Posts from Discussion about Heroes 4.
There are also fans of Civilization here!!!
A new Stronghold II with 3D graphics has been released. But with it came different sensations. I can't play it with the same enthusiasm as the first one. Although the graphics are great, and everything is well-drawn.
P.S.
This is not off-topic – HONESTLY!!!!!))))

Барон "Vampires"
Отдай свои прошлые сны,
В сомненьях себя обрети,
В бешеном танце душа кружится!
Не думай, что будет потом,
Здесь и сейчас мы живем,
Стань хоть на миг сам собой, слышишь!
and what do you think about caravans??? it's nonsense!! too much... the map isn't that big... the revolution didn't work out... you want to make it better, but it turned out worse...
I like the caravan and consider it one of the best innovations of the fourth game. Monsters can move around the map on their own, but they can't hire themselves!!! What's the point of running around and collecting every single unit like in the third game. And the hero has nothing else to do. And don't say, hire a
and sometimes they are just absurd, like when you can't hire 100 elves because 3 trolls are blocking the way.
This is more of an oversight, a lack of foresight on the part of not-so-responsible programmers. But as a concept, it's a breakthrough.
С уважением Первый в Круге!
even the Fortress faction understood this and added them in Hammers of Fate.
There was something written about fans of Heroes 3 who couldn't handle the revolution in the gameplay.
And is creating an entirely new world, Ashan, and abandoning the developments of previous parts in terms of plot not a mockery of the fans?
Who can tell me now how Lysander turned out to be a descendant of Gryphonheart? and so on... :(
Isn't creating an entirely new world, Ashan, and discarding the lore from previous installments in terms of plot an insult to the fans?
Who can tell me now how Lysander turned out to be a descendant of Gryphonheart? and so on... :(
In general, Axoth is quite well connected to the Might and Magic universe. Perhaps because this world was conceived back in 1995. Although, I don't think it was necessary to introduce Axoth after Might and Magic VIII.
I like the caravan system and consider it one of the best innovations in the fourth installment. Monsters can move around the map on their own, but they can't recruit themselves! What's the point of running around and collecting troops every turn like in the third game? And then the hero has nothing else to do. And don't tell me to hire a second, third... tenth hero. That's also nonsense, using the hero only as a caravan.
Added after 7 minutes
Who can tell me how Lysander turned out to be a descendant of Gryphonheart? and so on... :(
:). And what difference does it make who ends up being who? It's not a fantasy book series, it's a game. And in a game, playability comes first, and the plot is secondary, in my opinion.
But for me, the plot is important.
I used to only play shooters in Multiplayer (because it's not interesting to just shoot at the computer without a plot) (except for Doom and Duke Nukem 3D :) I played those because of the atmosphere).
Now, the storyline in FPS games is like a whole book.
In general, for me, a game is like a book in single-player mode.
And in multiplayer, the plot is, of course, not important :).
And in the fourth game, there are many positive (and original) features.
This includes the caravan.
And walking heroes (of course, some people may not like this, but nothing prevents you from moving around with one hero in your army).
And simultaneous attacks in battle (those who need it have the First Strike and Counter Strike abilities).
And simplified city micromanagement.
And so on.
The only thing I personally don't like is the alternative choice of creatures, or rather, not the alternative choice itself, but the limited number of creatures - only five types (I would like more variety in battles :)).
But even here, there are advantages... - it encourages you to think carefully about your choices
For me, the plot is important.
I used to play shooters only for multiplayer (because it's not interesting to just shoot at the computer without a plot) (except for Doom and Duke Nukem 3D :) I played those because of their atmosphere).
Now, the storyline in FPS games is like a whole book.
In general, for me, a game is like a book in single-player mode.
And in online play, the plot is, of course, not important. :)