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Update available (22.09.2018-Beta):
— The Sunken Temple has been renamed to Temple Ruins. The generated guard consists of 4 units of Colossus, upgraded and alternate-upgraded Colossi;
— The "RMG Advanced" mod by VeryDobro3D has been partially integrated with minor adjustments, specifically:
1) Various objects have been added to the generation list, such as: stables, magic spring, water wheel, silvan tree, hut, and mage's eye;
2) An oasis has been added to the desert;
3) Instead of the Dragon Utopia, Temple Ruins are now generated in the desert;
4) The Temple of Fiery Depths (gives runes to the Dwarf Heroes) is generated in the snow;
— Bank armies have been changed and strengthened - now they will be inhabited by upgraded and alternate-upgraded units with a 50/50 chance. The options for randomly generated armies have been changed to 3 large ones instead of 5-15 small ones. The first option is 2 units, the second is 3, and the third is 5 units. (Dragon Utopia generates 4 units of dragons of one race). Rewards for looting have been increased:
1) Ancient Crypt: 3000 gold, 2 wood, 2 ore, 1 mercury;
2) Pyramid: 3000 gold, 2 wood, 2 ore, 1 gem, random level 3 spell;
3) Mage Guild: 3000 gold, 8 gems, random level 3 spell;
4) Dragon Utopia: 13000 gold, 3 crystals, 3 gems, 2 random level 4 spells, 3 minor artifacts, 2 major artifacts, 1 relic artifact;
5) Elemental Tower: 3000 gold, 3 of each resource;
6) Ships: 3000 gold, 5 wood. Now can be revisited after a month;
7) Dwarf Treasury: 3000 gold, 3 crystals, 2 gems. Now can be revisited after a month;
8) Blood Temple: 3000 gold, 1 sulfur, 2 crystals, 2 gems. Now can be revisited after a month;
9) Ent Forest: 5000 gold, 10 wood. Now can be revisited after a month;
10) Gargoyle Lair: 3000 gold, 5 ore. Now can be revisited after a month;
11) Temple Ruins: 13000 gold, 3 crystals, 3 gems, 2 random level 4 spells, 3 minor artifacts, 2 major artifacts, 1 relic artifact;
— Minor bug fixes and other improvements.