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The greaves were lying near the castle of the last (dwarven) faction. P.s. The author should fix the grave of the fallen warrior; you can approach it endlessly and take the boots of the saint.
I replayed my mission. Well, a lot of mistakes slipped past me, including the battle scene with orcs and demons near the city, which stopped working. Now that I have some time, I'll try to fix it if I can figure out what the problem is and how to redo it, because I haven't opened the editor in years, let alone looked at the scripts.
I apologize for the double post, but I've finally made a new version of my map: - Fixed the bug with endlessly obtaining the Sandals of Saint - The scripted scene before the finale is now working - Some areas of the map have been expanded and modified. In particular, a whirlpool has been added for quick travel from the last dwarven city to the first and back - Due to the above change, several story battles have been made more difficult
I hope I haven't overdone it with the last change, or maybe I should have made it even more challenging.
No, and it doesn't work for me, and it only doesn't work on this map (even a pair of artifacts from 2 locations doesn't work, there's not even a description for 1/8, etc.).
I played the latest version, which the author fixed. What can I say! I liked the map – the author surprised me with a non-standard and quite original approach. This is one of those cases where, for some unknown reason, the map turns out to be engaging, and you want to keep playing it!
Все дело в мыслях. Мысль — начало всего. И мыслями можно управлять. И поэтому главное дело совершенствования: работать над мыслями. Человек – продукт своих мыслей. Ибо он становится тем, о чем он думает большую часть времени! Все будет хорошо! Верь в себя, и ты пробьешься!
Yesterday, I managed to complete this wonderful scenario! Huge thanks to the author for the tremendous amount of work! What I liked:
1) An engaging storyline with unexpected twists 2) Many quests, both main and secondary 3) The scenario has many well-made cutscenes, at least 10! That's a lot! 4) The map is dynamic; you won't get bored 5) The author added many special effects, unlike anything I've seen before. In particular, the visual effects for the appearance of spies are exceptionally beautiful, and there are sound effects 6) The map design is top-notch – the author put their heart into it. I especially want to note:
- The unconventional design of the Dungeons – it's very atmospheric - Suspended bridges in the Dungeon - A huge underground volcano - Ice on the lake – I haven't seen anything like it - There's a building on the map – a spell library – and it looks very unusual - A fairytale taiga with reddish lights - Overall, the map has many additional, rarely used visual effects. The downsides: the dragon set doesn't work, but I collected the dwarf set – considering I was playing as a dwarf, this set turned out to be preferable
atlant108, thank you for all this feedback, of course, but I'm afraid you're overpraising, especially considering that there are no videos here at all.
@atlant108, thank you for all the feedback, of course, but I'm afraid you are overpraising me, especially considering that there are no videos here at all.
Grigoriy, I prefer to praise authors rather than criticize them, as some do: /post/1178140/
And there are videos, even if they are short, but still. I think it took you a lot of time to develop the design for the map. Why not praise him for that?
By the way, ice is also found in many places; it’s strange that you didn’t notice it anywhere.
Yes, it can be found, but since Grigoriy made it, I haven't encountered it yet