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Posts from Helegmod - A global mod. Auto-translated

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In reply to Ment
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#33
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Ment
By the way, it's broken and the effect is almost non-existent.
In the game or in a mod?
It works fine for me in the game.
"Астельнаир, мод добавляющий новых существ и многое другое (разработка)"
И пусть Эльрат осветит твой путь
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#34
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Actually, the game shouldn't work like that... The initiative bonus is multiplied by some insane number (like ten times), which is much less than what the manual states, according to someone who once delved into DefaultStats...
Of course, all sorts of spells work perfectly fine.
 

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#35
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13zl
Good afternoon. Extract the files from the archive, preserving the path: /GameMechanics/Creature/Creatures/Necropolis/ Lich.xdb Demilich.xdb /GameMechanics/Creature/Creatures/Necropolis/3rd/ LichMaster.xdb Find the line: 2 and change it to: 1 2 - large creature - 4 squares 1 - small creature - 1 square :smile28:

Thank you for the advice. I will use it.
Справедливость превыше всего, но милосердие превыше справедливости (Ольга Брилёва)