Connection ErrorBad RequestSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
they also forgot about unicorns... and it's unclear about Mages... it's understandable that you can't raise anything from gargoyles and golems... but why can you raise titans (colossi)? because, as it says in the description of colossi:
Colossi are the most powerful creatures that mages can create or summon. They are created using the same principles as golems.
I don't see any logic here...
P.S. and one more question... what is that horned face from which you can raise a dragon?
Кто состоянием своим доволен, тому жить весело. (с)Алекса́ндр Васи́льевич Суво́ров
Dear friends, I would greatly appreciate it if you could post a table showing how the Hero's Magic Skill points are calculated, taking into account the level and Necromancy skill. It's unclear how many points are awarded to the Hero.
P.S.: I noticed a strange bug, perhaps it's just happening to me. When the Hero reached 1000 Magic Skill points, after the very first battle following the refusal to pick up unnecessary zombies, the Magic Skill points were reset to zero. Before the Hero reached 1000 points, this problem did not occur.
Boris K
19 years ago
Auto-translated
Table for version 1.5. The numbers after the level number indicate the amount of Mana, depending on the Necromancy skill level. Each hero provides these numbers. To the total Mana of all heroes, add 250 + 20 * the number of Bone Pillars.
That's awesome! I didn't know about this! I have version 2.0! I downloaded patch 2.1 from the website, but it wouldn't install. So, I'll wait for version 3.0 with the Orcs!
I raised all types of creatures except dragons, and I received both undead and Death Knights (upgraded):D By the way, has anyone raised dragons? Please tell me.
Yes, I raised them in the Dungeon and turned them into Spectres.
Играешь за Dungeon. Стань настоящим Тёмным эльфом, стань одним из нас.Dungeon'sRangers на HeroesWorld DarkGod Adun Toridas :smile02: :smile02: :smile02:и это не конец....:smile51:
P.S. and another question... what is that horned face from which you can summon a dragon?
It's a manticore - a neutral creature.
pirren
18 years ago
Auto-translated
PS: I noticed a strange bug, maybe it only happened to me, when the Hero reached 1000 Skill Points, after the very first battle after refusing to pick up unnecessary zombies, the Skill Points reset to zero. Before the Hero reached 1000 Skill Points, this problem did not occur.
I have version 2.1 Lords of the Server, and nothing was reset.
Dear friends, I would greatly appreciate it if you could provide a table showing how the Hero's Magic Skill points are calculated, taking into account the level and Necromancy skill points. Otherwise, it's unclear how many points the Hero receives.
P.S. I noticed a strange bug, perhaps it only happened to me: when the Hero reached 1000 Magic Skill points, after the very first battle, after refusing to raise unnecessary zombies, the Magic Skill points reset to zero. Before the Hero reached 1000 points, this problem did not occur.
Good day. My friend and I have been playing Heroes of Might and Magic V for some time (with the help of Hamachi, of course). We decided to switch to the Hammers of Fate. We bought the Gold Edition, and after installing it, I noticed the following: the Dark Energy bar has disappeared from its usual location (the bar below the resource bar). I always play as Necropolis, and I have my own preferences regarding the overall strategy, established paths for developing the city and the hero, and the absence of the bar somewhat disrupts the process of planning battles for the upcoming week. Therefore, my question is: is there a way to check the amount of DARK ENERGY other than by calculating it?
Jackson Dinky DK1 (Copper $nake$kin) -> Mesa Boogie TriAxis
Hello. My friend and I have been playing Heroes of Might and Magic V for some time (with the help of Hamachi, of course). We decided to switch to Hammers of Fate. We bought the Gold Edition, and after installing it, I noticed the following: the Dark Energy bar has disappeared from its usual location (the bar below the resource bar). I always play as Necropolis, and I have my own preferences regarding the overall strategy, established paths for developing the city and the hero, and the absence of the bar somewhat disrupts the process of planning battles for the coming week. Therefore, my question is: is there a way to check the amount of Dark Energy other than by calculating it?
Try installing patch 2.1; in version 2.0, there is no Dark Energy (energy, not elves)!:D
the thing is, in the recently released gold edition, all the patches are already installed %) 1.6 for the game itself and 2.1 for the Hammers of Fate... so are you saying this is a bug? :( The point is that in Hammers of Fate, this dark energy bar has disappeared, but a message has appeared saying that it is no longer possible to resurrect creatures due to its shortage (basically, it's a change for the sake of change). It smells less like a bug and more like a developer's idea:)
in principle, after installing and launching Tribes of the East, the dark energy bar appeared, but I still don't believe that in Fortress, there is no dark energy bar anywhere:(
Jackson Dinky DK1 (Copper $nake$kin) -> Mesa Boogie TriAxis
Shevriel
18 years ago
Auto-translated
I think I understand something now. Someone asked if anyone has summoned Dragon Riders – I summoned them in the Necromancer campaign several times. I don't understand how much experience each new hero level gives. I kept an army of heroes at level 10-15 plus two main heroes, and it was around 1400. But still, you can't summon too many units. For enjoyable gameplay, you need a map with 8 Necropolis castles and the Tear of Ashan. That's where you can really expand. Or maybe someone knows of artifacts that summon them, besides the amulet that gives a 4th-level skill?
Vladislavelikiy
18 years ago
Auto-translated
Before patch 2.2, there were no server-wide leaderboards for Warlords, unfortunately. And why are you playing as a non-Warlord?
Before patch 2.2, there was unfortunately no scaling for Lords on the server. And why are you playing as the Tribes of the East?
We wanted to experience all the delights gradually, but the ability to play simultaneously online (as Lords) outweighed the desire to extend the "lifespan" of the game. Yesterday evening, we installed Tribes of the East to increase the freedom of choice.
P.S.: So far, I have the impression that Necromancers (the faction I play) are a slightly overpowered faction, or maybe the people (my teammate plays as them) just look weak compared to them.
Jackson Dinky DK1 (Copper $nake$kin) -> Mesa Boogie TriAxis