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Posts from [ТУРНИР - SoD] "SM-masters"

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8 years ago
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«SM-masters»


He hasn't been in OFB for 2 years now. Daddies avoid him, many consider him small and unbalanced, unworthy of determining skill.
So be it. This tournament is for true connoisseurs of the versatility of this wonderful game.
Heroes isn't just XL maps!!!
I present to your attention a tournament on one of the most unpredictable and dynamic templates:




Start - in zones 1 and 2. Contents of these zones: 500-3000 (9), 3000-6000 (6), 10000-15000 (1). They contain wood and ore mines. Monsters - medium. There is a passage between the starting zones, guarded by strong guards (ГО) (45000). Additionally, there are exits (6000) to 3 zones equivalent to the starting one in content (4, 8, 6 for the red player and 4, 8, 7 for the blue player). They contain random towns with a fort. Usually, from the starting castle there are 3 roads - to the guards and to 2 of the three secondary zones (different ones for different players).
From each zone 4, 6, 7, 8 you can go to 2 treasuries (3, 5, 9, 10). Passage guard - 6000. In zones 3, 5, 9, 10 there are no roads and towns, monsters are strong. Zone contents: 10000-15000 (9), 15000-20000 (6), 20000-30000 (1). They contain gold mines and 2 valuable resource mines.
The landscape of zones 1, 2, 4, 6, 7, 8 is determined by the type of town in that zone; 3, 5, 9, 10 are arbitrary.
The base sizes of all zones are the same.

Prizes:
The tournament winner will receive the "daddy" status in the online lobby for one year,
as well as a spot in FB-13 (if the tournament gathers 64 participants).
[/COLOR]

Before signing up for the tournament, please read the regulations carefully:

Organizational matters:

1. Tournament host – Korovka1987 (ICQ -716681566);
2. Judges – Korovka1987 (ICQ -716681566), sir Davos Seaworth (ICQ - 716748479), Dima Surmay (ICQ -263293484).
3. All tournament games go into the HoMM3 HW Player Rating.
4. Disputable issues, if any, are discussed off the forum.
To resolve, contact the host or one of the tournament judges via ICQ
and provide daily saves, ICQ logs, and other necessary information.

Requirements for participants:

- The tournament participant must have played several official games in a seasonal tournament or another official tournament on HeroesWorld, or at least 3 games with detailed reports in the fan games thread on heroesworld.
- Players with unconfirmed reports older than one month will not be accepted into the tournament.

Rules:

1. Game version: SoD + latest version of HD mod, HW_rulez 1.38.2 (1.38 or 1.4 allowed by mutual agreement)
2. The tournament is held according to the rules of online games in Heroes 3.
3. Games are played on the template 2SM4d(3):
Map settings options: map size L+U; players – 2; computers – 0; teams – 0; no water; monsters strong; difficulty 160%;
Chess timer – (16:00+06:30+01:00).
Roads – all.
Playing the mirrored SM /topic/at/1112669/ is allowed by mutual agreement of the players.
But the classic version remains a priority.
4. Town selection: TORG (two castles are generated); if identical castles are generated, re-generate.
Color is chosen by the player who sold the castle. Red-rush is forbidden.
5. Standard bans on objects (cartographers, hill forts, and keymaster tents).
Rebuilding the mage guild is allowed, there are no restrictions on rebuilding the library.
6. Restarts total 3 days (111+111+111 or 111+112 or 113)
Additionally: a restart upon generation of the guards with no road (taken at the request of one of the players, only on the day of discovery and no later than day 115).
If subjective restarts remain, one day of subjective restarts is used (i.e., on 114 we take restart 111).
If subjective restarts are exhausted and a player discovers that the guards are only accessible without a road, they have the right to demand an additional restart.


Tournament format:

1. Registration from July 27 to August 10
2. Draw on August 10.
3. Start of tournament games – August 10, 2018
4. The tournament is held in 2 stages: group stage (BO-1) and playoffs (Olympic system BO-3, final BO-5)
The duration of each round in the group is 10 days.
The duration of each playoff round is one month.
5. In the group stage, there will be a mandatory game schedule per round (see regulations).
Playing additional games is allowed (by agreement), but missing (without a valid reason) the mandatory game results in a tech loss.
If you are leaving, play and arrange in advance with your opponent and inform the organizer.
6. Within the round period, a report of the played game must be provided in the tournament thread for result accounting.
The preferred time for tournament games is daytime (12-24 Moscow time) on weekends and evening (19-24 Moscow time) on weekdays.
If an agreement with the opponent cannot be reached, at the request of one of the players, an ODD is assigned for the game!!!
If there is no information about the mandatory game, a 0-0 result is recorded.
7. Round schedule:
Group stage: 10 weeks + additional round of 10 days (2.5 months)
Round 1: August 10 – August 20
Round 2: August 21 – August 31
Round 3: September 1 – September 10
Round 4: September 11 – September 20
Round 5: September 21 – September 30
Round 6: October 1 – October 10
Round 7: October 11 – October 20
Additional games for the right to play in the playoffs (between 8 participants who took 4th place) October 21 - October 30

8. A win gives 3 points, a draw – 1 point, a loss – 0 points.
Places are distributed based on points accumulated.
In case of a tie, additional criteria apply in order of priority:
1) Head-to-head result;
2) Berger coefficient;
3) An additional round on blitz timer 08:00 + 04:00 + 1:00

9. Playoff draw on October 31.
9 players each taking 1st, 2nd, and 3rd places and 5 players taking 4th place (from 8 groups directly to playoffs) + 4 from the additional round).

Good luck to everyone, and may the force of randomness be with you!!!



In reply to Roger-ua
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7 years ago
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There was a hidden stash of bears, with 3+1 creatures, and a large reinforcement point. I spotted the Guardian Angel on the second week. I couldn't decide on a folder. I merged the bears into the reinforcement point, but it was worse than an autobattle. I tried to use Tyraxor to break through to the treasury, but it turned out to be a secondary town belonging to the opponent. The Labeta couldn't reach it, and the opponent attacked from behind. Seeing my army, he got upset and surrendered.

Thanks for the game!
Battle Report Accepted
Цитадель / Stronghold Faction Цитадель / Stronghold
Десса / Dessa Start Hero Десса / Dessa
Тираксор / Tyraxor Main Hero Тираксор / Tyraxor
Победа / Def Победа / Def
Сопряжение / Conflux Faction Сопряжение / Conflux
Лабета / Labetha Start Hero Лабета / Labetha
Лабета / Labetha Main Hero Лабета / Labetha
Map Template
2sm4d(3)
Game Length
126 days
Game Date
9/9/2018
Reported
9/9/2018 7:11 PM
Rating Impact Archived
Roger-ua 1762 1766 +4 ↑
Avangard-ROM 1478 1474 -4 ↓
Rated Sep 28, 2022

Accepted by opponent on 9/9/2018 7:18 PM

In reply to Roger-ua
7 years ago
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Roger-ua
There was an external dwelling of bears, cons 3+1, a huge respawn, ГО spotted on week 2. Couldn't decide on a faction at all. Lost the bear in a con, worse than auto-battle. Ran out with Tyrax like into a treasure zone, turned out to be on the opponent's secondary. Labetha couldn't reach, the opponent attacked with a lich, saw the army, got upset, and surrendered.

Could have won but played stupid myself and surrendered.
Thanks for the game!
In reply to Mizrael
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7 years ago
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Mizrael
Lacus quickly secured territory and got things moving. She immediately built a mini-base on her starting location, a level 121 dwelling on the grass, and headed for the treasure. There, she found some minor items and broke through to the secondary treasure, which was along the way to her opponent's base but hadn't been taken yet... From there, she immediately went to another treasure, where she stole a Knight and, after being damaged, rushed to the third treasure. She found some stats and a few potions, and then her opponent, who had taken the secondary treasure, appeared. Based on the movement, she realized he was heading for the last treasure and intercepted him. Yes, she also managed to dig up a Grail along the way, but it wasn't particularly useful. In the Inferno treasure, the final battle took place, where Lacus's mass attack decided the fight in favor of the red team. Thanks for the game.
Thanks for the game!
In reply to Meo
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7 years ago
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Meo
It was a tough final in the main game against my opponent, where I managed to win by using anti-magic on his birds. The Miner was running, and my chances were questionable, unless I could control the situation in the last tower and fight with elementals, but then my opponent suddenly attacked my support unit with a full-scale rush! He must have gotten too nervous. Well, the rules are the rules, and formally, the victory goes to me.

Thank you for the game!
Thank you for the game!
In reply to Avangard-ROM
7 years ago
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I gave up a dungeon for 5300. All resources were spent. I ended up on top (same as my opponent), big respawn, lots of Dwarf Cottages, though not too close. Two single Griffin Conservatories, boots behind a crowd of rag units. On the external dwelling of pits and demons (took it on 117). On 114 I took Conflux, cleared out the Necromancer (with expert Logistics) and Efreet there, took the Cloak +2+2 and greaves, and sent him to the underground secondary hero, while Gundula went home to take Dwarf Cottages (she got Earth magic, and I planned to use her on elementals). By the end of the week I reached the Citadel with hell hounds and Efreet.
In the middle of the second week, Shakhtyor moved towards me from the green area with a horde of gray eyes, probably planning to rush. I built a castle in my main, took a Griffin Conservatory and 3 Dwarf Cottages (10-20-30), bought everything up, and also gathered another 295 bones. The blue player decided to attack. Wokia with artillery and a bolt on 210 sealed the deal.
Thanks for the game!
Battle Report Accepted
Инферно / Inferno Faction Инферно / Inferno
Кэлх / Calh Start Hero Кэлх / Calh
Вокиал / Vokial Main Hero Вокиал / Vokial
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Map Template
2sm4d(3)
Game Length
126 days
Game Date
9/10/2018
Reported
9/10/2018 2:22 PM
Rating Impact Archived
rebellious 1533 1551 +18 ↑
Nedved46 1620 1602 -18 ↓
Rated Sep 28, 2022

Accepted by opponent on 9/10/2018 2:42 PM

In reply to rebellious
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7 years ago
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rebellious
Gave up the dungeon for 5300. Reserves were all spent. Ended up on top (just like my opponent), big respawn, lots of Dwarf Cottages, though not very close. Two single Griffin Conservatories, boots behind a crowd of rags. External dwellings of pits and demons (took on day 117). On day 114 took Conflux, cleared out the necromancer (with expert logistics) and efreets there, picked up the Cloak +2+2 and greaves, and sent him to the underground secondary hero, while Gundula went home to take the Dwarf Cottages (she got Earth magic, and I planned to use him for the folders). By the end of the week I reached the Citadel with dogs and efreets.
In the middle of the second week, Shakhtyor moved out towards me from the green starting area with a horde of greater basilisks, probably planning to rush. I built a castle in my main, took the Griffin Conservatory and 3 Dwarf Cottages (10-20-30), recruited everything, and also picked up 295 bones. The blue player decided to attack. Vokial with artillery and a Bolt for 210 sealed the deal.
Thanks for the game!
That's exactly how it was, thanks for the game!
In reply to korovka1987
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7 years ago
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Thank you for playing!
Battle Report Accepted
Цитадель / Stronghold Faction Цитадель / Stronghold
Гурниссон / Gurnisson Start Hero Гурниссон / Gurnisson
Гурниссон / Gurnisson Main Hero Гурниссон / Gurnisson
Победа / Def Победа / Def
Башня / Tower Faction Башня / Tower
Сольмир / Solmyr Start Hero Сольмир / Solmyr
Сольмир / Solmyr Main Hero Сольмир / Solmyr
Map Template
2sm4d(3)
Game Length
123 days
Game Date
9/10/2018
Reported
9/10/2018 5:47 PM
Rating Impact Archived
Browser 1421 1440 +19 ↑
Ashtray 1544 1525 -19 ↓
Rated Sep 28, 2022

Accepted by opponent on 9/12/2018 4:20 PM

In reply to Avangard-ROM
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7 years ago
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Thank you for playing!
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Сэр Мюллих / Sir Mullich Main Hero Сэр Мюллих / Sir Mullich
Победа / Def Победа / Def
Инферно / Inferno Faction Инферно / Inferno
Кэлх / Calh Start Hero Кэлх / Calh
Дракон / Dracon Main Hero Дракон / Dracon
Map Template
2sm4d(3)
Game Length
142 days
Game Date
9/10/2018
Reported
9/10/2018 10:05 PM
Rating Impact Archived
rus12345 1459 1482 +23 ↑
theShevanesian 1691 1668 -23 ↓
Rated Sep 28, 2022

Accepted by opponent on 9/11/2018 6:13 PM

In reply to Avangard-ROM
7 years ago
Auto-translated
Thank you for playing.
Battle Report Accepted
Башня / Tower Faction Башня / Tower
Аин / Aine Start Hero Аин / Aine
Брисса / Brissa Main Hero Брисса / Brissa
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Map Template
2sm4d(3)
Game Length
141 days
Game Date
9/11/2018
Reported
9/11/2018 4:34 PM
Rating Impact Archived
Vinceras 1647 1667 +20 ↑
graalzzz 1788 1768 -20 ↓
Rated Sep 28, 2022

Accepted by opponent on 9/11/2018 6:22 PM

In reply to Avangard-ROM
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7 years ago
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I gathered 3 resources and stats in different parts of the map, boosted my stats before the Guardian of Order, and then lost. Thank you for the game.
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Сэр Мюллих / Sir Mullich Main Hero Сэр Мюллих / Sir Mullich
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Map Template
2sm4d(3)
Game Length
137 days
Game Date
9/11/2018
Reported
9/11/2018 5:04 PM
Rating Impact Archived
Timbuktu 1489 1497 +8 ↑
blblbl 1315 1307 -8 ↓
Rated Sep 28, 2022

Accepted by opponent on 9/11/2018 5:07 PM

In reply to Timbuktu
7 years ago
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Timbuktu
Gathered 3 creatures and stats in different parts of the map, boosted before the Grand Order, and then surrendered. Thank you for the game.
Thank you for the game.
In reply to rus12345
7 years ago
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rus12345
Thank you for playing!
Thank you for playing!
In reply to Vinceras
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7 years ago
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Vinceras
Thank you for the game.
Thanks for the game!
In reply to korovka1987
7 years ago
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The draw was generous: wolves were immediately available, Necro appeared right away — [player] scouted Necro and immediately scouted Earth Magic, and I found Boots of Speed almost right away. On the secondary [hero] there were 3 Griffin Conservatories for 8 Angels, though I didn't take the third maximum [conservatory] in order to counter the opponent who came visiting.
Thanks for the game!
Battle Report Accepted
Цитадель / Stronghold Faction Цитадель / Stronghold
Тираксор / Tyraxor Start Hero Тираксор / Tyraxor
Тираксор / Tyraxor Main Hero Тираксор / Tyraxor
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Ивор / Ivor Start Hero Ивор / Ivor
Монер / Monere Main Hero Монер / Monere
Map Template
2sm4d(3)
Game Length
125 days
Game Date
9/11/2018
Reported
9/11/2018 6:34 PM
Rating Impact Archived
Dima Surmay 1901 1902 +1 ↑
Browser 1460 1459 -1 ↓
Rated Sep 28, 2022

Accepted by opponent on 9/11/2018 6:36 PM

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