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/ It seems they didn't get debuffed. After the commander's death. I don't remember Arita's damage, but it seems like she's not doing very well in that regard either. It might be worth considering a retreat. /
Well, the guys are getting lazy counting moves beyond 25. Sen won't be able to defeat Agama anyway.
/Sen has a 10/(85×2) chance to hit Agama. You can multiply this number by the number of turns to get an approximate number of hits, which will be close to the actual number. The question is, will this retreat plan help us...?/
/Or maybe he just wants to mess around with the weaklings? Anyway, did we get to the chess room? Did you undo the spell? If possible, let one of the girls who isn't doing anything stand in the amusement park and wave at Sen. Maybe Agam will approach the border. If Sen attacks randomly, sooner or later he'll switch from Agam to the girl, enter the zone, and get stunned. However, if he has partially retained his sanity, it might not work, but we don't have any other ideas./ /And yes, when we walk down the corridor, Agam gives the others a couple of turns' head start so they can run away./
/Excellent. Let the girls disarm him now, take his money (if he had any), tie him up, and drag him out of the park. It's not certain that he'll come to his senses after all this, but we tried. We'll have a prisoner./