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Well, new characters, events, dialogues, and all that – that’s exactly what’s needed. Of course, the main storyline will remain unchanged – “from rags to riches, saving Haven”).
P.S. When will we be able to see the map, even in a test version?
When it's ready :) As I mentioned, I keep having all sorts of strange ideas, which means I have to redo a lot of things. For example, I'm thinking of limiting the use of the force field.
Guys, please help! I really want to finish the map, but on the 4th week of the 9th month, the game freezes, and that's it... Maybe someone could take a look at the save file or at least suggest what to do to fix the situation?
I opened your save file in the game with the HD mod and the HD+ option enabled. I completed a turn, and nothing bad happened; a new day began. I saved the game again, and you can continue playing.
Воскресайте, камінні душі, Розчиняйте серця і чоло, Щоб не сказали Про вас грядущі: їх на землі не було… (Василь Симоненко. Люди – прекрасні)
I don't know if this issue has been reported before.
After capturing the Eye of the Storm, I wanted to land on the land protrusion to attack the garrison, but this 1-cell protrusion was occupied by spawned gremlins (it was Gremlin month), so it was impossible to land on it or pass through it using levitation. Is there a way to fix this? For example, you could block this area with a quest guard that disappears after, for example, capturing the Eye of the Storm or killing the hero occupying it.
Regarding the Badge of Courage, it's a real pain; it's nowhere to be found. There are even 2 places where it's needed. And what are you supposed to do? Perhaps you could give the Badge of Courage to one of the stationary bosses closer to the end of the game to compensate for the bug.
Use the SOD_SP plugin to avoid the week of monsters and the month of plague.
ProspectorRT will help you find the location of the desired artifact or spell.
Воскресайте, камінні душі, Розчиняйте серця і чоло, Щоб не сказали Про вас грядущі: їх на землі не було… (Василь Симоненко. Люди – прекрасні)
Use the SOD_SP plugin to avoid the week of monsters and the month of plague. You can use ProspectorRT to find out where the desired artifact or spell is located.
Hello everyone! I started playing the nostalgic game Heroes of Might and Magic III after reading enthusiastic reviews about the Paragon map. I downloaded it and started playing. I have a question about the storyline.
By the end of the fifth month (month 5/week 4/day 2), Lomocron galloped to Steel Harbor, waving a magic saber. I immediately rushed to Steel Harbor with my main hero to defend it with truth and sword. I thought there would be losses, because it's a cursed land. But no, he ran away. Of course, I had to chase him and take the magic saber.
Please tell me, didn't this happen too early?
I thought that, according to the scenario, the battle with Lomocron should be a little later.
To combat depression and boredom, I was watching a Paragon walkthrough by Dandy. He mentioned a speedrun for 124. I read Dandy's comments on the portal – he takes Silverthorn at 115. I thought it might be possible to take it at 114 by generating Mograine's boots on the skeleton along the way (and, of course, MaxCons), plus an experience log at 111. It seems feasible. I started testing – after hundreds of runs, I can't generate the boots (I can get gloves, but they're not enough). If anyone's up for it, give it a try; maybe you'll beat Dandy. I'm taking a break from Metatasker for now; I'm burnt out again).
I always thought that boots couldn't be found on skeletons. However, the game manual states that you can get 2nd level artifacts from them, and gloves can definitely be obtained, and they are also level 2. But I haven't gotten boots from skeletons, maybe it's just a small sample size.
In my experience, I've encountered boots on skeletons, but for some reason, I couldn't get them to appear on a Paragon after trying for 3 days. Eventually, I gave up.
This map is simply gigantic in size. It cannot be completed quickly according to the scenario, even with cheats. I created a simplified version of the Paragon in the map editor – ParagonKach. You can download it here: https://drive.google.com/drive/folders/0B6NmNwEyvKlrbVllU3paU3U3S1U I immediately gave myself 7 Azure Dragons with 9999 each, all magic, and expert secondary skills for the hero, enabled auto-battle, opened the map, and in the map editor, near the starting location, I placed all the keymaster tents. Even then, it took 2 hours to complete the map according to the scenario. I think that's more than enough. Miker played the unchanged map without cheats for 20 days – 17 videos, each 6-9 hours long, and that's just the recorded gameplay (he spent a huge amount of time on attempts that weren't recorded). https://www.youtube.com/playlist?list=PLzqDuW_FIuEEaB_sYa37dlCIDiTNwWJMx So, think about whether there is interest and time to play the unenhanced version