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Which level 3 monster do you like the most (from Heroes of Might and Magic V)?Auto-translated
I agree with you on that point. But what does it matter? Of course, if they also missed with their magic, that would be really bad. The main strength of archers is that they shoot twice. And against ghosts, they usually hit once. This helps a lot. Do you agree?
Step aside from the way of a better man than you So you fall at his feet hes the one who betrays you Its the servants devotion for the decay Stand up
I agree with you on this point. But what does it matter? Of course, if they also missed with magic, it would be really bad. The main strength of archers is that they shoot twice. And against ghosts, they usually hit once. This helps a lot. Do you agree?
Of course, I agree! :) This is what makes Elven archers better than all the others. And besides, the masters also have a shot that reduces initiative. And if you add luck to that, all the ghosts will be defeated right there! :) Dwarven bears are also great attackers. They hit enemies hard. And when a bear hits, you fly away! :rolleyes:
I personally like the Zealots (if they can’t be called that, then let’s say “Knights”):) – even though they aren’t the most powerful units, they are very beautiful, have a lot of health, a decent attack, and generally have good abilities and cool specials, especially the Zealots – they have a double attack:smile47:
I repeat, in close combat, this is probably the coolest unit of the 3rd level, but archers still decide everything... Against any creatures.
P.S. I defended the Ghosts to prove that they are not the worst. Minotaurs probably lose, although it depends on the army's composition; it's difficult to answer such a question definitively.
Step aside from the way of a better man than you So you fall at his feet hes the one who betrays you Its the servants devotion for the decay Stand up
There's no arguing that archers are powerful :) but I think they might be able to attack masters, or at least deal some damage:smile43: The strongest are definitely archer masters, but they have weak defense:(
yes... it's easy to take them out... but if they get their turn, they'll take you out... EASILY... I also like archers, and ghosts are good, although they get attacked all the time, Cerberuses are awesome... but I don't like Golems and Minotaurs because of their speed, but their strength... mmm...
It's not that easy to take out Master Archers, especially if they are with a Ranger who usually has enough defense, or even more.:) And Master Archers are one of the strongest archer units in Heroes 5! Two successful shots and everyone is done for.:) And in direct combat, the best are heavily armored units (although they take a long time to move) and, of course, the Gnome Bear Riders!:)
It would be nice if Gnomes were added to the voting. Orcs will be coming soon, and Gnomes are still not here. And the Gnomish Bear Riders are one of the most powerful creatures at level 3. Elven Archers are the best!
It's not that easy to take out Master Archers, especially if they are with a Ranger who usually has enough defense, or even more.:) And Master Archers are one of the strongest archers in Heroes 5! Two successful shots and everyone is done.:) And in direct attack, the best are armored units (although they take a long time to move) and, of course, the Gnome Bear Riders!:)
Master Archers are good, but Snipers are better, they are perfect against well-defended Gnomes, thanks to their 75% armor penetration.
More! Someone, please reopen the poll and add Dwarves!
and Orcs, while you're at it... Undoubtedly, the strongest Tier 3 unit is Archers, I mean in terms of damage. In terms of defense, it's definitely Golems and Knights. And for causing the most frustration - GHOSTS :mad:
and orcs too... Undoubtedly, the strongest tier 3 unit is archers, I mean in terms of damage. In terms of defense, of course, it's golems and knights. And in terms of annoyance - GHOSTS :mad:
Yes, ghosts are annoying! They keep missing, and you just want to strangle them with your own hands, but even then, it's probably a miss!:D But still, Master Archers will tear ghosts apart! Two shots and that's it! 10 misses in a row don't happen!:D The power of snipers! If they slightly increased their attack and damage and gave them two shots, they could kill Titans instantly!:smile08: That would be the new best archer!:smile01:
Blue Lucari reduce 50% of defense, not 75%.
Yes, they are now the best (you must be very happy?).
They are probably better than the Masters precisely because of the armor reduction. The knockback effect is useless; it works extremely rarely, even with Soldier's Luck (I don't think it affects it at all).
Ghosts are still annoying... but, oh no! They can steal arrows from the elves' quiver! How about that! What should we do now? Perhaps the developers, along with Double Shot and increased damage, should give the Blue Lucari immunity to this ability, infinite arrows, no penalty in melee combat, the ability to shoot while blocked, a 100% chance to hit ghosts, and a Fireball with each shot, like the Deleb! Then they would kill everyone! That would be great! Yes, elves are the best, as always! That would be a great unit! I agree with you, three Dog Ems, yeah! Oh, I agree! I really do! (Who is paying you for this advertisement? I'll take Ossir!):smile44: :smile08: :D :smile01: :smile44: :smile44: :smile08: :smile08: :smile08: :smile08: :smile44: :smile44: :D :D :D
Oh, the horror, the horror!!! :) :) :D :D :D And also, let there be a teleport across the entire map, 30 initiative, a resurrection spell with 200 magic power and unlimited mana, and so that when attacking them, enemies immediately receive -5 to morale and luck, and then run away and get blinded for 10 turns:D:D:D
Готай:"Они убили Хенги! Сволочи!":D PC Only and Forever