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What does everyone choose at the start of a mission? The first time, I took boots, moved quickly, and cleared the map as much as possible, but without losing too many troops. I reached the water elementals, and all I had left were assassins and minotaurs... they quickly defeated me, even though I had a "Resurrection" scroll. I also managed to get Light Magic, Chaos Magic, and Summoning Magic, but there were only about 4 useful spells, and it still wasn't enough... I even bought a ballista with a tent twice, but it didn't help...
The second time, I took two witches, and they helped me for a while, but they fell in the first battle against the hurricanes. I don't even want to remember the mummies... Marcellus would have been better off without them!
I went straight to the druids to complete the mission with minimal losses, without a ballista or a tent. I got the minimum number of spells: Ice Block, and later, Destructive Ray. There was no question of getting Light Magic – if, the first time, my mana reached 70+, and Resurrection helped a lot, the second time it was terrible – only 30 mana, and only Chaos Magic with "Ice Block" to help. I'll probably start the third time later. Or maybe I should replay it with the boots, defeat the druids, and quickly rush for "Resurrection," while also trying to get "Light Magic"?
I didn't replay it; I continued the one I started the second time. It turns out that before difficult battles, you need to spend a day restoring mana + 12 units (the higher the hero's level, the more! :smile01: ) are given as a bonus. Later, I got "Elemental Connection; Double Damage," and of course, "Lord of Fire and Cold." I couldn't get "Light Magic" in this mission – they always offered something else. Towards the end, when I decided to earn some money to buy furies, I managed to get "Summoning Magic," and the skeletons turned out to have a ring that summoned elementals, which helped me a lot in the final battle against the liches. Yes, it was them that helped, as it turned out to be easier to defeat them than to fight the monks and inquisitors: I summoned elementals twice – first, 10 hurricanes appeared, and then I summoned 10 earth elementals, which were stronger. I also used an enhanced fireball, and when there were 14 + 7 liches left, but they could no longer attack, and I was out of mana, I used a different tactic – I had the witches run around the battlefield (the three that were there at the beginning), and only Isaiyah shot "arrows." In the end, I had only 2 witches left.
I want to add that I spent all the money I earned on buying 33 furies, and when I went to earn more money for the final battle against the monks (or liches), so I could buy more troops, there were only 15 of the 33 left, but it turned out that the portal no longer let me go to their dwellings :eek:. I didn't buy a ballista, a tent, or ammunition at all during the game.
I didn't have to dig anything up; after defeating the liches, I went to the observatory and saw the traitor Tralsai running down the road to meet Biara-Shadia, then – a cartoon about the spy Isaiyah.
By the way, I did get "Light Magic" in the next mission, but first, they offered me "Logistics" – I had to take it to move faster :smile13:.
This mission turned out to be difficult compared to other missions in "Lords of the North," I had to calculate and plan everything in advance, just like a real commander :smile49:, but it was worth it; that's what strategy is all about! It's strange that there are so few reviews :smile02:.