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Posts from Rhemic Empire (2) Auto-translated

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#31
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You're the one who's clueless. But in general, I already have a second idea, and there's no need to choose. And it's a pity about the tournaments; I wanted to see who's stronger.

Be strong. Believe
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#33
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You are stronger, Aretz. The statistics are in your favor. But I’ve already written about this.
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#35
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I will go against the government because they banned the tournament and didn't let me win.

Be strong. Believe
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#36
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For those interested in the minor background of some special skills:
Full Moon is a technique developed by Twaice with the aim of utilizing the potential of the human brain that warriors traditionally do not use. After the reorganization of the government in 762, he taught this technique to many supporters of Sonata Realm, as a result of which (the technique, not Sonata) it became widespread within the faction.
Night Flowers is a technique of Sonata Realm with which she killed Renard Yeager.
Grace is a fighting style long practiced by swordsmen of noble families.
Nobility is a fighting style created by members of the second faction of aristocrats several years ago when it became clear that traditional weapons were gradually taking a back seat and modern knights needed an innovative method of combat.
The Art of Wielding Two Swords is a fighting style invented by Thiari Realm.
Brilliance are special techniques and training methods passed down in the C. Thessen family from generation to generation, which members of this family teach to their allies.
Source of Light and Warmth is a technique developed by Jin Elenhaim.
Reality Cut, Akatsuki, Forbidden Shot, Persuasion, Seiryu are techniques and skills invented by Usami Kyoko and improved by her followers.
Serenity is a Taehan martial art of unarmed combat; one of the masters of this style (Han Yongji) is a member of the Sonata Realm faction and teaches it to other members of this organization.
Mirage, Reaper are techniques invented by a certain special agent of the Realmian police (this organization replaced the city guard in 763), which were later adopted by all pistol and rifle enthusiasts within the Sonata Realm faction.
The skills of "Prosperity" reflect the professionalism and mercenary nature of the work within this faction.
The skills of the "Free League" can be thematically described as "a jack of all trades" (you get the idea), in addition to the desire for peaceful solutions.
The skills of Onryo and the Front reflect the cult of traditions, war, and valor, Nihon and Imperial, respectively.

Стартовый пост - Квенты - Разное - Список НПС -
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария

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#37
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Are you switching to IRL games?
IRL games will come to you on their own, and you won't be able to escape them.
It won't work that way in real life. To achieve something, you need a lot of time. And there are no guarantees that all the efforts you put in will lead to a positive result. Or that this positive result will satisfy you.
That's why I moved away from this concept of worldview, and it helped me a lot.

Whatever
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#38
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Access to the "Gang" skill.
Do you still need to spend skill points on the skill itself? If you take Areid and "Legacy of the Empire," how much money will you have at the start?
E si sui vius, er mi grans benananza,
e si ieu muoir, er mi grans deliuriers
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#39
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Do you still need to spend Influence Points on the skill itself?
Yes, but not on Influence Points.
If you choose Areid and "Legacy of the Empire," how much money will you have at the start?
0

Стартовый пост - Квенты - Разное - Список НПС -
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария

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#40
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The character can re-roll the result in gambling games, -25000-50000 Rum, -25-50 to attribute points, -1-2 to Initiative.
Are these such harsh penalties for the right to win a little more often in gambling games?
E si sui vius, er mi grans benananza,
e si ieu muoir, er mi grans deliuriers
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#41
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This ranges from -25000 to +50000, from -25 to +50, and from -1 to +2.

Added 1 hour 13 minutes ago
Hmm, maybe I'll expand and translate the independent skills into full-fledged ones to increase the value of Haven and provide more free skill points for distribution. It's a complex issue.

Стартовый пост - Квенты - Разное - Список НПС -
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария

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#42
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+

Whatever
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#45
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Let it be so: the old, non-expanded race/specific ability characteristics (like ninja) remain, as well as the old inventory and unique bonuses acquired during the game; abilities and origin are reset, and an equivalent of the old one is chosen (forced for non-humans) or one of the Reimy abilities (excluding Alait), provided that the character has lived in one of these regions of the country for the last 3 years; skills are acquired according to the new system.

Стартовый пост - Квенты - Разное - Список НПС -
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария