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I played as a "hero," version 1.1, and it took me 111 days to complete the game, but it was a real struggle, both technically and in terms of gameplay. The map would freeze during the game or after reloading saves. I enjoyed the beginning of the game. Vittorio had everything he needed to develop successfully, and the battles were interesting. The presence of the mandatory Edward didn't seem like a burden. Vitya defeated one garrison, visited a tent, then another, captured the Bjorngeir Castle, and drove away the Ibb assigned to it. Then he went to destroy the second catapult, but time was running out, and then he was unexpectedly taken away. I stopped playing because I didn't expect such a rare betrayal. Although later I returned to the game, I bought Vitya back in the tavern, but I couldn't recover the lost opportunities, and my interest in the game disappeared. On his home turf, Dugald defeated all the elves (even the first one, Fedya, only attacked when forced by the script) and the dwarf, but in the elven castle, there was such a large army that it became clear that I had entered the Kingdom of the Turtle; movement speed above 1 km/h was prohibited. The exit to the sea was somehow blocked and tied to the catapults. The sea itself is incredibly vast and dotted with useless, tiny islands. The question is: who is this for? It doesn't even make sense to send the main hero there. Why create a map of this size if a third of the surface is a tactical void? The game turned into a monotonous grind, a struggle with logistical difficulties. There were no difficult battles with the dwarves. Vitya and Dugald easily defeated them. The main difficulty was finding an opponent. When the teleporter asked for 200 units of each resource and added a little extra, I again stopped playing for a long time. Such authorial greed only leads to profanity. However, I decided to finish the game, spending about a month of game time on desperate tedium, occupying mines on controlled land, and accumulating the required resources. By this point, Edward had assembled an impossibly large army. The final battles with a couple of dwarves were played in one go; there was nothing to change. I even asked myself why I had been accumulating resources and what I wanted to see. I don't want to replay such a map; I really don't.