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Considering that the Jarls aren't some kind of cowardly scoundrels, but rather good, hardworking guys. And Jert is just a reckless adventurer. Therefore, from an RPG perspective, I'd rather betray the Foglings and follow Ples's plan. From the point of view of trying to save the character, it's easier to work for free for the Powder. It will only be a pity if the Foglings betray us and don't let us heal.
I thought that our squad would be sent through the tunnel along with the fake Sharron.
Well, if that's the case, then okay, we subdue the fake Sharron immediately. But we'll probably still have to go through the tunnel and pretend that we've gone on a quest. And then we'll have options... We need to assume that the walls have ears and, in case of cunning plans, we act very carefully.
Alright, let's save our skins and mess with the sun-worshippers. But just in case, if while I'm sleeping, an optimal plan against the Sylvan emerges and many people like it, I'll support it.
My heart desires to sabotage the Fog of War, but my mind understands that this would mean condemning several characters to death and significantly reducing the chances of reaching the old world, so I refrain.
Where do we go? Where do we end up when we save the world?
I have a similar stance. Well, with additional arguments in the form of role-playing and the desire for a happy ending for my characters. And it's also not great to vote for something when other players, whose characters will die, are against it. Among those who are determined to sabotage, we only have Ment, who is confident in success, and Alex, who will only lose one (and not the most critical) character.
/ Don't attribute this to me; I'm not at all confident in our success... I just believe that if we embark on this venture, we'll have a better chance, not a worse one. But either way, the odds are less than 50%... /
Yeah, Revan slipped us some fruits that would drop with a 100% chance, and just for fun, he also threw in some false hope. He probably came from the fog himself.
Well, yes, Revan slipped us some fruits that would drop with a 100% chance, and just for fun, he also added a false hope. He probably just came out of nowhere.
Mnogohodovochki never ends.
Where do we go? Where do we end up when we save the world?
Yeah, Revan slipped us some fruit that would have a 100% chance of dropping, and just for fun, he also gave us false hope. He probably just vanished into the mist.
I don't know. If this is irony, I don't see what's wrong with it... Moreover, the point is not so much about the quest steps, but about the logic of the people living here and their actions. Just as well, one could say before the fruit, "Yeah, Revan specifically came up with some kind of thing with a long incubation period, immediately visible positive effects that increase immunity (so that later a person with improved immunity still gets sick), and there will be no way to cure this infection, and healing potions/spells won't help, and all of this is to give us an additional quest without a reward that cannot be refused. Nah, that's nonsense, let's just eat it." But the point is not that Revan needed something, but that the Mistwalkers had certain goals and certain means to achieve them. And here I am considering their goals and means. And I see: 1) after the murder of Sharron, we are no longer needed by the Mistwalkers 2) objectively, we are unlikely to be able to take revenge on them with the remnants of our squad (even at full strength, it would be unlikely) 3) during the unrest in the city, it is better for all valuable Mistwalkers to quietly disappear - there will be nothing special to do there anyway. Is there any point in deliberately staying to give them the medicine? What's the point? 4) and do they even have a cure? You can assume that they were just lucky to find suitable fruits and mushrooms, but to have a cure, you need either a little more luck, or to specifically spend resources on it (why? Only if it was needed for another operation, but definitely not for the sake of stupid mercenaries) 5) and finally, they have already deceived us. If they wanted to interact honestly, they wouldn't have messed around with the merchant, but would have simply approached us on the way to the capital and given us a quest. A little less honestly, they could have approached us, given us a quest, but then deceived us and not given us a reward. The fact that the Mistwalkers chose to use trickery with the fruit indicates that they don't care about any promises, collateral damage, and so on. They don't care at all. Therefore, they need at least a minimal reason not to eliminate us - based on what I wrote earlier, I don't see it. That's what I was guided by. If there is a flaw in the logic, correct me./
Yeah, Revan specifically devised some scheme with a very long incubation period, immediately visible positive effects that increase immunity (so that later a person with improved immunity would still get sick), and moreover, there will be no way to cure this infection, and healing potions/spells won't help.
Well, several players said exactly that, lol.
Added 1 minute ago Dude, your naivety usually annoys me, but I'll be honest – this time I was actually touched.
Where do we go? Where do we end up when we save the world?