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The most important thing is that you will reveal secret information to the enemy, which will allow them to approach unnoticed even after building an outpost.
Enemies will still pass unnoticed even with 10 outposts.
Added 1 minute ago Siverfale
And in relationships with girls too?
He probably immediately suggests wearing a girl-squirrel costume.
Небо – мольбы не ждёт Небо – угроз не слышит Небо – ведёт особый счёт Небо – тебя найдёт
Okay, then I'll take the role of the scout. However, remembering past experiences, even in cases of overall success, my ideas resulted in much greater financial losses, so I won't insist.
/In general, I agree with Arcomage. We are currently in a safe region and haven't damaged relations with anyone. After the first quest, let's build an outpost, and for now, let's send out a scout. So that the whole group doesn't get wiped out on the first poorly chosen, poorly planned quest./
Although Aldric had never led a mercenary organization before, even after four years of wandering, many aspects of his new position were familiar to him. After all, in his previous unit, he managed to rise to the rank of one of the lieutenants. Nevertheless, it took the Yagensdorf native some time to fully get into the swing of things. Commanding an existing unit is one thing, but creating a new unit from scratch is quite another. At the moment, the head of the "Iron Hearts" intended to ask Fabius about new contracts, but before that, he had a meeting with Min. However, Aldric didn't hear anything important from the native of Nihon. She simply thanked him for accepting her into the unit and left a few extracts of Naliar herbs on the table. Initially, I wanted to write about the order to build a scout's office and find someone for that position, but Revan said that it all happens instantly. That's how it is. Regarding the actions: We build a scout's office and hire a scout. I check the assignments with Fabius. I use one extract on Aldric and the second on Rheinhold.
Added 2 minutes later Well, the remaining two players will take the rest. Arandor still has to provide the remaining three.
For every 1000 experience points, a character receives one of the following bonuses: 30% +10 Health 25% +1 Attack 20% +10 to a random stat 15% +1 Defense 10% random perk
Completing one quest usually takes one month. Additionally, even if the characters decline the quest after embarking on it, they won't be able to accept a new quest in the same month.
Revan, can the stats still be adjusted? -- And this is where you brought us? -- Ilza surveyed the headquarters. -- What a dump. A wasteland with barracks. -- I like it, -- Torir remarked. -- There's a farm nearby, plenty of space, and there's a place to live. -- You'd probably like living in a mud hut in a swamp too... -- Shut up, both of you! -- Asmund snapped. -- I spoke with our commander. We'll make this place much better, even better than my old estate in Halle. Settle in, and I'll go for a walk. Ilza went to her room to rest and brew potions, while the Halleans remained to wander around the territory.
E si sui vius, er mi grans benananza, e si ieu muoir, er mi grans deliuriers