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Posts from NHF – new heroes for Heroes V 3.1.

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In reply to Ment
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Ment
On one hand, yes. But on the other hand, the balance needs to be calculated specifically for those who know how to play (another option is technically impossible).
There is such an option; you can replace her starting spell or give her Stone Skin as an additional ability (logically: gems are stones, stones are earth, earth is spikes).
But this is just one of the options.
By the way, I just remembered. Ula is a shaman from Heroes 6 (the very first mission, where she was kidnapped by Togrul). Is this the same one, or is it just a coincidence? (I haven't read the description, but I watched the mod on Remixa's channel).
"Астельнаир, мод добавляющий новых существ и многое другое (разработка)"
И пусть Эльрат осветит твой путь
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In NHF, it's designed so that spells among the heroes of a faction don't repeat (with the exception of raising Necromancers, for obvious reasons).
Uriel Septim X

By the way, I just remembered. Ula is a shaman from Heroes 6 (the very first mission, where she was kidnapped by Togrul). Is this the same one, or is it just a coincidence? (I haven't read the description, but I watched the mod on Remixa's channel).
It's a coincidence.

I think Ula needs different starting skills.
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
In reply to Dyrman
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Dyrman
In NHF, it's designed so that spells among heroes of the same faction don't repeat (the exception is raising Necromancers, for obvious reasons).

I think Ulla needs different starting spells.
Maybe we shouldn't give her spells at all, and instead of summoning, give her some other skill? For example, give her enchantment.
"Астельнаир, мод добавляющий новых существ и многое другое (разработка)"
И пусть Эльрат осветит твой путь
In reply to Уриэль Септим Х
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Uriel Septim X
Maybe instead of giving her spells, you could give her a different skill, like enchanting?
She starts with Luck. I'll soon be summoning demons because of a lack of knowledge or unwillingness to look at the description :mad: :smile30: ))
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
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Best wishes to everyone!
A new poll about dwarves: https://vk.com/wall-151247596_292
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
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Judging by the poll, Wolfenstein is done for.
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
In reply to Dyrman
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Hello!
I have a question: I've always enjoyed playing NHF with the Reanimation mod (which changes the city conversion, creature dwellings, and adds teleports to a specified city). Version 0.86 works perfectly with it, but with version 0.87, something has changed, and they don't seem to work well together anymore (when I click the "Special Ability" button, the usual window with the option to choose a city/dwelling doesn't appear, although the generation of the "attached territory" still works). Is there anything that can be done about this? :smile26:
In reply to Kessler
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Kessler
Hello!
I have a question: I've always enjoyed playing NHF with the Reanimation mod (which changes the city conversion, creature dwellings, and adds teleports to a specified city). Version 0.86 works perfectly with it, but with version 0.87, something has changed, and they don't seem to work well together anymore (when I click the "Special Ability" button, the usual window with the option to choose a city/dwelling doesn't appear, although the generation of the "attached territory" still works). Is there anything that can be done about this? :smile26:
Hello!
Use the 0.87.3 fix: https://vk.com/wall-151247596_173, it's also in the topic header.
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
In reply to Dyrman
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Thank you for your response, but unfortunately, it didn't help. I might be doing something wrong: in the Data folder, I placed the files NHF_0.87.3_data, NHF_E_0.87_patch, and NHF_0.87_texts_RUS, and in the Mods folder, I placed the files Reanimation.
In the main menu of the game, the version 0.87.3 is displayed correctly, all the new heroes are present, and the Reanimation mod still only works partially (the initial configuration windows appear when starting a map, and the attached territories are generated, but converting buildings and cities is no longer possible).
In reply to Kessler
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Kessler
Thank you for your response, but unfortunately, it didn't help. I might be doing something wrong: I placed the files NHF_0.87.3_data, NHF_E_0.87_patch, and NHF_0.87_texts_RUS in the Data folder, and the files Reanimation in the Mods folder.
In the main menu of the game, version 0.87.3 is displayed correctly, all the new heroes are present, and the Reanimation mod still only works partially (the initial configuration windows appear when starting a map, and the attached territories are generated, but it is no longer possible to convert buildings and cities).
I suggest waiting for version 0.88; it might improve compatibility. The target date is the second half of March. The mod itself uses these Special Units (Nergal, Biara, Valafar) – a conflict is possible.
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
In reply to Dyrman
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Dyrman
I suggest waiting for version 0.88; the compatibility might improve. The target release is the second half of March. This mod also uses these Special Units (Nergal, Biara, Valafar) – a conflict is possible.

Hello, I'm looking for the person who created the Witrial race – Ice Demons instead of Dwarves. I would like to offer them a few ideas to implement.

P.S.: Of course, I will pay for the work.
In reply to Aslan_Red
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Aslan_Red
Hello, I'm looking for the person who created the Witrial race – Ice Demons, instead of Dwarves. I would like to offer them a few ideas to implement.

P.S.: Of course, I will pay for the work.
How is this related to this topic?
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
In reply to Dyrman
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Dyrman
How does this relate to the topic?

I would like to suggest new heroes for this faction, as well as ideas for hero models.
In reply to Aslan_Red
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Aslan_Red
I would like to suggest new heroes for this faction, as well as some ideas for hero models.

Go ahead and suggest them! :smile44:
С уважением, Psatkha (Псатха)

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