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Posts from the models won't export.

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footman
This is a bit off-topic, but I'm curious. You mentioned that the alpha 3D models have a different format, is it gr2/grn by any chance?

Yes, it's .gr2, but not by chance, it's because the alpha version uses a reworked granny engine from RAD Game Studio.
С уважением, Psatkha (Псатха)

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Неудачное планирование ведёт к неудаче ...

NCF - мод, добавляющий дополнительных существ в HeroesV 3.1
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psatkha
You can use Archangel... search for it on the forum or in Google.
All my obj files are not displayed, and I get this error. How can I fix it?
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footman
All my obj files are not displaying, and I'm getting this error. How can I fix it?

The description for this utility says that you need to change the decimal separator in the regional settings of the operating system!
С уважением, Psatkha (Псатха)

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Неудачное планирование ведёт к неудаче ...

NCF - мод, добавляющий дополнительных существ в HeroesV 3.1
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psatkha
The description for this utility states that you need to change the decimal separator in the regional settings of your operating system!
Thank you, it helped, but another problem appeared: the exported model is not displayed in the editor (only the shadow is visible), and in the game, it causes a crash. How can I fix this?
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Thank you, it helped, but another problem appeared: the exported model is not displayed in the editor (only the shadow is visible), and in the game, it causes a crash. How can I fix this?

I have no idea, honestly!
С уважением, Psatkha (Псатха)

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Неудачное планирование ведёт к неудаче ...

NCF - мод, добавляющий дополнительных существ в HeroesV 3.1
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I figured out why the models weren't exporting in the editor: in psatkha's CUDE.zip archive, according to the tutorial, there's a ConstUserData.xml file, but the editor doesn't use it; instead, it uses UserData.xml. I simply deleted the original and renamed the one from the archive, and now it works; I can convert models myself.
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footman
I figured out why the models aren't being exported in the editor: in the CUDE.zip archive, according to the tutorial, there's a file called ConstUserData.xml, but the editor doesn't use it; instead, it uses UserData.xml. I simply deleted the former and renamed the one from the archive, and now it works; I can convert models myself.

That's quite strange, as this method has been personally tested on 3 different licensed versions with all the original patches: 1) Nival; 2) Buka; 3) Ubi

Moreover, on different licensed operating systems: 1) XP Pro x64 and 2) Seven Pro x64, everything worked normally!

In addition, esteemed comrade StetNoel uses a laptop with Vista Business x64, and he also has no problems; his game is the "Golden Edition" from Nival.

So, who knows what exactly is wrong in your specific case! :smile33:
С уважением, Psatkha (Псатха)

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Неудачное планирование ведёт к неудаче ...

NCF - мод, добавляющий дополнительных существ в HeroesV 3.1

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