Skip to content

Posts from Replacing models with the alpha version. Auto-translated

No ratings yet — be the first to rate!
User Avatar
#1
Auto-translated
http://prntscr.com/khk1wy I wanted to replace the swordsman with the 2004 version from the Heroes alpha, or with the Inquisitor, but the game completely refuses to work with the geometry files. Is there any way to force the game to use them?
User Avatar
#2
Auto-translated
footman
http://prntscr.com/khk1wyI wanted to replace the swordsman with the 2004 version from the Heroes alpha or the inquisitor, but the game completely refuses to work with geometry files. Is there any way to force the game to use them?

No, of course not – you can't directly use them because the format is different!

But if there is a strong desire to use that version because of the helmet, then for your own purposes, you can modify this creature from the NCF project – NCFAxe Man:smile13:
С уважением, Psatkha (Псатха)

---------------------------------------------

Неудачное планирование ведёт к неудаче ...

NCF - мод, добавляющий дополнительных существ в HeroesV 3.1
User Avatar
#3
Auto-translated
rework
I don't know much about 3D modeling and what program is needed for it; I only know about mirror and gloss textures for reflection. Is there a simple converter for the desired format?
In reply to footman
User Avatar
#4
Auto-translated
footman
I don't know much about 3D modeling and what program is needed for it. I only know about mirror and gloss textures for reflection. Is there a simple converter to the required format?

It's simple! Take this creature and remove its axe and shield; they are made as an effect... then restore the rest using the original textures!
С уважением, Psatkha (Псатха)

---------------------------------------------

Неудачное планирование ведёт к неудаче ...

NCF - мод, добавляющий дополнительных существ в HeroesV 3.1
User Avatar
#5
Auto-translated
I remember that your manual on exporting models contains that very swordsman model, but I keep getting this error. How can I fix it?
In reply to footman
User Avatar
#6
Auto-translated
footman
I remember that in your manual on exporting models, there is that very model of a swordsman, but I keep getting this error. How can I fix it?

Am I expressing my thoughts so poorly in Russian?!

I didn't say that anything needs to be converted anywhere - you just need to take the previously named creature (in the form of an archive, of course) and remove its effects - the axe and shield, and then add the correct texture from the alpha version, where the sword and shield are not transparent!
С уважением, Psatkha (Псатха)

---------------------------------------------

Неудачное планирование ведёт к неудаче ...

NCF - мод, добавляющий дополнительных существ в HeroesV 3.1
User Avatar
#7
Auto-translated
It turned out well, but could you increase the size of the helmet and shoulder pads, like on a knight's armor?
In reply to footman
User Avatar
#8
Auto-translated
footman
It turned out well, but could you increase the size of the helmet and shoulder pads like on the knight?

Congratulations! As you can see, it's not that complicated!

Regarding increasing the scale of the helmet and shoulder pads, it's very simple!

Open the file Effects\_(Effect)\Characters\Creatures\Neutral\H5A0\Axeman\Axeman_helmet.(ModelInstance).xdb for editing... find the parameter 0.33 there and increase it to the desired size!

You'll find the shoulder pads in the files Effects\_(Effect)\Characters\Creatures\Neutral\H5A0\Axeman\Axeman_LC.(ModelInstance).xdb and Effects\_(Effect)\Characters\Creatures\Neutral\H5A0\Axeman\Axeman_RC.(ModelInstance).xdb.
С уважением, Psatkha (Псатха)

---------------------------------------------

Неудачное планирование ведёт к неудаче ...

NCF - мод, добавляющий дополнительных существ в HeroesV 3.1
User Avatar
#9
Auto-translated
can you provide a link to this mod?
In reply to Валера 111
User Avatar
#10
Auto-translated
Valera 111
Can you provide a link to this mod?

There are no links to any MOD here, nor have there ever been.
С уважением, Psatkha (Псатха)

---------------------------------------------

Неудачное планирование ведёт к неудаче ...

NCF - мод, добавляющий дополнительных существ в HeroesV 3.1
User Avatar
#11
Auto-translated
where can I get it?