine Intervention also helped...
Thanks for the game.
Будьте осторожны со своими желаниями. Иногда они исполняются.
Сервер в Discord
Стрим на twitch.tv
Стрим на GG

ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: Латник
Вступление в клан "Хранители небесных врат"
In reply to s_e_r_e_g_a
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kontra (Dungeon, Irana, Sorgal) win Bolivar (Nur, Mage)

increase 1

The start was excellent - Sorgal, I got Nature on day 2 - even better. Well, I thought, now it will go well... But nothing like that! To the nearest teleport, it's more than a day's journey, everywhere are arrows, no Logistics. Resourceful sand, I went to clear the industrial zone, on level 14 they finally gave me Logistics and I found stables and regeneration. On day 1, I moved with horses to the castle for Arcane and red dragons. And that's when it started! ) I broke through the mini-map, and there was snow. And that's when Irana came into play, and she basically won the game. She figured out at the beginning to take Scouting instead of advanced Logistics, found the crown and upgraded it to Ranger, and she could see further than the tower! She went into the main town, showed that there was nothing to do there, and the green boots were hers. She was running around everywhere with Sorgal, and he never made a mistake with the direction. On the 3rd week, I was already in the opponent's treasure, on the 4th I was breaking through to his mini-map, but he had problems with Nature... He surrendered.
Battle Report Accepted
  • Color: Синий / Blue
  • Faction: Лига Теней / Dungeon
  • Start Hero: Соргалл / Sorgal
  • Main Hero: Соргалл / Sorgal
Победа / Def Победа / Def
  • Color: Красный / Red
  • Faction: Академия Волшебства / Academy
  • Start Hero: Нура / Nur
  • Main Hero: Нура / Nur
Map Template
солнце / sun
Game Length
145 days
Game Date
10/14/2018
Reported
10/14/2018 7:22 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 10/14/2018 9:16 PM

In reply to kontr
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I understand everything, but you guys need to play more actively. kontr and G_L were not given technical losses for the 2nd week; you were warned about the possible consequences by 10/15/2018: there were no 3 games played. Therefore, this is the last warning: tomorrow, if you don't have 3 games played each by the end of the day, we will be forced to award each of you a technical loss.
Будьте осторожны со своими желаниями. Иногда они исполняются.
Сервер в Discord
Стрим на twitch.tv
Стрим на GG

ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: Латник
Вступление в клан "Хранители небесных врат"
In reply to kontr
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kontr
kontra (Dungeon, Irana, Sorgal) wins Bolivar (Nur, Mage)

Growth +1

The start was excellent - Sorgal, and getting Nature on day 2 was even better. I thought, "Now things will really take off..." But nothing like that! It takes more than a day to reach the nearest teleport, there are arrows everywhere, and no Logistics. The resource is sand, so I went to clear the industrial zone. On level 14, I finally got Logistics and found a stable and regeneration. On day 1, I moved with the horses to the Castle for Arcane and Red Dragons. And that's when things started to improve! ) I cleared the mini-map, and there was snow. And that's when Irana came into play, and she basically won the game. She realized early on that instead of advanced Logistics, she should take Scouting, found a Crown, and developed it into a Ranger, seeing further than the Tower! She went into the Main Town, showed that there was nothing to do there, and got green boots. She ran around everywhere with Sorgal, and he never made a mistake with the direction. On the 3rd week, I was already in the opponent's treasure, and on the 4th, I was breaking through to his mini-map, but he had problems with Nature... He surrendered.

It happened. I was doing well in terms of stats. But I wasn't getting magic - neither Light nor Summoning (or rather, I didn't take it at the beginning, and then it just stopped). I got the starting Summoning spell on the last level, the simultaneous spell tore me apart, I realized that there was nothing to be gained, and I decided not to torture myself or my opponent any further.
Thank you for the game.

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