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Posts from [ТУРНИР-HotA] Hard Choice

4.3 (3 ratings)
Closed
Should we implement a rule that limits excessively long battles by introducing a timer?
51 voters
Single choice Public votes Closed 2018-08-16
This poll is closed.
Yes. The battle ends quickly if it lasts longer than 5 minutes after the timer expires
19.6% 10 votes
Yes. The battle ends quickly if its duration exceeds 10 minutes after the timer expires
27.5% 14 votes
Do not enter
52.9% 27 votes
Announcement
8 years ago
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Hard Choice




There aren't many Tournaments on the map, and this one has been long overdue.

Rules:

1. Each participant plays with only one Castle throughout the Tournament (specified during registration).
2. The Tournament will be held on version HotA 1.5.3 + latest HD mod version; tournament rules are enabled in all templates.
3. Standard HotA rules apply. Chess clock timer is used.
4. Players bargain for color choice rights. If identical Castles are chosen, they additionally bargain for hero selection, except for mirror match templates.
5. Template selection is done by banning. A coin flip determines who bans first; the player who guesses correctly chooses who bans first.

In BO3 series, there are special template selection rules. In the first game, standard banning applies. In the second game, the played template is removed from the list of available templates, and the loser of the first game starts the ban (i.e., bans one more template). If the score is 1:1, two previously played templates are not available in the third game.

6. Players may mutually agree to make any changes to the rules, except for changing the starting Castle.
7. For each completed match, participants must submit a report and confirmation in this thread, created automatically.
Saves from all matches must be saved until the end of the Tournament and provided upon request by the Tournament organizer or any member of the AC (Administration Committee).
8. If, after the time on the timer expires, a player is in battle for more than 10 minutes, their opponent has the right to demand that they finish it (quick battle Q or retreat).
9. The preferred time for games is daytime (12-24 Moscow time) on weekends and evening (19-24 Moscow time) on weekdays. If a participant cannot play at this time, the absence of a game result will be interpreted by the tournament organizer as a win for their opponent.
If an agreement on the game time could not be reached within the first week, you need to write to the organizer to schedule an ODD (One Day Delay). If no suitable time can be found, an ODD will be scheduled for Saturday at 6:00 PM Moscow time.

Templates:

6lm10a, Spider, Kerberos_1x1, Nostalgia, Jebus Cross, Diamond (roads), Mini-Nostalgia.
For identical pairs, the following are added to the list: h3dm1, mt_Jebus.

On the mt_Jebus template, blue player chooses the starting hero first (bargaining only for color). Rematches are allowed once.

On h3dm1, red player can ban from 0 to 3 starting heroes; then, blue player selects from the remaining heroes first (bargaining only for color). If any of the banned heroes appear on turn 111 in a tavern with troops, it is considered a technical rematch. Rematches are allowed once.

On Kerberos_1x1, the timer applies as with other HLs (High Level maps). The default version of the template has been changed for 1v1 games: the center 20k passage points have been reduced to 12k.
Installation instructions: copy the "Kerberos_1x1" folder (extract the archive) from the attachment into the HotA_RMGTemplates folder (only rmg.txt should be inside).

On Nostalgia, computer selection works as on Mini-Nostalgia.

The attached Diamond includes mandatory roads with respawn points. Currently, this version is not installed by default; you will need to add it yourself.
Installation instructions: copy the "Diamond (roads)" folder (extract the archive) from the attachment into the HotA_RMGTemplates folder (only rmg.txt should be inside).

You can study the templates in more detail using the "RMG Template Editor," which is located in the game's folder. You need to run it and open the text files of the templates you are interested in through it, which are located in the HotA_RMGTemplates folder.

Regulations:

All participants are divided into 3 groups of 16 people each.
The Tournament consists of two stages.
1) Preliminary round - BO1 match between players from group 2 and 3. The winner plays a BO1 match against a player from group 1.
2) Playoffs - Double Elimination. The winner of the preliminary round enters the upper bracket (16 players). Both losers in the preliminary round enter the lower bracket (32 players). Games in the upper bracket are BO3. In the lower bracket, they are BO1. Grand final is BO3 if the score is 1:0.

Dates:

Registration until August 18th.
Draw and start of the Tournament: August 18th.
Two weeks are given for a BO1 series, four weeks for a BO3 series.

Participants (48 players):
Rating is as of the start of the Tournament.

Group 1:
2007 LuckyF necr
1933 BISHOP cove
1933 saneok flux
1888 De_Luxe necr
1887 HellLight flux
1824 =Lizard= castle
1802 Jelen117 flux
1791 MikeM fort
1775 ЯR flux
1743 Xocenk inf
1719 u2noob necr
1702 freesha ramp
1670 battanas tower
1662 flate tower
1644 Tyranuxus dung
1643 Antal_RR ramp

Group 2:
1636 RitoSux ramp
1635 =Stinger= strong
1631 Toganash necr
1629 kolianxxxxxx inf
1606 theShevanesian fort
1597 Мирон ramp
1592 Loinz cove
1583 60pW fort
1577 genie. ramp
1534 PROger flux
1533 socola tower
1507 Al Feyn dung
1490 Benis_xDD necr
1482 Javdet cove
1480 Hi-Tech flux
1469 VovaOgo tower

Group 3:
1461 TK_Fred dung
1429 Wallys flux
1361 Limar_Rikon dung
1353 wariator fort
1312 DreadKn1ght strong
1310 Fill-ua tower
1187 Sevan_80 castle
n/r (1546) Nodl cove
n/r (1536) Ashtray castle
n/r (1497) ZOOMisBack ramp
n/r (1472) norinta castle
n/r (1439) AerinSwift strong
n/r (1432) crewgn castle
n/r (----) Pradromalo castle
n/r (----) Vazelin necr
n/r (----) dendroed ramp

You can change your Castle until the end of registration. If you change it, let me know personally.
In reply to genie.
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8 years ago
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genie.
Castle
Xocenk, please change it to Rampart.
In reply to AerinSwift
8 years ago
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Please register me for the tournament
Rampart
In reply to Antal_RR
8 years ago
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The draw is attached. For now, it's in this format.
The 3rd tier plays against the 2nd tier. The winner advances to play against the player from the 1st tier in the same row. Good luck!

I've decided to introduce a rule from the poll:

If, after the timer expires, a player is in a battle for more than 10 minutes, the opponent has the right to demand that it be ended (quick battle Q or flee).

The votes were split roughly in half (if only the tournament participants are considered). I decided to introduce it because it was already used in the streams, and there is already a video showing the capture of castles. However, in some cases, this is only shown by using morale! This already implies a very long capture, and we should value the opponent's time.
This rule does not prohibit capturing castles with harpies or similar battles if you know a normal method and have practiced beforehand. In general, I doubt it will be needed, but it will at least make you think about whether to get into such battles if you don't know how.
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In reply to genie.
8 years ago
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genie.
Broken links
I'll fix it in the evening.
You can study the schemes in more detail using the "RMG Template Editor," which is located in the game folder. You need to launch it and open the text files of the templates you are interested in through it. These files are located in the HotA_RMGTemplates folder.
In reply to Xocenk
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8 years ago
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Funny stats – in the 1st and 2nd tiers, I'm the only one playing Castle! And yet, in the 3rd tier, there are as many as 5! Looks like they put him in the wrong tier.
In reply to =Lizard=
8 years ago
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Is the deadline for round 1 September 1st?
In reply to Antal_RR
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8 years ago
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Barely managed to win. Thanks for the game!
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Дракон / Drakon Start Hero Дракон / Drakon
Нила / Neela Main Hero Нила / Neela
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Мефала / Mephala Start Hero Мефала / Mephala
Мефала / Mephala Main Hero Мефала / Mephala
Map Template
Jebus Cross
Game Length
132 days
Game Date
8/20/2018
Reported
8/20/2018 12:27 PM
Rating Impact Archived
60pW 1597 1609 +12 ↑
dendroed 1512 1500 -12 ↓
Rated Sep 28, 2022

Accepted by opponent on 8/20/2018 12:29 PM

In reply to 60pW
8 years ago
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Thank you for the game, I almost won.
In reply to Antal_RR
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8 years ago
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gg, thanks for the game! I thought I had a chocolate, 2 cons along the roads, a big workshop, a quickly grabbed double with a Hive and land. But it turned out Castle had 3 cons on respawn, an angel portal with a dungeon village, and two more cons further down the roads. On day 1 I swept the roads, took the double, and tried to scrape together some gold. On day 2 I grabbed the cons, shook down some cash, started building the tower, and moved out to the treasury. On day 3 I set up full control, took a Dragon Utopia with 8 AA in the treasury, shook down some dragons and cyclopes, and gathered the ele. Then I see Gunnar appear in range with one stack of angels, I attack — turns out there are 17 angels! Even then I'd likely have wrecked him with blind and slow, but he buys out with Tactics for 25k. From there map control and support farming began; I raised 7 heroes with Earth and Wisdom, nobody except Grini ever leveled Air. The timer kept pressing me, but I still managed to take the opp's main and a few more towns, including a dungeon with a tower. Still, a solo Gunnar can't outrun 7 supports with full control. On 217, Grini capped Gunnar in the comp's castle, I have 9 archers, a bunch of upgraded demons, 50+ monarchs, 30 cyclopes, and a stack of sultans. He has 24 angels, 12 cyclopes, a ton of native meat. The finale was tough; Gunnar had double mana with roughly equal stats, and I had neither off nor def. But Grini's magic was noticeably stronger, plus the implosion halved the angels in the first round. My cons were immensely pleasing — FIVE ones out of seven, the rest twos.
Battle Report Accepted
Инферно / Inferno Faction Инферно / Inferno
Кэлх / Calh Start Hero Кэлх / Calh
Гриндан / Grindan Main Hero Гриндан / Grindan
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Гуннар / Gunnar Main Hero Гуннар / Gunnar
Map Template
Spider
Game Length
217 days
Game Date
8/20/2018
Reported
8/20/2018 4:14 PM
Rating Impact Archived
kolianxxxxxx 1629 1630 +1 ↑
Sevan_80 1180 1179 -1 ↓
Rated Sep 28, 2022

Accepted by opponent on 8/20/2018 10:22 PM

In reply to kolianxxxxxx
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8 years ago
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kolianxxxxxx
gg, thanks for the game! I thought I had a chocolate, 2 Griffin Conservatories on the roads, a big factory, a quick taken double with earth magic from Kalh. But it turned out Castle had 3 Griffin Conservatories on respawn, an Angel Portal with a dungeon village, and two more Griffin Conservatories further down the roads. During the game, on the first day I ran along the roads, took the double and tried to scrape together money. On the second day, I took the Griffin Conservatories, shook down some money, started building the mage tower and moved into the treasure zone. On the third day, I built full control, took a Dragon Utopia with 8 Ancient Behemoths in the treasure zone, got a bunch of wyverns and cyclopes, and collected the elec. Then I see Gunnar with one stack of angels appear in the zone of reach, I attack - turns out there are 17 angels! Even so, I probably would have dismantled him through Blind and Slow, but there's a buyout on Tactics for 25k. Then began the map control and support hero farming, I farmed 7 heroes with Earth and Wisdom, no one managed to level up Air except Grini. The timer kept pressuring me, but I still managed to take the opponent's main, and a few more towns, including a dungeon with a mage tower. After all, a solo Gunnar doesn't outrun 7 support heroes with full control. On day 217, Grini destroyed Gunnar in the computer's castle, I have 9 Archangels, a bunch of upgraded demons, 50+ Monarchs, 30 cyclopes, and a stack of Sultans. There, 24 angels, 12 cyclopes, a bunch of native meats. The finale was tough, Gunnar turned out to have double mana with roughly equal stats, and I have neither Offense nor Defense. But Grini's mana pool was noticeably bigger, plus the Imp Plosion in the first round halved the angels. My Griffin Conservatories brought immeasurable joy, FIVE ones out of seven, the rest twos.
Thanks for the game
In reply to Antal_RR
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8 years ago
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Thanks for the game.
Dabla and all that, there were mistakes, can't avoid that, but Kyrre didn't let me down.
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Мириам / Miriam Main Hero Мириам / Miriam
Map Template
6lm10a
Game Length
135 days
Game Date
8/23/2018
Reported
8/23/2018 7:15 PM
Rating Impact Archived
genie. 1563 1574 +11 ↑
norinta 1468 1457 -11 ↓
Rated Sep 28, 2022

Accepted by opponent on 8/23/2018 7:16 PM

In reply to genie.
8 years ago
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genie.
Thanks for the game.
Doubles and all that, there were mistakes, can't avoid that, but Kyrre didn't let us down.
ggwp
In reply to Xocenk
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7 years ago
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Lucky with a 2-ramp opponent, had a Griffin Conservatory, grabbed a single-unit Conservatory on the first week, got a good start, was slightly unlucky with Conservatory sizes — out of 5, four were single-unit, rebuilt the Town Portal on the third try, had a restart, took a Dragon Utopia by buying Dwarves and 6 Angels with a satiation build, immediately got a Level 5 hat, bought up Grands, assembled the Hive and went to the opponent, after taking the main he surrendered, thanks for the game!
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Крег Хак / Crag Hack Start Hero Крег Хак / Crag Hack
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Map Template
6lm10a
Game Length
135 days
Game Date
8/25/2018
Reported
8/25/2018 11:35 AM
Rating Impact Archived
Мирон 1588 1598 +10 ↑
AerinSwift 1448 1438 -10 ↓
Rated Sep 28, 2022

Accepted by opponent on 8/25/2018 11:49 AM

In reply to Мирон
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7 years ago
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Myron
Got lucky with a 2-ramp comp, had a greenie who took a single cons on the first, got a good snowball going, was a bit unlucky with the sizes of the cons — out of five, four were singles. Rebuilt the GP on the third try, had a resurrect, took the Dragon Utopia by buying dwarves and 6 angels with growth. Immediately got a level 5 hat, bought the grand elites, gathered the Hive and went to the opponent. After my main was taken, he surrendered. Thanks for the game!
The respawn seemed promising, when from the scout I immediately spotted a Hive next to the town. On 117, I could have placed the bears, but I made a mistake — I was short by two stones. It didn't decide much in the end, though. Scouted in opposite directions with Crag Hack and Tazar. At the start of the second week, I captured the comp's castle, and suddenly realized that in the four zones I had uncovered, there were only two Hives and one cons-double. The pace turned out quite sluggish. In the underground, I revealed another Hive and a cons, but a day later the opponent showed up and took everything. There was one promising direction left in one of the underground areas, but I didn't make it in time — Myron built Town Portal and got the hat (I only had resurrect in my castle, with neither of us having Earth magic), after which he took my main on 137. Thanks for the game, and good luck further on. :)

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