Auto-translated
gg, thanks for the game! I thought I had a chocolate, 2 cons along the roads, a big workshop, a quickly grabbed double with a Hive and land. But it turned out Castle had 3 cons on respawn, an angel portal with a dungeon village, and two more cons further down the roads. On day 1 I swept the roads, took the double, and tried to scrape together some gold. On day 2 I grabbed the cons, shook down some cash, started building the tower, and moved out to the treasury. On day 3 I set up full control, took a Dragon Utopia with 8 AA in the treasury, shook down some dragons and cyclopes, and gathered the ele. Then I see Gunnar appear in range with one stack of angels, I attack — turns out there are 17 angels! Even then I'd likely have wrecked him with blind and slow, but he buys out with Tactics for 25k. From there map control and support farming began; I raised 7 heroes with Earth and Wisdom, nobody except Grini ever leveled Air. The timer kept pressing me, but I still managed to take the opp's main and a few more towns, including a dungeon with a tower. Still, a solo Gunnar can't outrun 7 supports with full control. On 217, Grini capped Gunnar in the comp's castle, I have 9 archers, a bunch of upgraded demons, 50+ monarchs, 30 cyclopes, and a stack of sultans. He has 24 angels, 12 cyclopes, a ton of native meat. The finale was tough; Gunnar had double mana with roughly equal stats, and I had neither off nor def. But Grini's magic was noticeably stronger, plus the implosion halved the angels in the first round. My cons were immensely pleasing — FIVE ones out of seven, the rest twos.