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Posts from [Tournaments-HotA/SoD] Mirrors - 3

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#1
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"Whoever crosses out the mirror map admits they are weaker than their opponent" (c) Bayazet

The tournament will be held in two brackets - HotA and SoD. Accordingly, there will be two winners. When registering, specify which bracket you are signing up for. You may sign up for both brackets.

HotA bracket manager - Benis_xDD
SoD bracket manager - Armageddets

HotA Bracket Rules:

1) Templates:
- h3dm1
- mt_Diamond
- mt_Jebus
- mt_Andromeda
- mt_Antares

Rules for templates mt_Andromeda and mt_Antares are the same as rules for mt_Diamond.
On the mt_Andromeda template, using 2DD on Air expert is allowed.

2) Starting castle selection - via randomizer. A re-gen can be taken for 500 coins.

Color - determined by bidding.

On the mt-Jebus template, the blue player chooses the starting hero first.

On other templates, the red player may cross out from 0 to 3 starting heroes; then the blue player chooses first from the remaining heroes. If any of the crossed-out heroes arrive at the tavern with troops on 111 - a mandatory restart is required.

3) Timer - 16+8+2 on all templates

4) If both heroes died in a battle between players, and both were level 10+ at the time of battle, neither can be purchased. If either of them arrived with troops at the start of the week, an autosave from the previous day should be taken. If both slots in the tavern are occupied by such heroes, an autosave should also be taken.

5) Restarts - 111

6) Tournament format - Swiss system for 8 rounds + single elimination playoffs for 8 people.

In the Swiss stage, each round is played bo1; the template for each round is assigned by the manager:
1 - h3dm1
2 - mt_Andromeda
3 - mt_Antares
4 - mt_Jebus
5 - mt_Diamond
6 - mt_Andromeda
7 - mt_Antares
8 - h3dm1

In the playoffs, each round is played bo3; players cross out one template each, and games are played on the 3 remaining ones.

7) All games go into the rating.

Other rules are standard

Tournament start - 16.07.2018

Winners of previous tournaments:

Mirrors - HellLight
Mirrors-2 - Dave_HUN

Participant list for HotA:
1) MikeM
2) TK_Fred
3) Al Feyn
4) Лось
5) Surreal
6) De_Luxe
7) =Lizard=
8) zwei
9) RitoSux
10) Iamsamstan
11) FireToSky
12) Benis_xDD
13) o1dboy79
14) Toganash
15) u2noob
16) 60pW
17) Sevan_80
18) freesha
19) yan_vas
20) Loinz
21) socola
22) Turkish
23) saneok
24) Bayazet
25) ЯR
26) Javdet
27) Wallys
28) ZOOMisBack
29) crewgn
30) xrenoff
31) Fill-ua
32) battanas
33) Johnny the bony
34) kolianxxxxxx
35) Мирон
36) DoubleW
37) Lech [PS]
38) Jelen117
39) TiamathPL
40) norinta
41) Limar_Rikon
42) Tarmo
43) Vazelin

Round 1 Draw for HotA

Newcomers against each other, others random

o1dboy79 (Blue, Dungeon, Jeditt, Jeditt) def Лось (Red, Dungeon, Alamar, Alamar) h3dm1 114
Benis_xDD (Red, Conflux, Labeta, Moner) def Iamsamstan (Blue, Conflux, Grindan, Grindan) h3dm1 127
u2noob (Blue, Necropolis, Vidomina, Vidomina) def Toganash (Red, Necropolis, Aislinn, Aislinn) h3dm1 131
TiamathPL (Red, Rampart, Coronius, Shakti) def Sevan_80 (Blue, Rampart, Elshar, Elshar) h3dm1 126
De_Luxe (Blue, Conflux, Grindan, Grindan) def Jelen117 (Red, Conflux, Labeta, Labeta) h3dm1 126
yan_vas (Blue, Conflux, Gelar, Gelar) def 60pW (Red, Conflux, Ciel, Brissa) h3dm1 123
Loinz (Red, Necropolis, Vidomina, Vidomina) def Bayazet (Blue, Necropolis, Izra, Izra) h3dm1 135
MikeM (Red, Necropolis, Clavius, Clavius) def RitoSux (Blue, Necropolis, Nagash, Nagash) h3dm1 144
ЯR (Red, Conflux, Brissa, Brissa) def saneok (Blue, Conflux, Labeta, Labeta) h3dm1 143
Turkish (Red, Dungeon, Dimer, Dimer) def Wallys (Blue, Dungeon, Jeditt, Jeditt) h3dm1 217
Surreal (Blue, Fortress, Bron, Jeditt) def =Lizard= (Red, Fortress, Andra, Andra) h3dm1 125
Мирон (Red, Tower, Deremif, Labeta) def socola (Blue, Tower, Astral, Mephala) h3dm1 134
Al Feyn (Blue, Necropolis, Nagash, Nagash) def TK_Fred (Red, Necropolis, Vidomina, Xi) h3dm1 127

kolianxxxxxx (Blue, Tower, Josephine, Annabelle) def zwei (Red, Tower, Tan, Tan) h3dm1 124
Lech [PS] (Red, Castle, Orrin, Gundula) def crewgn (Blue, Castle, Tyris, Tyris) h3dm1 114
DoubleW (Red, Fortress, Broghild, Broghild) def Johnny the bony (Blue, Fortress, Bron, Gelar) h3dm1 136
ZOOMisBack (Blue, Conflux, Pasis, Pasis) def xrenoff (Red, Conflux, Fiur, Yanova) h3dm1 127

norinta (Red, Wharf, Derek, Derek) def Limar_Rikon (Blue, Wharf, Miriam, Miriam) h3dm1 132
battanas (Blue, Stronghold, Gretchen, Gretchen) def Tarmo (Red, Stronghold, Yabarkas, Yabarkas) h3dm1 144
Vazelin ->

Fill-ua (Red, Stronghold, Gretchen, Gurnisson) def freesha (Blue, Stronghold, Crag Heg, Crag Heg) h3dm1 133

Javdet def FireToSky

Template for Round 1 - h3dm1

In this and subsequent rounds, you must play specifically on the template indicated; results on other templates will not be accepted. Yes, you can cheat by playing one template and specifying another in the report, but that's on your conscience. In the last tournament it wasn't like this, so many players played h3dm1 for the whole tournament. I understand the template is good, but other templates need to be tested too.

Round 1 deadline - until 06.08.2018

Tournament registration continues until 30.07.2018; further draws will be in order of sign-up. That is, the first person who signed up plays the second, the third with the fourth, and so on.

Round 2 Draw for HotA

1/1:
ЯR (Red, Dungeon, Jeditt, Jeditt) def Мирон (Blue, Dungeon, Dimer, Eovatius) mt_Andromeda 141
u2noob (Blue, Castle, Caitlin, Caitlin) def yan_vas (Red, Castle, Valeska, Valeska) mt_Andromeda 133
Surreal (Red, Fortress, Andra, Dimer) def Turkish (Blue, Fortress, Bron, Moner) mt_Andromeda 132
battanas (Blue, Fortress, Dragon, Dragon) def Loinz (Red, Fortress, Vistan, Vistan) mt_Andromeda 134
Benis_xDD (Blue, Inferno, Octavia, Shiva) def o1dboy79 (Red, Inferno, Zidar, Cassiopeia) mt_Andromeda 132
TiamathPL (Red, Rampart, Ufretin, Ufretin) def MikeM (Blue, Rampart, Riland, Riland) mt_Andromeda 127
De_Luxe (Blue, Tower, Deremif, Deremif) def Fill-ua (Red, Tower, Pikedram, Pikedram) mt_Andromeda 137
Al Feyn (Blue, Fortress, Bron, Nimussa) def Javdet (Red, Fortress, Alkin, Alkin) mt_Andromeda 145

kolianxxxxxx (Blue, Necropolis, Aislinn, Aislinn) def ZOOMisBack (Red, Necropolis, Clavius, Clavius) mt_Andromeda 132

DoubleW - norinta
Vazelin - Lech [PS]

0/1:
Iamsamstan (Blue, Dungeon, Alamar, Alamar) def Sevan_80 (Red, Dungeon, Dimer, Dimer) mt_Andromeda 137
saneok (Blue, Castle, Orrin, Corkes) def socola (Red, Castle, Adelaide, Adelaide) mt_Andromeda 132
Bayazet (Red, Wharf, Derek, Derek) def Wallys (Blue, Wharf, Cassiopeia, Octavia) mt_Andromeda 136
=Lizard= (Blue, Conflux, Pasis, Beatrice) def Toganash (Red, Conflux, Ciel, Labeta) mt_Andromeda 126
crewgn (Red, Fortress, Alkin, Alkin) def Tarmo (Blue, Fortress, Bron, Bron) mt_Andromeda 114
xrenoff (Blue, Rampart, Elshar, Elshar) def zwei (Red, Rampart, Coronius, Corkes) mt_Andromeda 121

RitoSux def 60pW

Лось - TK_Fred
Jelen117 - freesha
Limar_Rikon - Johnny the bony

Template for Round 2 - mt_Andromeda

Round 2 deadline - until 28.08.2018

Round 3 Draw for HotA:

2/2:
u2noob - surreal
benis - battanas
ЯR - TiamathPL
Al Feyn - De_Luxe
kolianxxxxxx - winner(Vazelin - Lech [PS])
winner(DoubleW - norinta)

1/2:
Мирон - Loinz
Javdet - yan_vas
saneok - o1dboy79
Fill-ua - Bayazet
Iamsamstan - =Lizard=
RitoSux - Turkish
MikeM - winner(Jelen117 - freesha)
crewgn
xrenoff
ZOOMisBack
winner(Лось - TK_Fred)
winner(Limar_Rikon - Johnny the bony)
loser(DoubleW - norinta)
loser(Vazelin - Lech [PS])


0/2:
Wallys - Sevan_80
Toganash -socola
Tarmo - loser(Лось - TK_Fred)
zwei - loser(Limar_Rikon - Johnny the bony)
loser(Jelen117 - freesha)

For players highlighted in bold italic**, the draw will be later.

Template for Round 3 - mt-Antares

ATTENTION When submitting a report, Random should be specified as the template

Round 3 deadline - until 19.09.2018
In reply to xrenoff
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#62
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xrenoff
Please register me for the Hota tournament.

How often are the games held? There is no information about this in the topic.
In the first stage, 3 weeks are allotted for one game. In the playoffs, 4 weeks are allotted for a bo3 series.
In reply to Wicc
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#63
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Please register me for the SoD only tournament.
In reply to osfaraon
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#64
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Please sign me up for the tournament
HotA only
ICQ: 482587818

Discord ID: 346139521903230976
Nickname Discord: Fill-ua#7263
In reply to Fill-ua
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#65
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The first of the new templates is mt_Andromeda. This is a mirrored XL map:smile04: I am aware of the risks of prolonging the game, so I tried to make it as dynamic as possible. Roads are only fast. The resource spawns are standard for XL+U. Teleporters connect areas that are opposite on the template map; the teleporter guards have a value of 6000. The first picture shows the layout of one plane. The second picture shows the layout with two planes (gray dotted line - teleporters between planes). P.S. Based on the test results, there may be changes to the template, including during the tournament.
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In reply to Wicc
#66
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and who are those blue, green, and gray ones – are they three companions?
Wicc
...changes in the template are possible, including directly during the tournament...
just as we like it :rolleyes:
https://www.twitch.tv/grando__
In reply to Grando
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#67
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Al Feyn
and who is that blue, green, and gray one - are those three companions?
Yes, those are 3 companions. In the game, their colors will shift - at the top, they will be brown, green, and orange, and at the bottom, purple, blue, and pink.
just as we like it :rolleyes:
There are hardly any people willing to test new templates in Factions, so we have to do it right during the tournament.
In reply to Wicc
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#68
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Maybe tomorrow afternoon Chris and I will test it out.
In reply to Wicc
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#69
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Wicc
The first of the new templates is mt_Andromeda

This is a mirrored XL map:smile04:

I am aware of the risks of prolonging the game, so I tried to make it as dynamic as possible.

There are only fast roads.

The resource spawns are standard for XL+U.

Teleporters connect the areas that are opposite on the template's map.

P.S. Based on the test results, there may be changes to the template, including during the tournament.
The guard towers are like on 8x12a, there are fast roads, and the gameplay will be very dynamic, in my opinion.
icq 699279927 discord saneok#0028


привет, можешь сменить подпись) 6лм - норм шабл, а джебус тупое говно. Я был тотально не прав. © =Lizard=
In reply to Wicc
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#70
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Wicc
The first of the new templates is mt_Andromeda

This is a mirrored XL map:smile04:

I am aware of the risks of drawn-out matches, so I tried to make it as dynamic as possible.

There are only fast roads.

The resource spawns are standard for XL+U.

Teleporters connect areas that are opposite on the template's diagram.

P.S. Based on the test results, there may be changes to the template, including during the tournament.
Is the layout accurate? Blue and red are separated by only one zone.
ICQ 675102035


In reply to MikeM
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#71
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MikeM
Is the layout accurate? Blue and red are only separated by one zone.
This is a layout for a single plane; the player is in the center, with 3 camps around them. Blue is in the dungeon, in the same location as red.
In reply to Wicc
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#72
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Wicc
This is a mirrored XL map :smile04:
Why not make it an L-shape? There seem to be few zones and cities within those zones...

Added after 52 seconds
Wicc
This is a map with a single plane; the player is in the center, with 3 camps around them. Blue is in the dungeon in the same location as red.
Color blue orange; otherwise, there will be endless questions).
In reply to Dirty_Player
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#73
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Dirty_Player
Why not make it an L map? There are few zones and cities in the zones...
There are 13 zones on a plane, which means 26 zones on the map. This is typical for XL+U maps. For example, 8mm6a has 26 zones, 6lm10a has 25 zones, and so on. For L+U maps, the maximum number of zones before they turn into tiny squares is 18-20. For example, Diamond has 16 zones, h3dm1 has 20 zones, and even here they often turn out to be too small. Therefore, when converting to L, the number of zones will need to be reduced.
In reply to Wicc
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#74
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Wicc
There are 13 zones on a plane here, which means 26 zones on the map.
Still, we shouldn't forget that the size of the Dungeon is smaller than the surface, so this template turns out to be about 1.25 times larger than a standard XL+U. Let's see what happens.
In reply to Dirty_Player
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#75
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I wanted to post another template, but Dirty's idea caught my attention, so I created a template with a similar structure, but for an L-size map. The second of the new templates is mt_Antares. Size: L+U Roads: only medium. Resources: standard. Teleporters connect the three resource areas with the corresponding camps, which are opposite to them in the layout. Teleporter guards have a value of 9000. The first picture shows the layout of one plane. The second picture shows the layout with two planes (gray dotted line - teleporters between planes). P.S. Based on the test results, there may be changes to the template, including during the tournament. P.P.S. I corrected the Andromeda image in the previous post; now the colors of the camps match those that will be in the game.
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In reply to Wicc
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#76
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The templates are very similar in structure and content. Perhaps it would make sense to combine them into one? Different sizes could have different layouts, similar to how balance works. Or, we could call the second template "Mini-Andromeda" :D

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