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#462
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I completed the side story for Sylvan. How is it possible that characters I've known for less than a week feel much closer to me than those I've interacted with for over two years? By the way, if I had initially been a Haven player and didn't know about Sylvan, after such a side story, I definitely wouldn't want to check out Sylvan. Brrr.

Added 8 minutes later
And how much cooler is Joker (about whom I don't really know anything and whom I initially didn't want to take because he seems a bit out of place) compared to Arisa and Luna... What could all this mean?

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#463
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Brrr.
And most importantly, that side story is 100% consistent with the lore of Might and Magic. I specifically noted this. Which, in a way, shows the "level" of quality.
 

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#464
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Because PvP implies gameplay, while GBF is more like a movie.
А, вот почему.

🏹🎪+⛓️♿=💕
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#465
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I wouldn't say so... The gameplay is present in both, although it's radically different. In *Shadowverse*, the plot is more like "Well, it feels a bit awkward to have a card game without a plot, so let's come up with some random story on the fly," while in *Gwent*, it's the foundation of the overall experience. This doesn't automatically make it good, but at least it prevents the game from completely falling apart (and some of the storylines actually turn out to be quite good).
 

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#466
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What was I even talking about? In Sword & Sorcery, the main thing is the gameplay, while in Grand Battle Fantasy, it's the story. And while you can still enjoy and admire the chibi-Azazel in story mode, the events are very disappointing. The only event I remember is the one dedicated to the main yaoi fan of Grand Battle Fantasy, because the character, a sister-artist, strongly resembles one of my acquaintances (no, not the one I see in the mirror).
А, вот почему.

🏹🎪+⛓️♿=💕
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#467
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I even felt a little regret that I started playing Heroes of Might and Magic two and a half years ago, instead of Might & Magic: Heroes, because in terms of both storyline and gameplay, I like the latter more.

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#468
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Well, how can I put it... The event with Farrah and Yordakh was great, for example. The event with the Titans was better than the Titans themselves. And in general, it's often very interesting. Judging by the side stories, half of them leave an exclusively positive impression.
 

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#469
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As for the gameplay, you simply need to master more challenging content. For example, the raids on Omega bosses are quite intricate and require tactics (in fact, I would like to thank the developers separately for the Omega bosses; they are very well done).
 

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#470
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Actually, gameplay isn't just about battles; it encompasses all the other elements that make up the game. In this game, there's essentially only one mode (the battles themselves) and only four elements: farming, opening packs, crafting/destroying cards, and deckbuilding. But since 99% of players don't engage in deckbuilding, that last point becomes irrelevant. Farming is also simplistic because there's only one type of resource and one way to spend it. Therefore, even the gameplay here is significantly less rich, and its illusory complexity or depth is created solely because the game is focused entirely on online play. In this regard, games of this type are generally quite deceptive because if you remove that small detail, all that remains of the gameplay itself are just the bare bones – no one would play thousands of hours of card games/monster battles/shooters/piano games, etc., if their opponents were computers instead of real people. Someone might argue with me and say that creating and maintaining a multiplayer competitive game is more difficult than creating a single-player or primarily single-player game (co-op, raids, etc.), but experience suggests that this is not the case. Of course, in this case, I'm not talking about the technical aspect, but directly about how to generate interest in the player and sustain it for hundreds, and then thousands of hours.
The event with the Titans is better than the Titans themselves.
>_>
I can't really imagine that.

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#471
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I sent you screenshots. You can read the transcript on the wiki and have a laugh. It's a rather mediocre event.

Added 2 hours 18 minutes ago
The event with Farrah and Yodarkha was great, for example. The event with the Titans was better than the Titans themselves.
To be honest, those aren't your best examples. The event with Farrah was positioned as an event focused on her, but instead, she's in a secondary role, and the focus is on Yodarkha. And he's a one-dimensional character who quickly becomes tiresome. And this event didn't add any particular depth to him, just a cliché story about a student. And there were hardly any funny moments. Overall, it's a passable event. And the Titans are even stranger. I'm generally not a fan of crossover events, but this one turned out especially strange. The themes are very different, and as a result, it looks very funny when the realities of the Titans are bent to fit the realities of Granblue.
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#472
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The event with Farrah made me realize that if you just skip the dialogue, it can save a lot of time. As for the gameplay in GBF, I don't like it now, and I doubt I will like it at higher levels. I only play it for the cute husbands; otherwise, I would have quit it ten times already.
А, вот почему.

🏹🎪+⛓️♿=💕
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#473
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Okay, regarding the mushroom hunt – I’m just a fan of Yodark and that kind of craziness in general. I admit that it’s not for everyone. But I liked the Titans precisely because they were so well integrated into the world. I can’t stand all these “Oh, a magical portal between worlds has opened! How did that happen? Oh well, never mind, time to start killing enemies!” plots. This seems to be the premise for, as far as I’ve seen, all the Granblue Fantasy crossovers, and I’m not exactly thrilled about it. It just feels very artificial. Except for the Titans – there, the worlds are united. And when I looked at the Titans themselves, I became convinced that it was done very, very skillfully, even based on some phrases in the series itself. That’s why I consider the Titans to be the best crossover I’ve seen in the game (well, and also because of the skin).
 

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#476
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As always, the best things are those that are no longer available: (

Added 26 minutes later
It's not the first time I've lost in poker because instead of discarding unnecessary cards, I discard the necessary ones. Out of habit, I click on the ones I want to get rid of, instead of the ones I want to keep. %)

Added 1 hour 31 minutes later
th Birthday Celebration
And why didn't I register a couple of months ago...

Added 23 hours 13 minutes later
(-|

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