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In reply to Kitsune
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#61
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Kitsune;111556
Silly question: what difficulties could there be with it?
The main difficulty is that it takes up a slot among the secondary skills! :) It's better to give Diplomacy to a secondary hero who will also be a squire (in the sense of carrying around various useful and not-so-useful monsters) and who will pass them on to the main hero before the battle. And for the main hero, Diplomacy is usually an unaffordable luxury... Only Eagle Eye and Mysticism are probably worse... :)
Сначала было слово...
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#62
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I think the need for diplomacy depends on the gameplay tactics of a particular player.
In reply to AmberSoler
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#63
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AmberSoler;111817
For the main character, diplomacy is usually an unaffordable luxury... Only Eagle Eye and Mysticism are worse, I guess... :)
In short, nothing is worse than diplomacy.
DmitriyAS

Кто сильнее или шаблон для сравнения городов по силе.
Различие офф-лайна в Heroes II и Heroes III.
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#64
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In my opinion, true fans of this game try to avoid using diplomacy, as such actions are not entirely fair. For me personally, diplomacy is almost the same as magic, but unlike Necromancers, who have no choice, this secondary skill can be easily forgotten. Of course, this will make it more difficult to complete a particular map, but so what? Is it really interesting to play with it? :)
"Единственное, что можно сказать с уверенностью об удаче - она изменит..."
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#65
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It’s interesting to play with a large army. That’s why diplomacy is needed.
In reply to Kitsune
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#66
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A large army somehow manages to function even without diplomacy. In my opinion, this is a rather strange tactic – to gather a bunch of creatures so that morale is completely low, but still try to intimidate the opponent.

Personally, I can't even imagine doing that. If the opponent has an army of 2-3 stacks, then it might still work. But if they have around 6-7 stacks, they will reach your large army sooner, and without diplomacy and with good morale, they will tear you to shreds. Moreover, what do you do if the opponent is undead or a powerful warlock? And in Heroes 2 and 3.5, there is no intimidation at all. There is only hypnosis, but it can only be used to chase away flies.

A dubious tactic. And take diplomacy just for this? No, thank you.
Подмосковный рейнджер, не ведающий стаха
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#67
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Hypnosis, suggestion – what’s the difference? It’s all the same. The main thing is that it works. I’m for diplomacy and a large army, even if it consists of different creatures (I don’t recruit every random unit). But you – do as you please.
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#68
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Will you gather many high-level creatures on the map? They won't necessarily join you, even with diplomacy, and the creatures you want might not even be on the map. You'll still end up buying more creatures than you gather on the map. And there won't be any morale penalties.
Step aside from the way of a better man than you
So you fall at his feet hes the one who betrays you
Its the servants devotion for the decay
Stand up

There are no flowers on your grave
There are no chains
There I keep chanting for the forgotten name © Amorphis
In reply to eXeCuToR
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#69
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eXeCuToR;111841
How many high-level creatures will you gather on the map? They won't necessarily join you, even with diplomacy, and the creatures you want might not even be on the map. You'll still end up buying more creatures than you can gather on the map, and there won't be any morale penalty.

Exactly, if you're going to recruit, choose "your own" monsters; otherwise, you'll just lower morale. But in general, everyone chooses the skills that suit their playstyle... There's a special map for diplomacy enthusiasts, but I don't remember where I found it. Its essence is: you have a fully built castle next to a Pandora's Box containing experience, minor items, and diplomacy bonuses, and around it are 8th-level monsters. The opponent is on the other side of the map. You both wander around, recruiting monsters, and then have a final battle...:smile13: Whew, it's not a map... but sometimes the computer would glitch on this map.
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#70
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I understand, but I mean that it's not a given that there will be neutral creatures on this map that spawn from your city. And if there aren't any, then what's the point of it?
Step aside from the way of a better man than you
So you fall at his feet hes the one who betrays you
Its the servants devotion for the decay
Stand up

There are no flowers on your grave
There are no chains
There I keep chanting for the forgotten name © Amorphis
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#72
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I mean the same thing, okay, let's add one... or two neutral units from other castles, but creating a mixed army is pointless, IMHO, but if they offer diplomacy, literacy, or eagle eye as skills, I wouldn't hesitate to develop diplomacy, i.e., it's not in the last place for me...

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Dmitry_A_S;111859
I'm almost embarrassed to ask, but have you encountered level 9 monsters?!:)
No, I haven't, there weren't any)) and that's a pity... it would have been possible to create...
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In reply to DmitriyAS
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#73
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Dmitry_A_S;111859
I'm almost embarrassed to ask, but haven't you encountered level 9 monsters?! :)

Dmitry_A_S - this is about "In the Wake of Gods," and we're talking about monsters, like, for example, an enhanced Archangel. That's why it was written that way - it was just an expression :).

And regarding the statement that you can't gather an army larger than what you can buy in your own castles - that's a misconception; you can gather any army you want, to suit your taste. And if we're talking about morale, then someone who uses diplomacy should be aware of this, and therefore should take care of such a secondary skill as leadership :).
"Единственное, что можно сказать с уверенностью об удаче - она изменит..."
In reply to Ley
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#74
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Ley;111866
Dmitry_A_S, we're talking about Heroes of Might and Magic, specifically about creatures, like an upgraded Archangel. That's why it was written that way – it was just an expression. And the idea that you can't recruit more creatures than you can buy in your own Castles is a misconception. You can recruit any army you want, to suit your taste. And if we're talking about morale, then someone who uses diplomacy should be aware of this, and therefore should take care of a secondary skill like leadership.

Well, if you have 7 creatures from different Castles, and even undead, then even expert leadership won't help. Moreover, such an army cannot be replenished – unless you capture another Castle. And creatures of level 6-7 almost never join. Also, neutral creatures often require astronomical sums to join. The question is, by the time you develop expert diplomacy and find creatures willing to join, enough time will have passed for the computer to develop well and, if not destroy you, then at least severely weaken your mixed army. Of course, on the "Pawn" (easy) difficulty level, every other creature will join without diplomacy. But I prefer to play on "Rook" (hard).
Подмосковный рейнджер, не ведающий стаха
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#75
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Players, be aware that diplomacy can be a crucial factor!
For example, Haven trained several dozen paladins for the final, and there are archers or other units from your faction on the map, but you have upgraded your diplomacy skill, and it works, but not always!