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#3102
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Come on, Kosha, finish the fight. I want to sleep, and Ment and Plesen aren't here, and we don't know when they'll be back.
Ironically, this was written after I had already gone to sleep because I was feeling like a vegetable. Sorry, Nebos.

THANK GOODNESS I CREATED AN ALCHEMIST, OTHERWISE SOMEONE WOULD HAVE DRUNK IT.
А, вот почему.

🏹🎪+⛓️♿=💕
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#3104
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I'm afraid you'll be the first to attack your teammates.
А, вот почему.

🏹🎪+⛓️♿=💕
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#3105
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You could force Thiolas to brew more of that potion and establish a mole civilization, triggering a mole apocalypse.
 

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#3106
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And I will subjugate you all, mwahahahaha! I will be the ruler of the moles, keeping the surrounding lands in fear and forcing my trained moles to steal beautiful girls for their master, mwahahahaha!
А, вот почему.

🏹🎪+⛓️♿=💕
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#3108
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Well, I see a few options:
1) Thiolas drinks the potion and learns "Earth Power." It's not great, but it provides some resistance. The downside is that this resistance won't save tanks; it only helps casters. Moreover, this is only if no one scatters us around the room, and we'll have to change our formation so that Thiolas is in the center.
2) Cenira or Emilia drinks the potion and learns to control undead/demons. However, I'm not sure how many more demons or truly dangerous undead we'll encounter.
3) Cenira drinks the potion and learns "Ice Shards." This gives us one more AoE attack.
4) Emilia drinks the potion and learns "Regeneration." This will allow us to use mana more freely, although it depends heavily on luck.
5) Richard drinks the potion and learns "Whirlwind." It's a more powerful AoE than "Ice Shards," but with a long cooldown and a much smaller radius.

The other options don't seem very appealing. Although, it's possible that I've missed some other option.
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#3109
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The power of the earth.
А, вот почему.

🏹🎪+⛓️♿=💕
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#3110
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Restoring mana for Emilia is certainly great, but I think it's easier to set up camp and rest. Besides, it doesn't seem like there will be many battles, and we have mana regeneration spells. Also, it's random, which is a bit of a downside.
I'm not entirely sure about the usefulness of the summons.
Earth Power sounds good. In general, I'd like to give the Ring of Maniel to Tiolas, that would be great. But there's one catch: this... well, she won't give him anything.
And finally, the AoE spell. Considering all of this, I'd choose it. But who will take it is a completely different question. I'm probably leaning towards Yula. Although, it's a bit disappointing that it only works once every 4 turns.
Графомания путешественника
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#3111
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Let Etal ask for a unit for himself and then give it to me.
А, вот почему.

🏹🎪+⛓️♿=💕
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#3112
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Richard drinks the potion and learns "Yule". It's an AoE spell that's more powerful than "Ice Shards," but it has a long cooldown and a much smaller area of effect.
I would rather learn "Outworld Slayer" then. Or does it not mean that I will deal full damage to mental entities? If it doesn't, then I definitely don't need the offensive spell, it's better to give it to a summoner or a mage.
 

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#3113
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No, Ment, this will only allow you to inflict your mental damage on entities without the need for weapons.
better than which Zumak?
And what's so good about it? The AoE skill in the troll branch is garbage (an inferior version of "Ram"), and the other skills aren't particularly interesting either. You'll have as much as 840 damage around you if you activate Rage beforehand.
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#3114
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I'd either go for resurrection or for Area of Effect, preferably a magical one. You can resurrect both mages and archers, by the way. Or just fly around near the tank.
А, вот почему.

🏹🎪+⛓️♿=💕
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#3115
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You can also resupply mages and archers, by the way.
I already wrote about that. Position all the ranged units around Theolas. The problem is with spreading them out and the fact that they can take him out.
Or fly around near the tank.
With your speed, hardly.
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#3116
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You only mentioned mages, or am I reading it correctly? Well, with such a formation, we will be vulnerable to enemy area-of-effect attacks.
А, вот почему.

🏹🎪+⛓️♿=💕