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Posts from Reima’s Shards Auto-translated

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#1251
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Can I see the stats of the Fenrir?

Whatever
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#1253
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/ *I'm sure it's not worth it? /
I fixed it even before your post! "I'm not sure it's worth it."
/ I highly doubt that an automatically successful autopilot for the first mission is a good idea. Rather, I believe that someone needs to go and take control. I still remember how a bunch of cool mercenary squads from Tirzotan, on autopilot, all failed miserably. /
You see, the situation is a little different here. Those squads didn't really mean anything to us, they were just background and an opportunity to give "Crimson Dawn" a chance to rise. But here, we are offered a choice: send someone on a more difficult mission, with the possibility of either getting good rewards, or not risk it and do our job, leaving the difficult part to the professionals.
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#1254
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/ I'm not sure if the choice is exactly like that. The victory/defeat of the Fenrir might not be predetermined. I quite allow for the following options:
1) during the assault, it turns out that the Fenrir can't handle it, although the enemy doesn't have reinforcements. The guys just got unlucky, they all fell on some mine, or were caught off guard by the enemy's unexpected tactics. C'est la vie.
2) During the assault, it turns out that the Fenrir first ate the enemy, and then the reinforcements that the second squad didn't stop. And they gnawed on the bones.
Well, I won't even mention the options with the Fenrir's victory/defeat in case of the second squad's victory/defeat.
And how can players influence/not influence this? I don't remember anymore, but before, during auto-battles, Reven seemed to calculate something. If this simplified battle model turns out to be more favorable for the Fenrir than the real one, there is nothing to worry about. If it is less favorable, then everything is bad. There will probably be some calculation, even if it's not complete. Maybe a full calculation – in this case, the player would definitely be needed for control. Although I'm not sure if Reven will want to deal with this.
If we are making a swap, then, of course, it would be good to figure out which role in the current Fenrir squad is not indispensable
 

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#1255
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when attacking, it turns out that the Fenrir creatures are not strong enough.
But will they hold out if a weaker and less experienced character joins them?
Well, I'm not even mentioning the scenarios where Fenrir wins/loses depending on whether the second squad wins/loses.
I wrote about the dependence on the success of the second quest in my first post...
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#1256
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But will it take longer if a weaker and less experienced character joins them?
/ The issue isn't the character, but the presence of game control. /
I mentioned the dependence on the success of the second quest in my first post...
/ That's why I "don't mention" it. /
/ Based on our Skype conversation, Revan is being very evasive about how the first squad works without control, so I'm even more inclined to switch them around. /
 

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#1257
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He is being vague because he wants us to make decisions without relying on metagame knowledge.
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#1258
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Ah, I only signed up for a one-star support unit because Revan was supposed to handle everything for us, but in the end, the players still get to choose the units. :(

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#1259
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I like Ple-Sen's interpretation that the Fenrir win automatically if we do well on the second task. It may not be true, but I like it. So I'm in favor of it.
Where do we go?
Where do we end up when we save the world?
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#1260
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/ But this is also a metagame solution – in reality, no one will ask us where we want to go. If, however, someone suddenly (heh) asks, so it's an RP-based decision, then I say I want to join the Fenrir faction, and that's it. I hope you won't mind. But, um, I don't think that's the case. As I see this mini-game: we should vary our rewards and the chances of success. /
 

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#1261
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Get lost, Cop. Do it for yourself and for Sasha.
Sorry for the rudeness, Cop, don't take it personally.
Where do we go?
Where do we end up when we save the world?
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#1262
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I like this censored asterisk.

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#1263
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Dude, your game is unbalanced. Because it means that either we leave everything to chance and get mediocre rewards, or someone gets a good reward, and we increase the chances of success.
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#1264
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/If you add the obviously increased chance of death for the participant who went with the Fenrirs, then everything seems to be in its place./
/It is also worth considering that in Revan's games, there are almost never any guaranteed winning solutions – the unknown also affects the outcome./
 

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#1265
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It should also be taken into account that in Revan's games, there are almost never any decisions that guarantee a win.
Fruits. Japanese. Starting quests for "Prosperity".