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Posts from Grover’s Expedition

3.0 (2 ratings)
In reply to AlekseyS
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Basically, I'm stuck. I've completed all the quests except for the Thunderlords. I haven't found either the purple or the red key.
In reply to AlekseyS
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AlekseyS
No
Absolutely yes! I have the EWA mod installed. Any of your maps in the maps folder, along with this one, prevents the map editor from processing them. This means there is a conflict. I think it's due to the "Omniscient Magic" paradox. (All other paradoxes coexist peacefully – only Grover messes things up along with any paradox).
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In reply to raspisnoy
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raspisnoy
Absolutely! I have the EWA mod installed. Any of your maps in the maps folder, along with this one, prevents the map editor from processing them. This means there's a conflict. I think it's due to the "Omniscient Sorcery" feature. (All other paradoxes coexist peacefully – only Grover messes things up along with any paradox).

What is the conflict? Are your scripts not working either? Or what?
Карты: Экспедиция ГрувераНаследие ШантириВременной парадоксПоиски рунной сферыПуть возвращения
In reply to AlekseyS
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AlekseyS
What is the conflict? Are the scripts not working for you either? Or what?
AlekseyS
What is the conflict? Are the scripts not working for you either? Or what?
No... everything works fine for me (I mean that any of YOUR maps, Legacy of Shantiri → Temporal Paradox → In Search of the Rune Sphere → The Path Home, conflicts with Grover's Expedition, but they don't conflict with each other when all of them are in the maps folder). Grover's Expedition should be the only one in the folder, except for the mandatory EWA_XL.h5m for those who have the EWA mod installed. It's just strange.
P.S. I really enjoyed the map, although it's tough with the mod (I'm playing on Veteran). I cleared it without any losses – counter-spells are effective, plus a set of 3 speed artifacts and Darkness (slows down). I have 2 tomes and one Tear left, and a demon remains. I don't understand where to get the purple key? Out of the secondary objectives, 10 Thunderbirds remain to be given. Question: who has the purple key? FrenzyFireFly is also puzzled by this question?
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In reply to raspisnoy
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raspisnoy
No... I'm doing fine (I mean that any of YOUR maps, from Legacy of Shanti → Temporal Paradox → In Search of the Rune Sphere → The Path Home, conflicts with Grover's Expedition, but they don't conflict with each other when they are all together in the maps folder). Grover's Expedition should be the ONLY one in the folder, besides the mandatory EWA_XL.h5m for those who have the EWA mod. It's just strange.
P.S. I really enjoyed the map, although it's tough with the mod (I'm playing on Veteran). I defeated Necropolis without any losses – counter-spells are effective, plus a set of 3 speed artifacts and Darkness (slows down). I have 2 tomes and a tear left, and a demon remains. I can't figure out where to get the purple key (I suspect it's in the Light tome). Of the secondary objectives, 10 Thunderbirds remain to be collected. The map is completely cleared (except for the black spot near the center with the Haven guard). Question: who has the purple key? FrenzyFireFly is also puzzled by this question?

After the prophet, after 5-7 days, Glen should attack the player. After the victory, the path in the center of the map will open.
Карты: Экспедиция ГрувераНаследие ШантириВременной парадоксПоиски рунной сферыПуть возвращения
In reply to AlekseyS
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AlekseyS
After the prophet, Glen should attack the player in 5-7 days. After winning, the path in the center of the map will open.
Apparently, I wasn't playing very well yesterday)) I was celebrating... I missed it or forgot((. Sorry. There is no longer a path to the archpriest). Here is the purple tent.
P.S. The archpriest seems to be a simple script, not a fighter. :) lol..
P.S. Hmm... the final boss turned out to be weaker than the demon in the castle and some packs of creatures from EWA ((. I'm somehow going through your maps strangely (I started with Path of Return, then Legacy of Shantiri, then in Search of the Rune Sphere, followed by Grover's Expedition), now I'll start with Temporal Paradox (probably on Hero). But still, the scenarios/maps are well-thought-out and interesting. Definitely a must-have for the collection. Thank you for your work and keep it up (you're doing a great job).
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raspisnoy, have you tried playing this map on the Extended Edition with NCF disabled?
Справедливость превыше всего, но милосердие превыше справедливости (Ольга Брилёва)
In reply to Антон Туров
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Anton Turov
raspisnoy, have you tried playing this map on the HotA version with NCF disabled?
I hadn't even thought of it. The thing is, alternative creatures make the game much more challenging (for example, energy elementals (default air elementals) immediately attack with lightning and have incredibly high initiative). Or, in packs, there are usually 3-4 different types of creatures (from different and non-faction creatures, and with a lot of resistance to almost all elements). The interest increases many times over, as the usual (and well-known) combat tactics don't work. So, the default NPCs are no longer interesting. I just finished "Temporal Paradox" (by this author) - and there, on the contrary, the dwarves are too overpowered, and the alternative NCF armies guarding treasures and upgrades are just an easy warm-up before the serious beatings from the dwarves. Especially when the goal is to win without any losses. In "Paradox," I suffered the biggest losses only from the dwarves (the guy with the ballista, who was shooting at the castle, turned out to be imbued with Divine Vengeance).
One thing I don't like about map authors is when they give opponents overpowered abilities (for example, summoning a bunch of units at once out of thin air or giving the opponent double turns). It makes you want to spit and abandon the map. You play and build a combat strategy, taking into account your knowledge of the opponent's abilities and the abilities of his troops, and then you get wild and meaningless randomness (it's like in a race - you agreed on a street race with your two Ladas, and he shows up in a Ferrari). I quit Heroes 3 back then (I was young)... a normal map, and by the end of the FIRST week, the opponent has 50 level 7 creatures. I resigned myself to it; life is cruel and unfair.
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Clearly, you're one of those players who enjoy a challenge. I understand.
And with what activated options do you play EVE?

Added 2 minutes ago
In short, I'm stuck. I've completed all the quests except for the Thunderforged. I can't find either the purple or red key.

It's all there. Watch a walkthrough video.

https://www.youtube.com/watch?v=emp0utbwQuE
Справедливость превыше всего, но милосердие превыше справедливости (Ольга Брилёва)
In reply to Антон Туров
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Anton Turov
I see, you're one of those players who enjoy challenges. I understand.
And with which activated options do you play in Heroes of Might and Magic?
v=emp0utbwQuE"]https://www.youtube.com/watch?v=emp0utbwQuE[/URL]
I usually only use Dynamic Groups. The others often glitch on individual maps (especially with quests). A couple of times, saves crashed, so I mainly use the other options on regular, randomly generated maps.
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Since I generally liked the author's other maps, I decided to try this one as well (despite Hoover's well-known weaknesses). I managed to defeat the blue hero with some difficulty, collected three tomes of magic (in addition to the tome of chaos stolen by the demon), and dug up the Tear. But here's the problem: I can't find the orange key to the passage in the center of the dungeon. I have a feeling that the end is near, so I don't want to give up. Could you please give me a hint?
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I was playing with a hero, went to the center perk, and everything reset. That's what happens when you don't read the card description all the way through!
In reply to Antik
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Antik
(despite Hoover's well-known shortcomings).
What does this mean?
Antik
I managed to defeat the blue dragon with some difficulty, collected three spellbooks (excluding the chaos spellbook stolen by the demon), and found a tear. But now I have a problem: I can't find the orange key to the passage in the center of the Dungeon. I feel like the end is near, so I don't want to give up. Could you please help me?

The orange key is located near the demon city. To get there, you need to go to the gate near the chaos spellbook (or rather, the place where the demon emerged from).
Карты: Экспедиция ГрувераНаследие ШантириВременной парадоксПоиски рунной сферыПуть возвращения
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Vulnerability – a ban on magical omniscience. I don't remember where the demon came from anymore. If it's so difficult to show, then thank you, and that's enough.

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