Posts from Capturing high-level nests.
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Angels are easily defeated on day 2 with 28 greased archers + 30 pikemen and 1 bird; there was a video about it somewhere.
With this garbage, you won't kill 3 angels with 100% certainty. Just so you know, a stack of 3 angels has +2 morale and 13 speed on grass.
So, if the angel's morality kicks in, he'll just write "gg" and that's it. That's exactly how online games go for the local "pro" players.
And even the hero-artilleryman doesn't always go for the long-term "pro" strategy, so even his death isn't necessarily "gg," especially since the remaining unit can be finished off with the army.
We have a hero with advanced fire magic and advanced air magic. Stats - 0-0-12-15. Army - 28 upgraded sprites. As a result, all dragons are killed except for 1 red dragon (not enough spell points) and a stack of black dragons (immune to explosion), and a level 3 Hive unit. This allows you to significantly weaken the Hive at any level except for level 5 (not enough spell points for a one-shot kill on gold dragons).
Important points:
1. You need to kill the gold dragons immediately because they can fly to any point and are faster than us.
2. The black dragons have the same speed as us, so they need to be pulled to another corner where they will be short by 1 hex to reach us, so they will wait.
3. The number of spell points does not affect the wall trick; spell points are only needed for the explosion and haste.
4. The fire wall must be at least an advanced level.
I haven't tested the optimal number of sprites; I arranged them in ascending order so that the dragons have the same behavior pattern. You can get by with 8, but the dragons will behave differently.