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Well, go ahead and suggest! :smile44:
Is this your mod?
New here? I'm Roha — want a quick tour?
Well, go ahead and suggest! :smile44:
I would like to suggest new heroes for this faction, as well as ideas for hero models.
What other race? This mod adds heroes to existing factions in the new game. Do you just want to mess around?
Thank you for your response, but unfortunately, it didn't help. I might be doing something wrong: I placed the files NHF_0.87.3_data, NHF_E_0.87_patch, and NHF_0.87_texts_RUS in the Data folder, and the files Reanimation in the Mods folder.
In the main menu of the game, version 0.87.3 is displayed correctly, all the new heroes are present, and the Reanimation mod still only works partially (the initial configuration windows appear when starting a map, and the annexed territories are generated, but it is no longer possible to convert buildings and cities).
A slightly off-topic question: Where is it specified which creatures the Necromancer hero, Veres, raises after the battle with Death Knights? I want to change his horses and unicorns to mages.

My question to the creators of this masterpiece: How did you manage to change the basic talents of standard heroes? I tried for a long time, but the game simply refused to load the mod.
Question regarding the "Demon Hunter" specialization - does it refer to the "demon" ability or to the IDs of Inferno units? (In other words, the question is how this specialization determines whether there are demonic creatures on the battlefield?)
Please provide the names of all heroes in English.