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Classics remain classics. Heroes 3, Warcraft 2, Starcraft, Doom 1-2, Quake 2-3, Diablo 1. This is a fact, and it's pointless to argue about it.
Regarding Heroes 5, everything is good: the graphics, the sound, the units (except for the gargoyle-turrets and the mossy treants), and the gameplay is captivating in some places, while in others it's simply frustrating. There are many nuances, almost as many as in Heroes 3 and 4. But I just don't understand one thing... It's like Heroes 5, why couldn't they foresee all the problems from 3 and 4? History is silent on this matter. I was also a bit surprised after seeing patch 1.1. Maybe it's a pirated version, but it installed without any problems, and most importantly, it works. And I was surprised that the first patch was released so soon after the game's release. Although, it doesn't really matter. We need to study, study, and study some more. Although, to be honest, I don't like the chessboard-like map and the turn-based system. It's very pleasant when you get to move three times in one turn, and it's incredibly annoying when the opponent gets to move three times in one turn. Let's hope for reasonable additions.
By the way, regarding the difficulty. There's nothing illogical about it. The game plays normally; of course, I'm not denying that there are certain difficulties, but nevertheless, the computer can also lose, even on high difficulty. This was the case in all the games.
By the way, regarding duels. I accept the challenge from any opponent under standard conditions with 3 heroes. I would gladly provide a ranking table with my position, but since I haven't played on the portal or Battle.net for a long time, I can't show it.
As for Heroes 5, I don't know; the internet won't let me play them.