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Posts from Favorites, to battle! - 10 - The Battle of Favorites! - 10

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8 years ago
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Favorites, to Battle! - 10


I. General Questions.
1. Throughout the entire tournament, each participant plays as their chosen favorite race.
2. Game Version SoD 3.2 (4.0) + HD mod 5.0 beta 11 + patch HW_rules_1.38
3. The right to choose the Color is subject to negotiation.
4. Template Selection is carried out by crossing off from a list of 9 templates: 2SM4d(3), Anarchy (200%) Jebus cross, Mini-Nostalgia, Diamond, 8mm6a, 6LM10a, 8xm12a and Spider. The right to be the first to cross off a template is determined by a coin toss. The player who "wins the toss" chooses who will cross off first.
By mutual agreement, playing on any other template is permitted. This matter must be discussed in advance with the tournament judges.
5. If two identical races meet in a match, the template is chosen from the list: 2SM4d(3), Anarchy (200%) Jebus cross, Mini-Nostalgia, Diamond, 8mm6a, 6LM10a, 8xm12a, Spider, mir_diamond and mir_h3dm1.
In this case, the right to choose the starting hero is subject to negotiation. Players take turns (first the one who won the color bid, then their opponent) crossing off one undesirable hero from the full list of heroes; thereafter, players inform each other of the amount of gold they are willing to transfer to the opponent for the right of first choice among the remaining heroes. The player who bids the higher amount chooses the hero first and transfers the gold to the opponent.
On the mir_diamond and mir_h3dm1 templates, each player has one subjective restart at 111.
6. Rules are standard.
The default timer is chess own, with parameters as specified in the rules.
Mage Guild rebuilding is ENABLED on all templates. There are NO restrictions on using the library.
Any changes to the game rules by mutual consent of the players are permitted, except for changing the Favorite Castle and the Fair Play rule.
Additional rules for templates:
Mini-Nostalgia. The tournament participant who received the blue color as a result of negotiations starts choosing the computer secondary castles.
Diamond. The participant who received the red color as a result of negotiations removes the extra (ninth) castle. If favorite castles are identical, then first red removes one castle, then blue removes the second.
Anarchy Difficulty 200%. Color for the first generation is chosen by coin toss; during a subjective restart - change of color. Played without the HW_rulez checkbox. When playing with identical castles, heroes are chosen by agreement; if no agreement can be reached - randomly.
For templates h3dm1 and mt_diamond
2.8. Castle restrictions.
2.8.1. In the Conflux castle, it is forbidden to upgrade level 1, 6, and 7 monsters.
When playing as Conflux, the starting hero is chosen randomly during map generation.
2.8.2. In the Necropolis castle, it is forbidden to build the Necromancer Amplifier.
2.8.3. If a computer player's castle has upgrades for level 1, 6, and 7 monsters in Conflux or level 4 in Necropolis, then upgrading your own troops of these levels and hiring upgraded versions of creatures is forbidden. If the Necromancer Amplifier is built, upgrading vampires is forbidden, but additional skeletons do not need to be dismissed.
2.9. It is forbidden to assemble the Cloak of the Dead King artifact. All other composite artifacts are permitted to be assembled.

II. Organizational Questions.
1. The tournament is official and regular.
2. Tournament goals:
- play as a favorite castle and attempt to prove its strength,
- gain valuable experience, improve your level of play.
3. The tournament is conducted according to the Rules for organizing, conducting, and participating in tournaments.
4. Players listed on the Black List and Penalty Bench are not eligible to participate in the tournament.
5. Tournament leads and judges:
Tournament Lead: Scorpiona (ICQ 469326983)
Tournament Judge: FireToSky (ICQ 414574626)

If a disputed issue cannot be resolved independently, the judges will seek assistance from the AC.
The lead has the right to make any changes to the regulations and rules during the tournament if necessary.
6. The maximum number of tournament participants is 128; if there are more than 128 applicants, qualifying games will be held. Organizers reserve the right to refuse registration to any player without a public explanation of reasons.
7. For each match played, participants must submit a report and confirmation in this thread, created automatically.
Saves for all matches must be kept until the end of the tournament and presented upon first request by the tournament lead or any member of the AC.
8. Information on the progress of the tournament is updated as necessary and is located at the beginning of this thread.
9. All tournament games go into the seasonal rating. The list of tournament reports is also located at the beginning of this thread.
10. The tournament winner gains the right to participate in the "Final Battle 12" tournament
11. The tournament winner and players who take 2nd and 3rd place will be awarded Medals for their avatars:

Award authors: RAPER and ColdRain.

III. Deadlines.
All tournament participants must strictly observe the announced deadlines:
1. Immediately after the start of a stage or round, contact your opponent(s) for preliminary game arrangements. To agree means to reach an agreement after negotiations and discussion. A proposal without a response will not be considered an agreement.
2. Temporary problems (with internet, travel, personal) must be reported to the tournament leads.
3. Preferred time for tournament games is daytime (12-24 MSK) on weekends and evening (19-24 MSK) on weekdays. If a participant is unable to play at this time, the lead interprets the absence of a game result in favor of their opponent.

Registration - November 07 - November 28, 2017.
Approval of the participants list - November 29-30, 2017.
Draw - December 1, 2017. The draw will be conducted taking into account the declared castle and the participant's level of play based on results from other tournaments.
Tournament Start - December 1, 2017.

IV. Regulations.
The planned format is standard: group stage and Full Double Elimination.
4 people advance from the groups. 1st-2nd place go to the upper bracket, 3rd-4th place go to the lower bracket of the Double Elimination.


In case of an equal number of points, places are distributed by additional indicators (in order of priority):
1. Berger Coefficient.
2. Head-to-head match.
3. If it is impossible to determine those advancing to the playoffs by previous indicators, players will be offered a scheme of tie-breaker games. At this moment, it is impossible to foresee all possible combinations of results. Therefore, the final scheme will be designed based on the situation that develops in the groups by the end of the stage.

Win - 3 points; loss - 0; draw - 1 point (counted at stage 211+ upon review by organizers)

The group stage will have a mandatory grid of games by rounds (see regulations).
Playing additional matches is permitted (by agreement), but the absence (without a valid reason) of a mandatory game results in a tech loss. If you are traveling, play and agree in advance with your opponent and notify the organizer.
Winners of previous "Favorites, to Battle!" tournaments:

"Favorites, to Battle! - 1" (2008) - Dudge (Necropolis) - Tournament History
"Favorites, to Battle! - 2" (2009) - Pit for LM (Conflux) - Tournament History
"Favorites, to Battle! - 3" (2010) - Сатир (Fortress) - Tournament History
"Favorites, to Battle! - 4" (2011) - Maretti (Castle) - Tournament History
"Favorites, to Battle! - 5" (2012-13) - GoD (Rampart) - Tournament History
"Favorites, to Battle! - 6" (2013-14) - Pit for LM (Conflux) - Tournament History
"Favorites, to Battle! - 7" (2014-15) - Pit for LM (Necropolis) - Tournament History
"Favorites, to Battle! - 8" (2015-16) - HellLighT (Necropolis) - Tournament History
"Favorites, to Battle! - 9" (2016-17) - FireToSky (Tower) - Tournament History
In reply to kinger
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8 years ago
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kinger
My opponent attacked me, gathering an army of Angels of Twilight and Death, but he was surprisingly unprepared that I had removed the Castle. And he didn't have any of his own. Well, and the skeletons with luck carried the day)))
Thanks for the game!
Thanks for the game.
In reply to Loinz
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8 years ago
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I request that an ODD be assigned to the game with battanas; they started it on December 3rd, and since then, the opponent has been avoiding finishing the game.
In reply to korovka1987
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8 years ago
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korovka1987
Dear participants!
Just a reminder that the group stage ends in less than a month.

What should we do, Herolwy?
positive
I request an extension of the deadline for the match between herolwy and positive (round 3) until January 20th. I'm leaving, and I've already contacted my opponent.
P.S. We've been playing on Anarchy for a month now, so the save is quite challenging.
I came back, and he's very slow to respond. He only messaged me once, and that was when he had 2 hours left to finish the game. Seriously, is that funny?

01/21/2018
positive
herolwy, where are you? I've sent a message on ICQ. Please answer!

ICQ log
Mikhail (01/03/2018 12:02):
Hi, I'm going on vacation, will be back around January 17th, so we can continue. I'll ask ODD.

Mikhail (01/19/2018 10:25):
Hi, we can continue.

herolwy (01/20/2018 11:39):
Hi

herolwy (01/20/2018 11:43):
pppppuijjjjnnjhnmmmmkjkmkjjiiiiippppppppoooooooooooollllllll;;ll;;;;;l;;p

Mikhail (01/20/2018 14:49):
English, please.

Mikhail (01/20/2018 23:24):
So?

Mikhail (01/22/2018 15:11):
Hi, let's go.

Mikhail (01/22/2018 15:11):
Continue.

Mikhail (01/28/2018 17:38):
Hi, let's go.

Mikhail (01/28/2018 17:38):
Where are you?

herolwy (01/28/2018 17:38):
Playing a tournament game now.

Mikhail (01/28/2018 17:59):
Will you finish soon?

herolwy (01/28/2018 19:00):
No.

Mikhail (01/31/2018 12:22):
Hi, let's go, continue?

herolwy (01/31/2018 12:23):
Do we have a save?

It's clear that he's not in a hurry. And now I'm leaving again for 10 days; I can't wait for him forever.

I'm ready to finish the game between February 17th and 20th, or after I return, starting on March 3rd.
In reply to BISHOP
8 years ago
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Thank you for the game. I cut off my opponent from gaining resources for 121, we played for a little while longer, and he surrendered.
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Валеска / Valeska Main Hero Валеска / Valeska
Map Template
6lm10a
Game Length
126 days
Game Date
2/17/2018
Reported
2/17/2018 6:53 PM
Rating Impact Archived
Лось 1370 1386 +16 ↑
MaxGor 1390 1374 -16 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/17/2018 6:54 PM

In reply to Лось
8 years ago
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Moose
Thanks for the game.
I cut off my opponent from gaining resources for 121 turns, and after a bit more, he surrendered.
Thanks for the game.
In reply to BISHOP
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8 years ago
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Thank you for playing!
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Map Template
Spider
Game Length
133 days
Game Date
2/17/2018
Reported
2/17/2018 7:27 PM
Rating Impact Archived
twaryna 1845 1846 +1 ↑
Лось 1403 1402 -1 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/17/2018 7:28 PM

In reply to twaryna
8 years ago
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twaryna
Thank you for the game!
You're welcome!
In reply to BISHOP
8 years ago
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Since it was a decisive game, we played seriously, even going through it five times. The opponent had one chance to catch Mullich in the fields during the mid-game (even though he was in full battle gear, but I wouldn't have had an advantage in the fight then), but luck was on my side.
Battle Report Accepted
Цитадель / Stronghold Faction Цитадель / Stronghold
Десса / Dessa Start Hero Десса / Dessa
Сэр Мюллих / Sir Mullich Main Hero Сэр Мюллих / Sir Mullich
Победа / Def Победа / Def
Некрополь / Necropolis Faction Некрополь / Necropolis
Тант / Thant Start Hero Тант / Thant
Тант / Thant Main Hero Тант / Thant
Map Template
6lm10a
Game Length
223 days
Game Date
2/17/2018
Reported
2/17/2018 8:23 PM
Rating Impact Archived
Grando 1621 1635 +14 ↑
Nintendo 1600 1586 -14 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/17/2018 8:27 PM

In reply to Grando
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8 years ago
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Al Feyn
Since it was the deciding game, we played seriously, even playing it five times. The opponent had one chance to catch Mullich in the fields during the mid-game, but luck was on my side.

Yes, unfortunately, I ran out of moves in the middle of the game. And after that, control of the map was on the opponent's side, and I could only teleport with the 7th or 8th restructuring. Without it, I was helpless.
The roads also let me down. It took 4-5 days to reach the exit from the dungeon, and there was a sniper guarding it. By the end of the second week, I had only killed the nearby companion, and I was struggling as much as I could. I was only missing the hat to reach the auto-attack, but I couldn't find it. In the end, the opponent moved around and attacked with superior stats.
In reply to BISHOP
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8 years ago
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Played decently, didn't scout high-level nests in time, got a few hives with 26 ducks and some guarded scrolls of level 4-5. Decided to level up the Green Dragon, built a tower, and one of the scrolls turned out to be an Implosion scroll.
Reached level 124 with the Implosion scroll and a level 5 tower in the main town. On level 126, I saw an opponent who hadn't reached the central town yet, and, taking advantage of the blue side, I went to replenish my mana. The opponent passes by, and the next day I attack. Implosion on the ducks, and they surrender.

Thanks for the game!
Battle Report Accepted
Сопряжение / Conflux Faction Сопряжение / Conflux
Random Start Hero Random
Гриндан / Grindan Main Hero Гриндан / Grindan
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Map Template
Jebus Cross
Game Length
126 days
Game Date
2/18/2018
Reported
2/18/2018 12:12 PM
Rating Impact Archived
PROger 1481 1496 +15 ↑
BlooDy)DriVeR 1491 1476 -15 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/18/2018 12:23 PM

In reply to PROger
8 years ago
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PROger
Played decently, didn't scout high-level nests in time, got a few Hives with 26 Ducks and several guarded Scrolls of level 4-5. Decided to level up a Green Dragon, built a Tower, and one of the Scrolls turned out to be an Implosion Scroll.
Reached level 124 with the Implosion Scroll and a level 5 Tower in the main town. On level 126, I saw an opponent who hadn't reached the central town yet, and, taking advantage of the blue side, I sat down to replenish mana. The opponent passes by, and the next day I attack. Implosion on the Ducks, and he surrenders.

Thanks for the game!
Everything happened as described. Thanks for the game!
In reply to BISHOP
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8 years ago
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I had almost forgotten what it feels like to play this map. I especially liked the super treasure where there are only 10 mines.
Thank you for the game.
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Победа / Def Победа / Def
Некрополь / Necropolis Faction Некрополь / Necropolis
Тант / Thant Start Hero Тант / Thant
Изра / Isra Main Hero Изра / Isra
Map Template
8xm12a
Game Length
222 days
Game Date
2/18/2018
Reported
2/18/2018 10:34 PM
Rating Impact Archived
Loinz 1534 1546 +12 ↑
korovka1987 1470 1458 -12 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/19/2018 4:20 AM

In reply to Scorpiona
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8 years ago
Thise game we begin 2 months ago . Forgot all: what i play,why i play and whit wich hero i play))). Oponent not have guilt, so better say gg.
TFP
Battle Report Accepted
Сопряжение / Conflux Faction Сопряжение / Conflux
Random Start Hero Random
Лабета / Labetha Main Hero Лабета / Labetha
Поражение / Lose Поражение / Lose
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Map Template
8xm12a
Game Length
127 days
Game Date
2/19/2018
Reported
2/19/2018 2:39 AM
Rating Impact Archived
battanas 1646 1641 -5 ↓
BISHOP 1923 1928 +5 ↑
Rated Sep 28, 2022

Accepted by opponent on 2/23/2018 1:14 AM

In reply to battanas
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8 years ago
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Group 13 – ready to play in the evenings this week, around 5 PM Moscow time.
In reply to Loinz
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8 years ago
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Loinz
I’d already forgotten what it feels like to play this template. I especially liked the super treasure zone where there’s nothing except 10 mines.
Thanks for the game.
The blue player’s roads turned out to be :smile18:
I never made it to the green computer through the trackless terrain—one road led to the underground, then a block of 50-99 beholders and a one-way portal.
In short, I wandered through the trackless lands, collected skeletons, took 2 Griffin Conservatories with 3 angels each and 2 Dragon Utopias—in one, complete garbage, in the other, a few stats were added.
But against Kyrre with parameters 25-25, a red orb, and full control, there was nothing to catch—I had 20-8 and only 1000 skeletons.
No air control was delivered, Tante never caught earth to use Town Portal properly, and the supports with earth and Izra didn’t have advanced wisdom.
In short, the game was a complete disappointment—what I even restarted for, I don’t know :smile26:
Thanks for the game, good luck ahead :smile01:

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