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In reply to Dirty_Player
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#164
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Dirty_Player
What to do if there are 50 people on the team? :D

Players need to:
1. Pray that the captain will call them up and let them play at least 1 game. The number of believers will now increase.
2. Pay the captain money for being summoned to the national team. That way, the captain will earn some money and we'll introduce at least a bit of corruption into HeroesWorld.
3. Try to become the national team captain themselves by forcing the captain to resign. Become a moral killer.

:D :D :D
But seriously - although the teams are unlimited in size, the tournament is unfortunately limited to a small leading team.

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In reply to Dirty_Player
#165
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Dirty_Player
What if there are 50 people on the team? :D
Only three of them will actually play, and the other 47 will be waiting for the prize distribution.
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#166
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You could register 50 people for Russia and, when competing against weaker countries, field a weaker team to make it interesting for everyone.
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#167
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Dirty_Player
What to do if there are 50 people on the team? :D
It will be fun to divide the prize pool:D

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In reply to Iamsamstan
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#168
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Iamsamstan
only three of them will actually play, while the other 47 will wait for the prize money to be divided.

The captain will divide the prize money. I would keep it all for myself if I were him :D :D :D
But realistically, he would keep half for himself and divide the other half among the rest, proportionally to their contribution to the victory, according to the leader's opinion. This is how bonuses are usually divided in our country (based on my 10 years of experience working at a defense plant on a government contract).
"There's no need to execute me,sir Davos . I'll be dead before dawn."
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In reply to Armageddets
#169
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Armageddets
When going through templates, I considered the Diamond option — it is the closest to what is needed. Of course, games on it often last exactly 4 weeks, and there have been cases of dragging on up to 2 months. For example, take the last Mirror tournament:
27.08.2017 LuckyF (Blue, Inferno, Ignatius, Ignatius) def flate (Red, Inferno, Nimussa, Gundula) Mirror Diamond 146
30.09.2017 =Lizard= (Blue, Inferno, Octavia, Crag Hack) def Dave_HUN (Red, Inferno, Fiona, Krellion) Mirror Diamond 146
24.01.2018 Dave_HUN (Red, Dungeon, Das, Das) def MikeM (Blue, Dungeon, Damacon, Damacon) Mirror Diamond 141

These games fit within the limit, but barely even at the TOP level. It is clear that no one can guarantee that a game, even on an M-map, will be played in 4 weeks. I am also considering Mininosta as a last resort. Diamond and Mininosta are templates that can be played in one sitting, but with a high probability a streamer-commentator will stream such a game for an entire day. I will repeat again — if there are streamers willing to spend that much time, I am ready to allow such templates without issue. And I myself am ready to stream such templates if needed.

Regular Jebus Cross is already on the list, and the Mirror version is present separately.

The question of testing truly strong players sounds utopian. From personal communication with a number of "dads", I can say that only a few agree to spend a lot of their time in a short period for someone else. I am open to suggestions.

The shortage of streamers forces us to cut game time as much as possible. We have already shown how three tournaments (even 14-32 players) can be covered even by one person — but not in the live broadcast mode. Here everything is different.
Well, specifically regarding that game of mine on mt_Diamond given as an example — firstly, the generation turned out not very typical for mt_Diamond and was really inconvenient for contact; secondly, I completely threw the game away to zero on 121, basically due to a mistake and unfamiliarity with the template (I didn't notice that the trees became 100+ from the pandora's box), which also naturally lengthened the game :D
And regarding tournament coverage and the limited number of people willing to do it... Wouldn't it be better to not strive to cover absolutely all games by worsening the quality of those very games due to very questionable templates, but instead focus on some more key games? Besides, teams will drop out towards the end, and it will become easier.
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#170
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LuckyF is definitely easier. Much easier. But I have obligations to the sponsor. Since I covered the previous 3 Tournaments in full, I need to do the same for this one. And to make players more willing to agree, a prize fund of 50,000 rubles is allocated for them. When a tournament is run on one's own money, there's more freedom of choice.

And the fact that some of the "daddies" will refuse to play these "cringey" templates gives other players a chance to play them. At the very least. Meanwhile, the daddies can play Jebus Cross or agree on other templates that aren't even in the template pool. But with the condition that they either find their own streamers under the streaming conditions (which I stated), or play on weekdays — when the load on streamers is lower.

At least 1 game per team can be on a convenient template, while another 1 or 2 will have to be played on whatever the opponent chooses.

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#171
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What’s the rush in such a large tournament? Was it the sponsor who set these deadlines?

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#172
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What’s the rush? Is it about starting the tournament or its duration? - Well, the discussion about the tournament has already been going on for a while, and it’s been a week since the captain was chosen and the player list was formed. - Even with games every week, the tournament will last 2-3 months. I don’t see the point in stretching it to half a year – the longer the tournament, the more problems we’ll have with it in the end.

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#173
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Armag, do what you think is right. You can't please everyone.
There will always be dissatisfied people. And organizing such a tournament was something no one even dared to attempt; it's a breakthrough.
I didn't even think it was possible.
Those who want to participate will play according to these rules, using these templates.
I predict a victory for the Belarusians :)
In reply to Armageddets
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#175
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Regarding the tournament duration and specific matches, I don't think shorter necessarily means more exciting! I didn't realize the duration was causing problems. To be honest, the idea of "unlimited" teams isn't entirely clear to me. Perhaps it would be better to divide all the registered players from Russia into separate teams, so that the team captains could assign players, as in the "OzV" (presumably a reference to a specific tournament or league). I think there would be fewer problems with fixed teams.
P.S. Of course, I understand that my opinion is very important to you; just keeping you informed:D

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#176
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Moldova will indeed be a very serious opponent for everyone. Add to that the unconventional strategies and unknown players. As a result, everything could turn out to be very unpredictable.

But the "daddies" will most likely mostly play Jebus and SMK. Or they will agree on strategies outside the tournament pool, but at the same time adapt to the streamers or look for streamers for themselves.

In theory, the fewer players on a team, the more problems may arise with substitutions, and coordinating teams when some can play on a specific date and time, and others cannot. Dividing Russia into several teams will further complicate the task for the streamers - the number of games will increase. And if a number of players are eliminated through selection, then everyone knows that there are no equal matchups anywhere, and we will automatically eliminate some good players from the tournament. And yet, it is possible that they would have been the most active and reliable.

Regarding the duration of the tournament. The longer the tournament lasts, the more difficult it is to keep the team together as leaders, and the teams of players as well. During the tournament, more and more problems and controversial situations arise, as well as resentment and frustration among the players, and often withdrawals begin. Therefore, the pace of the tournament should be determined immediately and every effort should be made to maintain it at that pace.

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#177
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Armageddon's Blade, you really don't understand that only 3-4 people will be playing? No captain will send a newbie to play in their right mind; you're such a dreamer. I don't understand how, with the amount of work you do and the communication you have with people, you don't see the reality of what you're doing... so unlimited teams and "everyone can join and play" is just a myth, and dividing the winnings in case of victory among a large group of players is ridiculous.
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#178
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HellLighT
Dude Armag, don't you really understand that only 3-4 people will be playing? No captain will send a newbie to play in his right mind, you're such a dreamer, I don't understand how, with such a volume of work and communication with people, you don't see the picture of what you're doing... so unlimited teams and "register everyone, guys, you'll all play" is just a myth, and dividing the winnings in case of victory among a crowd of players is ridiculous.

No one will force them to divide the prize money among the entire roster, and even less so equally. Everything is up to the captain, and participation in the games as well. IMHO. And besides, the more players on the bench, the more choices there are. Only positives. And it's even easier to agree on how to divide the spoils of an undefeated Nedved or Grizz before the games start. ))

And the team should choose the captain, and not the other way around (unlike the All for 1 tournament, where this is quite justified), and therefore, trust in his decisions should be unlimited.
"There's no need to execute me,sir Davos . I'll be dead before dawn."
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