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#241
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I'm still deciding between the merchant perk, which would be more in line with the map and my playstyle, and the weaponsmith, which would be a more logical choice for me.
Графомания путешественника
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#242
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You can take both.
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#245
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In short, if my character is a leader, I had the idea that he initially formed the squad with the goal of gaining favor with the vampires and becoming one himself. After the transformation, he continues to use the organization to fulfill his own ambitions and gain favor with Sarceid. Moreover, I suggest that we locate our headquarters there. What do you think?
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#246
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In my opinion, the idea is questionable. If most of our characters aren't particularly enthusiastic about becoming vampires, which is likely the case, it will be difficult to explain why a group of people would follow a vampire enthusiast to Sarceid. There's also the possibility of trouble from the locals.
E si sui vius, er mi grans benananza,
e si ieu muoir, er mi grans deliuriers
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#247
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serve vampires? The thought alone makes me shudder! (my character is quite an unpleasant-looking fellow, so in theory, he could)

something about this Boris branch for the crossbow is bothering me... maybe we should skip it? I won't have enough Influence for everything, especially since I was planning to take DESTRUCTION from Beliefs, and therefore, there are no additional Influence points. But all these racial bonuses... We could take Creation, or even Luck and draw another card, after which I'll probably be out of options, and losing an Influence point isn't a great prospect. Plus, I need to come up with an invention, and nothing comes to mind except for a cool crossbow.

Be strong. Believe
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#248
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Actually, I don't know where else such a character could be based. It's difficult to come up with another motivation for a representative of such a faction. (unless you create a completely atypical representative, but then the question arises: "how did he even become a vampire?")
vampire enthusiast
A far-sighted enthusiast of immortality.
why on earth did a crowd of people go to Sarcheid?
Money?

Added 2 minutes later
this branch of Boris's skills for crossbows is confusing me... maybe I should put a bolt on it? I won't have enough skill points for everything, especially since I was thinking of taking DESTRUCTION from beliefs, and therefore there are no additional skill points. But all these racial bonuses...
Take the racial skill, ignore armor, and get an AoE attack; you can boost the rest with potions.
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#249
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Regarding Ples's idea: If we're talking about a base in Chimerae, I'm strongly against it. The attitude towards vampires there is very negative. If it's in another part of Sarceid, then it's a 50/50 situation. It still seems dangerous, being in a vampire lair. Although, I understand Ples's motivation. On the other hand, perhaps we can come up with another motivation for the character. Vampires, from what I've read, are quite adaptable. Especially the first generation, which, in theory, has no limitations. Subsequent generations probably require loyalty to Sarceid, but that's it, because it's unlikely that this rather successful kingdom would try to create any more non-vampire units and so on; what would be the point? In short, ambition is a plus. Serving Sarceid doesn't seem to be a necessity.
 

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#250
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Mold - the leader-mage. Heroist - the leader's right hand, foot, kidney, and simply the first in the list of donors. Neyra - the treasurer-merchant. Ment - the wise archer, fisherman without a fishing rod, half-alchemist. Alex - combat units, guards, and half-alchemist. I am a genius, billionaire, playboy, philanthropist,

Be strong. Believe
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#251
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If we're talking about a base in Chimera, I'm strongly against it. The attitude towards vampires there is very negative.
I'm not even sure they would allow us to do that.
Because it's unlikely that this rather successful kingdom would try to create any more non-vampire units.
But it wasn't the kingdom that created them, it was my character.
Why does he need this?
Well, setting aside the issues with vampire hunters, formally we don't work for Sarceid, we're mercenaries. And they can always refer to this fact as an excuse. However, in that case, it would be better to base ourselves somewhere else. But where?

Added 8 minutes later
That's why I didn't want to be the leader. I'm too constrained by the specifics of the Clan. Maybe I'll try to get a lucky draw and create someone else? And let the Viking Alex be the leader...
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#254
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Well, I should ask Alex about that. Otherwise, it would be awkward to choose someone as a leader without his consent. But my vampire definitely won't be leading a squad. Because it's really hard for me to justify why someone from the Chimeliaf clan would become a mercenary (leader or not), it's just a very specific clan. Most likely, I'll rely on luck and discard this map. I don't really want to force things.
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#255
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2
My sword, my trusted ally, unphased by my aspect.