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Posts from Игры HoMM3 for fun

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norinta
17.07.2018 norinta (blue, Rampart, Ufretin, Moner) lose ZOOMisBack (red, Rampart, Clancy, Mephala) h3dm1
Playing this template for the first time. Initially chose the wrong development direction. On day 123 I had 8 towns and was approaching the opp's main, but when I saw his army on day 124, I surrendered.
Confirmed, the gold worked out well. Built cavalry in the castle. And ducks in the adjacent zone. Sacrificed the cavalry to break a scroll. In the treasure zone, Zephyrs and Dragon Fly Hives were only in my favor. Opp came from the swamp side on day 124. He came through a split into the main and started a scrap) GG WP
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17.07.2018 norinta (blue, Castle, Beatrice, Ivor) def Tarmo (red, Castle, Orrin, Orrin) h3dm1 115
The start was good, with a significant advantage. On the first day, I spotted a hidden stash of horses but ignored it due to the 20+ dendroid guards. I took the secondary Rampart and gathered resources to build angels on day 117, but the opponent attacked the horse stash and won.
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07/17/2018 norinta (blue, Castle, Beatrice, Ivor) def Tarmo (red, Castle, Orrin, Orrin) h3dm1 115
Good start, with a significant lead. On the first day, I spotted a hidden stash of horses, but ignored it due to the 20+ dendroid guards. I took the secondary Rampart and gathered resources to build angels on day 117, but the opponent attacked the horse stash and called GG.
Confirmed, on day 115, I rushed into the 20-49 dendroids guarding the champion stash. There were 36 of them. I made 2 mistakes: 1) I mixed up the upgraded dryads stack, and 2) I shot instead of moving in, although it's possible I wouldn't have had enough ammunition. Only 20 archers.
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17.07.2018 norinta (red, Necropolis, Isra, Isra) def Tarmo (blue, Necro, Vidomina, Vidomina) h3dm1 124
Great start. On 113 I gave Isra wisdom and found a shrine with animate. Immediately moved to the secondary town, unfortunately a swamp one, from which I went into the treasure zone on mud. There on 122 I took a Griffin Conservatory for two, and was able to split the army: angels to the main, everything else back for breaking through another zone. On 123 I took boots with Isra, plus expert logistics, all under a stable :) In the treasure zone I found Conflux, where I sat to regenerate mana. But the opponent conceded and typed GG.
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norinta
17.07.2018 norinta (red, Necropolis, Isra, Isra) def Tarmo (blue, Necro, Vidomina, Vidomina) h3dm1 124
Excellent start. On 113 I gave Isra Wisdom and found a shrine with Animate Dead. I immediately moved to the secondary town, too bad it was a Swamp; from it I entered the treasure zone onto Dirt. There on 122 I took a two-level Griffin Conservatory and was able to split the army: angels to the main, everything else back to break through another zone. On 123 I got Boots of Speed with Isra, plus I maxed Logistics all under the Stable influence :) In the treasure zone I found Conflux, where I sat to regenerate mana. But the opponent conceded and said GG.

Confirmed. I mis-executed the turn, got wrecked at the Rampart guard post due to one forgotten action: I failed to seize the corner with the Vampire stack. And the first time, auto-combat resolved everything without losses, because, darn it, I forgot to split the 6 skeletons. Lost 3 Vampires and surrendered
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16.07.2018 ZOOMisBack (red, Cove, Illor) def crewgn (blue, Cove, Anabelle) mt_Antares 132
Starting with Illor turned out to be not so bad. A decent number of birds and a level 1 console appeared. I took the console on day 5. Upgrading the Nix helped. On day 121, I captured a level 2 Altar. I cleared 2 treasures and headed to the opponent. I summoned a stack of around 40 Cyclops. On day 131, I took the main castle from the opponent. On day 132, there was a final battle that the opponent lost. GG WP
P.S. The map is somewhat similar to Mininostu.
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ZOOMisBack
07/16/2018 ZOOMisBack (red, Cove, Illor) def crewgn (blue, Cove, Anabelle) mt_Antares 132
Starting with Illor turned out to be not so bad. A decent number of birds and a level 1 console appeared. I took the console on day 5. The upgrade for the Nix helped. On day 121, I took the level 2 Aligned Tower. I cleared 2 treasures and went to the opponent. I conjured a stack of around 40 Cyclops. On day 131, I took the main castle from the opponent. On day 132, there was the final battle, which the opponent lost. GG WP
P.S. The map is somewhat similar to Mininostu.
Confirmed. Thank you for the game.
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06/17/2018 kamukag3e (red, Dungeon, Das, Arlash) def V0lh (blue, Inferno, Ignat, Tant) skirmish(m200) 143
Looks like Necromancy doesn't work on m200.
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V0lh
06/17/2018 kamukag3e (red, Dungeon, Das, Arlash) def V0lh (blue, Inferno, Ignat, Tant) skirmish(m200) 143
Looks like Necromancy doesn't work on m200.
Thank you for the game!
艰难获胜 herolwy
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18.07.2018 Bazist(red,Rampart,Ivor,Ivor) def grot(Blue,Necro,Galtran,Galtran) JC 135
Decided to start with Ivor and play via grands; got tilted after 2 consecutive water Kirreys. Right under the castle, I saw a stable and all heroes were scattering through it. With Ivor, I took Pandora
at 112, immediately got earth and log. In the end, I collected 3 external dwellings of horses + built up my own secondary. Moved to the center with 22 horses, 44 grands, 28 ducks, and a couple of angels. In 2 days in the center, I captured 2 castles; money was tight and there wasn't a single Dragon Utopia, so I only managed to collect +3,+5,+1 all, wings, Pandora for 10 champions from the castle, and a couple of hives. The opponent still wasn't visible; at 131 I found a Dragon Utopia, at 132 I brought in army reinforcements from the main and finished off the center, and at 135 I arrived at the opponent's respawn with a huge army and control. Huge respect to the opponent for the chance to play at such an hour! We will definitely have a rematch.
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Bazist
18.07.2018 Bazist(red,Rampart,Ivor,Ivor) def grot(Blue,Necro,Galtran,Galtran) JC 135
Decided to start as Ivor and play via grands; got tilted after 2 water kirreys in a row. Right under the castle, I saw a stable and all heroes were dispersing through it. With Ivor, I took the pandora
at 112, earth and loga arrived immediately. In the end, I gathered 3 external dwellings of horses + built up my own second tier. Moved to the center with 22 horses, 44 grands, 28 ducks, and a couple of angels. In 2 days in the center, I captured 2 castles; money was tight and there wasn't a single Dragon Utopia, so I only managed to collect +3,+5,+1 all, wings, pandora for 10 champions from the castle, and a couple of hives. Opponent was still not seen; at 131 I found a Dragon Utopia, at 132 I brought in army reinforcements from the main and finished off the center, at 135 I arrived at the opponent's respawn with a huge army and control. Huge respect to the opponent for the chance to play at such a time! We will definitely have a rematch.
Confirmed. Thanks for the game!
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18.07.2018 Vladimir_Ospa (red, Castle, Crag, Crag) def Bazist (blue, Tower, Solmyr, Solmyr) JC 131
The moon is up, and gargoyles have been built in the castle; the outer market is right at hand, seemingly an ideal start for a "gay tower" strategy, but that wasn't the case. Pandora, which I used to destroy 4 heroes against the greased glass of Thunderbirds, gave me 20k gold, which didn't help to upgrade the moon. I built 3 hives and a giant lair found on day 116, and then took them. I went for a triple go, one of which was the Enchanters, which takes 4 days to reach. I continued the game for the "gay tower" as a real man, started building a Grand Mage in the hope of getting control and being able to break through one go and fly over the others, because I have Solmyr with wisdom and air magic. But then, at the end of the second week, the opponent runs to my resource point. It wasn't meant to be.
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Bazist
07/18/2018 Vladimir_Ospa (red, Stronghold, Crag, Crag) def Bazist (blue, Tower, Solmyr, Solmyr) JC 131
The Moon spell was cast, and gargoyles were built in the castle; the outer market was right at hand, it seemed like the perfect start for a "gay tower," but that wasn't the case. Pandora, which I used 4 heroes against, gave me 20k gold after defeating the griffin nest, but that didn't help me upgrade the Moon spell. I had 3 hives on the map, a giant lair found on day 116, I built it and took it. I had three gold mines, one of which was guarded by enchantresses, and it took 4 days to reach. I continued the game for the "gay tower" like a real man, started building a grandmaster's guild, hoping to gain control and break through one gold mine, and then fly over to the others, because I had Solmyr with wisdom and air magic. But then, suddenly, the end of the second week came, and my opponent ran to my resource point. It wasn't meant to be.
There was a lot of gold on the resource point, 3 conservatories with 7 angels, and many hives; I easily won with mass slowdown. I found a Crystal Mine and a teapot in the center; Pandora had 3 archmages...
ISQ: 668828912
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13.07.2018 J.O.K.E.R (blue Dungeon Gunnar Gunnar) def Iamsamstan (red Moon Moon) 6lm10a 133 Hota
Started by giving the opponent a decent amount of money and played out the response with Lorelei, 2 external dwellings of troglodytes, and an external dwelling of harpies on the surface. There was plenty of one-hit meat, but practically no army objects; as a result, I ran around until 131 with my starting army collecting resources, building GM, got TP at 127 and then at 132, and after the first rebuild got DD. In the tavern, it was clear that the opponent had the same situation with their army, and at 132 I saw a noob opponent in the neighboring zone pushing toward the orange AI with 20+ cyclops + some meat; I used DD and crushed him, the opponent surrendered! thanks for the game!
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J.0.K.E.R
13.07.2018 J.O.K.E.R (blue Dungeon Gunnar Gunnar) def Iamsamstan (red Luna Luna) 6lm10a 133 Hota
Started by giving the opponent a decent amount of gold and played a build with Lorelei and 2 external Troglodyte dwellings and an external Harpy dwelling on the surface. There was plenty of meat but almost no army objects, as a result I ran around with my native army until 131, collected resources, built a Mage Guild, got Town Portal on 127, and then on 132 got Dimension Door on the first rebuild. In the tavern it was clear that the opponent had a similar situation with their army, and on 132 I saw in a neighboring zone the opponent's scout hero breaking through to the orange computer with 20+ Cyclopes + some meat. I cast Dimension Door and caught him; the opponent surrendered! Thanks for the game!
The opponent got control brought in on time, thanks for the game!
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