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Posts from [ТУРНИР - SoD] "SM-masters"

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8 years ago
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«SM-masters»


He hasn't been in OFB for 2 years now. Daddies avoid him, many consider him small and unbalanced, unworthy of determining skill.
So be it. This tournament is for true connoisseurs of the versatility of this wonderful game.
Heroes isn't just XL maps!!!
I present to your attention a tournament on one of the most unpredictable and dynamic templates:




Start - in zones 1 and 2. Contents of these zones: 500-3000 (9), 3000-6000 (6), 10000-15000 (1). They contain wood and ore mines. Monsters - medium. There is a passage between the starting zones, guarded by strong guards (ГО) (45000). Additionally, there are exits (6000) to 3 zones equivalent to the starting one in content (4, 8, 6 for the red player and 4, 8, 7 for the blue player). They contain random towns with a fort. Usually, from the starting castle there are 3 roads - to the guards and to 2 of the three secondary zones (different ones for different players).
From each zone 4, 6, 7, 8 you can go to 2 treasuries (3, 5, 9, 10). Passage guard - 6000. In zones 3, 5, 9, 10 there are no roads and towns, monsters are strong. Zone contents: 10000-15000 (9), 15000-20000 (6), 20000-30000 (1). They contain gold mines and 2 valuable resource mines.
The landscape of zones 1, 2, 4, 6, 7, 8 is determined by the type of town in that zone; 3, 5, 9, 10 are arbitrary.
The base sizes of all zones are the same.

Prizes:
The tournament winner will receive the "daddy" status in the online lobby for one year,
as well as a spot in FB-13 (if the tournament gathers 64 participants).
[/COLOR]

Before signing up for the tournament, please read the regulations carefully:

Organizational matters:

1. Tournament host – Korovka1987 (ICQ -716681566);
2. Judges – Korovka1987 (ICQ -716681566), sir Davos Seaworth (ICQ - 716748479), Dima Surmay (ICQ -263293484).
3. All tournament games go into the HoMM3 HW Player Rating.
4. Disputable issues, if any, are discussed off the forum.
To resolve, contact the host or one of the tournament judges via ICQ
and provide daily saves, ICQ logs, and other necessary information.

Requirements for participants:

- The tournament participant must have played several official games in a seasonal tournament or another official tournament on HeroesWorld, or at least 3 games with detailed reports in the fan games thread on heroesworld.
- Players with unconfirmed reports older than one month will not be accepted into the tournament.

Rules:

1. Game version: SoD + latest version of HD mod, HW_rulez 1.38.2 (1.38 or 1.4 allowed by mutual agreement)
2. The tournament is held according to the rules of online games in Heroes 3.
3. Games are played on the template 2SM4d(3):
Map settings options: map size L+U; players – 2; computers – 0; teams – 0; no water; monsters strong; difficulty 160%;
Chess timer – (16:00+06:30+01:00).
Roads – all.
Playing the mirrored SM /topic/at/1112669/ is allowed by mutual agreement of the players.
But the classic version remains a priority.
4. Town selection: TORG (two castles are generated); if identical castles are generated, re-generate.
Color is chosen by the player who sold the castle. Red-rush is forbidden.
5. Standard bans on objects (cartographers, hill forts, and keymaster tents).
Rebuilding the mage guild is allowed, there are no restrictions on rebuilding the library.
6. Restarts total 3 days (111+111+111 or 111+112 or 113)
Additionally: a restart upon generation of the guards with no road (taken at the request of one of the players, only on the day of discovery and no later than day 115).
If subjective restarts remain, one day of subjective restarts is used (i.e., on 114 we take restart 111).
If subjective restarts are exhausted and a player discovers that the guards are only accessible without a road, they have the right to demand an additional restart.


Tournament format:

1. Registration from July 27 to August 10
2. Draw on August 10.
3. Start of tournament games – August 10, 2018
4. The tournament is held in 2 stages: group stage (BO-1) and playoffs (Olympic system BO-3, final BO-5)
The duration of each round in the group is 10 days.
The duration of each playoff round is one month.
5. In the group stage, there will be a mandatory game schedule per round (see regulations).
Playing additional games is allowed (by agreement), but missing (without a valid reason) the mandatory game results in a tech loss.
If you are leaving, play and arrange in advance with your opponent and inform the organizer.
6. Within the round period, a report of the played game must be provided in the tournament thread for result accounting.
The preferred time for tournament games is daytime (12-24 Moscow time) on weekends and evening (19-24 Moscow time) on weekdays.
If an agreement with the opponent cannot be reached, at the request of one of the players, an ODD is assigned for the game!!!
If there is no information about the mandatory game, a 0-0 result is recorded.
7. Round schedule:
Group stage: 10 weeks + additional round of 10 days (2.5 months)
Round 1: August 10 – August 20
Round 2: August 21 – August 31
Round 3: September 1 – September 10
Round 4: September 11 – September 20
Round 5: September 21 – September 30
Round 6: October 1 – October 10
Round 7: October 11 – October 20
Additional games for the right to play in the playoffs (between 8 participants who took 4th place) October 21 - October 30

8. A win gives 3 points, a draw – 1 point, a loss – 0 points.
Places are distributed based on points accumulated.
In case of a tie, additional criteria apply in order of priority:
1) Head-to-head result;
2) Berger coefficient;
3) An additional round on blitz timer 08:00 + 04:00 + 1:00

9. Playoff draw on October 31.
9 players each taking 1st, 2nd, and 3rd places and 5 players taking 4th place (from 8 groups directly to playoffs) + 4 from the additional round).

Good luck to everyone, and may the force of randomness be with you!!!



In reply to Xocenk
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7 years ago
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Xocenk
Angels on the first turn, 2 Archons on turn 124.
Thanks for the game!
9 Archons is too much.
Thanks!
In reply to Jelen117
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7 years ago
Jelen117
There was an issue with sim turns and Gee got distracted by it. It was my mistake not to ask for load 116 after my turn when I expected to attack opp next turn. But I think that because of red color the result of the game remained the same. I agree with Gee that we need some changes in rules about meeting during sim turns because it is not precise now.
Thanks for game. Good luck in next rounds.
There is restart at fast meeting by the rules, I think that simultaneous turns have to end in the day when restart for fast meeting ends. Thanks for the game! No mistakes for Jelen, mistakes come from somwhere else.
In reply to BoLo
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7 years ago
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BoLo
Thank you for the game.
Thank you for the game.
In reply to korovka1987
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7 years ago
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Lacus quickly secured territory and got into the action. She immediately built a small outpost on her starting location, then a level 121 dwelling on the grass, and headed for the treasure. There, she found some minor loot and made her way to the secondary treasure, which was along the opponent's path but not yet taken... From there, she immediately went to another treasure, where she captured a Knight, it was destroyed, and she rushed to the third treasure. She found some stats, a few ducks, and then the opponent, who had taken the secondary treasure, appeared. Based on the movement, she realized he was heading for the last treasure and intercepted him. Yes, along the way, she managed to find a Grail, but it wasn't particularly useful. In the Inferno treasure, the final battle took place, where Lacus's mass attack decided the fight in favor of the red team. Thanks for the game.
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Брон / Bron Start Hero Брон / Bron
Лакус / Lacus Main Hero Лакус / Lacus
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Тамика / Tamika Main Hero Тамика / Tamika
Map Template
2sm4d(3)
Game Length
137 days
Game Date
8/31/2018
Reported
8/31/2018 2:11 PM
Rating Impact Archived
Mizrael 1630 1637 +7 ↑
MoxuTo 1428 1421 -7 ↓
Rated Sep 28, 2022

Accepted by opponent on 9/10/2018 4:46 AM

In reply to Gee
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7 years ago
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At the Dragon Fly Hive respawn, the minimum requirement was 76 snakes; in the thickets of the Necro zone, a small Griffin Conservatory; a zone on the snows, and a treasure zone in the swamp. Everything would have been very bland and awkward if not for Luna. Even though she leveled combat skills with maximum effort and had no spell power artifacts, she still carried the game. I sneakily used Town Gate 5 times and was about to hit him. Then the opponent writes that he lost at the Dragon Utopia. He saw Luna before using Town Gate and wanted to counter her with something fancy from the Dragon Utopia — the dragons were against it.
Thanks for the game!
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Кейтлин / Caitlin Start Hero Кейтлин / Caitlin
Луна / Luna Main Hero Луна / Luna
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Map Template
2sm4d(3)
Game Length
132 days
Game Date
8/31/2018
Reported
8/31/2018 4:24 PM
Rating Impact Archived
Rayne 1425 1443 +18 ↑
Vazelin 1505 1487 -18 ↓
Rated Sep 28, 2022

Accepted by opponent on 8/31/2018 8:31 PM

In reply to Jelen117
7 years ago
Jelen117
I accidentally built hydras 114 in my main town when I wanted to build cows only (I was just really greedy on buying new heroes, bought only 5). With hydra I could develop fast and built wyvs in 2nd fortress and got 2 other towns in other zones. Then con in the beginning of 2nd week and 2 treasures, they were next to each other. Treasures were average but found wings in one of them. Had a big advantage in stats during fb.
Thanks for the game. Good luck in next rounds.
Thanks for a game.
In reply to Grando
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7 years ago
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My Griffin Conservatory spawned one unit near town. I used Hittites to take it with Solmyr, broke through the adjacent zone, and also managed to place Nagas with Cita. On day 121, the opponent appeared in the same adjacent zone from wasteland. He took the town with a scout hero and an army. On my turn, with my own scout hero, I cut down his Tanta. Against Solmyr on a scout hero, he had no chance. Thanks for the game!
Battle Report Accepted
Башня / Tower Faction Башня / Tower
Сольмир / Solmyr Start Hero Сольмир / Solmyr
Сольмир / Solmyr Main Hero Сольмир / Solmyr
Победа / Def Победа / Def
Некрополь / Necropolis Faction Некрополь / Necropolis
Тант / Thant Start Hero Тант / Thant
Тант / Thant Main Hero Тант / Thant
Map Template
2sm4d(3)
Game Length
121 days
Game Date
8/31/2018
Reported
8/31/2018 6:50 PM
Rating Impact Archived
Мирон 1623 1631 +8 ↑
noobass-kontrobass 1431 1423 -8 ↓
Rated Sep 28, 2022

Accepted by opponent on 8/31/2018 6:51 PM

In reply to Мирон
7 years ago
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Miron
I gave up a single Griffin Conservatory near the town, used hell-hydras to take it with Solmyr, broke through the adjacent zone, also managed to place a Naga with Cita, on day 121 the opponent showed up in the same adjacent zone from a roadless area, took the town with a scout hero and army, on my turn with my own scout hero I cut down his Tanta, against Solmyr on a scout hero with no chance, thanks for the game!
+
In reply to korovka1987
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7 years ago
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The slow roads with a curved path became advantageous due to taking the "Console of the Second" on turn 112, resulting in a win. Thank you.
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Победа / Def Победа / Def
Башня / Tower Faction Башня / Tower
Сольмир / Solmyr Start Hero Сольмир / Solmyr
Сольмир / Solmyr Main Hero Сольмир / Solmyr
Map Template
2sm4d(3)
Game Length
123 days
Game Date
8/31/2018
Reported
8/31/2018 7:35 PM
Rating Impact Archived
Keba 1633 1642 +9 ↑
Norbakk 1486 1477 -9 ↓
Rated Sep 28, 2022

Accepted by opponent on 8/31/2018 7:43 PM

In reply to Keba
7 years ago
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Keba
The slow map with the curved path became winnable after I took control of the level 2 unit on turn 112. Thank you.
Thx for playing!
In reply to Rayne
7 years ago
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Rayne
At the Dragon Fly Hive respawn, the minimum was 76 snakes; in the wilds of the Necro zone, a Griffin Conservatory duo; a snow zone, and a swamp treasure zone. Everything would have been very dull and awkward if not for Luna. Even though she trained combat skills with maximum effort and there were no SP artifacts, she still carried the match. ГО was tricky 5 times, and I was already about to hit him. Then the opponent writes that he lost in the Dragon Utopia. He saw Luna before ГО and wanted to counter her with something special from the Dragon Utopia — the dragons were against it.
Thanks for the game!

Likewise! Thanks for the game!
In reply to Gee
7 years ago
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Everything was very slow, but the blue hat with Max, Utopia, and KZ was lying on the ground, and they managed to win.
Thank you for the game!
Battle Report Accepted
Некрополь / Necropolis Faction Некрополь / Necropolis
Тант / Thant Start Hero Тант / Thant
Тант / Thant Main Hero Тант / Thant
Победа / Def Победа / Def
Random Faction Random
Пасис / Pasis Start Hero Пасис / Pasis
Интеус / Inteus Main Hero Интеус / Inteus
Map Template
2sm4d(3)
Game Length
147 days
Game Date
8/31/2018
Reported
8/31/2018 9:38 PM
Rating Impact Archived
Dima Surmay 1949 1950 +1 ↑
Ashtray 1527 1526 -1 ↓
Rated Sep 28, 2022

Accepted by opponent on 8/31/2018 9:49 PM

In reply to Dima Surmay
7 years ago
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Dima Surmay
Everything was very slow, but the blue hat with max utopia and KZ was lying on the ground, and we managed to win.
Thank you for the game!


Thank you for the game!
In reply to korovka1987
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7 years ago
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Thanks for the game! I was incredibly lucky in this match (teleporting to the first building, a week of Ifrits, hiding Angels in the treasure). My opponent had no luck at all.
Battle Report Accepted
Инферно / Inferno Faction Инферно / Inferno
Октавия / Octavia Start Hero Октавия / Octavia
Игнатиус / Ignatius Main Hero Игнатиус / Ignatius
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Циель / Ciele Main Hero Циель / Ciele
Map Template
2sm4d(3)
Game Length
141 days
Game Date
9/1/2018
Reported
9/1/2018 9:46 AM
Rating Impact Archived
noangel 1413 1430 +17 ↑
korovka1987 1478 1461 -17 ↓
Rated Sep 28, 2022

Accepted by opponent on 9/1/2018 7:01 PM

In reply to ЯR
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7 years ago
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YaR
Thank you for the game!
Thank you for the game.

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