Posts from Reima’s Shards
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Damage is increased by 50%, additional attack, range of any weapon is increased by 4, the area of effect of negative spells is increased by 2.
Passive effects of different styles work simultaneously, free weapon switching.
Eos [No limit on demons] -- 31
Event Horizon -- 25
Orion -- 22
Catharsis of the Empire -- 21
Nihon (free travelers) -- 20
Cult of Flame -- 15
Eren (Clear Guys) -- 14
Eren (Autumn Leaves) -- 13
Eren (Sword of Justice) -- 11
Rangers -- 11
Eren (Clan Savano) -- 10
Frostheim -- 10
Larian Police -- 7
Larian Armed Forces - 5
Order of the Last Emperor -- 5
Ikigai [No limit on enlightened ones] - 3
Reimian Empire (Vagael Reim) -- 2
e si ieu muoir, er mi grans deliuriers
Does this refer only to different skill branches within the same specialization, or do different specializations also stack?
As for how the weapon skill style stacks with the two-handed weapon style (i.e., styles of different weapons, in terms of the damage bonus, for example), I might be wrong, but it seems that they don't stack either.
Interesting results so far.
Eos [No limit on demons] -- 31
Event Horizon -- 25
Orion -- 22
Catharsis of the Empire -- 21
Nihon (free travelers) -- 20
Cult of Flame -- 15
Eren (Clear Guys) -- 14
Eren (Autumn Leaves) -- 13
Eren (Sword of Justice) -- 11
Rangers -- 11
Eren (Clan Savano) -- 10
Frostheim -- 10
Larian Police -- 7
Larian Armed Forces -- 5
Order of the Last Emperor -- 5
Ikigai [No limit on enlightened] -- 3
Reimian Empire (Vagael Reim) -- 2
I've lowered the Cult of Flame a bit. It's clearly not a good fit with the ideas of most players.
Revan, is it impossible to give up the eclipse effect in favor of the standard card effect, if necessary?
Does the damage and extra attack apply to ranged attacks as well, or only to melee attacks?
Does this mean only different skill branches within the same specialization, or do different specializations stack as well?
Stat/characteristic boosts from different specializations always stack, but various bonuses like extra attacks, critical hit chance, critical hit damage, etc., do not stack, but this origin allows them to stack.