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#1383
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No, one is enough.
Ah, that's what it is. It's just that there isn't an incomplete option there. You either scout or you don't. Well, I don't mind spending on scouting, but only if Ment goes with us on the quest. (if we decide to take it on, of course)
Our guys will use the best technology.
That's not necessarily true. Revan's Japanese have special arquebuses that are better than the foreign equivalent.

Added after 30 seconds
You can just plant one tree-killer on their cell and wait.
Build a tavern on their island.
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#1384
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Who would you bet on in an arena battle – one Nihon warrior with Bushido or two Celts?
Maybe the Celts. Anyway, global battles are not the same as regular battles.
You shoot, you miss, you reload, you get killed.
Again, this is true in regular battles. But in global battles, there are no misses, and there will be damage. Maybe we will have cannons, or even mortars, and we will bomb the Nihon from the shore.
I don't care how it will help. Like, we'll kill the samurai in their own beds? Definitely not, and any other option won't help us.
We can suddenly land on the weakly defended side of the island, defeat the Nihon there, and secure our positions before they gather their forces and do something. Or something like that.
>I don't care how it will help.
I don't know. But in movies, games, and descriptions of historical battles, it is always said that it is cool to surround the enemy.
E si sui vius, er mi grans benananza,
e si ieu muoir, er mi grans deliuriers
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#1385
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Maybe even against the Celts.
And I'm creating an average Japanese samurai with skill (I chose randomly, maybe there's something even better) and Bushido. As a single (1) unit in a squad, he will have more than 1000 health and a lot of damage. And there will be more than one of them. There are definitely more optimal configurations.
But there are no misses in global attacks, and there will be damage.
Revan's Japanese have special arquebuses that are better than the foreign equivalent.
We can suddenly land on the weakly defended side of the island, defeat the Japanese there, and secure our positions before they gather their forces and do something. Or something like that.
Revan wrote that there will be no complex mechanics for siege battles (if I understood him correctly), so it's useless.
Where do we go?
Where do we end up when we save the world?
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#1386
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As a single (1) unit in a squad, it will have over 1000 health and a ton of damage.
I could also imagine guys with odachi, each dealing 800+ damage...
Here, the hope lies only in some surprise rounds and numerical superiority. To inflict enough damage on their key units and force them to retreat.
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#1387
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Wouldn't it be great if military conflicts were resolved not through the loss of thousands of soldiers, but through a beauty contest, for example?

Стартовый пост - Квенты - Разное - Список НПС -
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария

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#1388
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That would be strange. And it would be great if both military conflicts and beauty pageants disappeared.
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#1390
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In short, I can check out Eyhorn. If Alex really wants to test Naliar at his own expense (I won't pay for it), then we can let him.

Added 2 minutes later
Once the vampires defeat everyone, there won't be any conflicts.
I'm not against it...
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#1392
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From the vampire clans?
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#1394
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Discussions around the table will only prolong the process even further. But in a session-based game, I would do it that way. However, we have an expedition format here.
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#1395
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Actually, I wanted to say that this much gray text is clearly excessive. Even with a vertical hierarchy, it can be avoided somehow. Like, we discuss it together, but the leader has the final say. And only the leader receives the intelligence reports.
Checking Naliar.
E si sui vius, er mi grans benananza,
e si ieu muoir, er mi grans deliuriers
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#1396
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And I am from Eyhorn.
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#1397
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Torir attacks from a distance. Guys, don't forget about the two potions I have in the shared inventory and the 6 healing potions.
E si sui vius, er mi grans benananza,
e si ieu muoir, er mi grans deliuriers