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At the numerous requests of the workers ...





The core rules, I believe ...

1) templates - h3dm1 and mt-Diamond

2) Castle - determined by a randomizer; a re-gen can be taken for 500 coins.

Color - determined by bidding.

Starting heroes - red may cross out from 0 to 3 heroes at their discretion, blue chooses a hero first from those remaining, then red chooses second. This makes the pair of starters more balanced than when choosing 1 hero each.

If any banned heroes arrive at the tavern on 111 with troops - restart.

3) For some heroes from taverns and prisons, the following restrictions apply:

Jeremy - upon obtaining advanced Artillery, he cannot use the cannon (must skip its turns).

Luna - upon obtaining advanced Fire, she cannot use Wall.

Kyr, Gunnar, Dessa - upon obtaining advanced Logistics, they cannot use any magic starting from the next day (allowed on the day of acquisition).

If any of the listed heroes are taken as starters, there are no restrictions on them.

4) Timer - 16+8+1:30

5) Restarts - 111

6) Rebuilding is disabled by default, as it rebuilds asymmetrically. It can be enabled by mutual agreement.

Other rules are standard.

7) Tournament format - Swiss system for 6 rounds + play-offs (Olympic bracket for 8 players).

In the Swiss stage, bo1 is played; in the play-offs, bo3.

In odd Swiss rounds (1, 3, 5), h3dm1 is played.

In even Swiss rounds (2, 4, 6), mt-Diamond is played.

In the play-offs, both templates are played according to standard rules. In the third game (if required), the template and color are chosen by the player who placed higher in the Swiss stage.

8) Games go into the rating by default. By mutual agreement, games can be played without rating; in this case, game reports should be posted via the reporting system marked "without rating," which I will later annul.

9) Currently, there is an HVrule bug - campaign heroes are available. We handle them as follows:

- if Gelu/Dragon arrives at the tavern on 111 with troops, then restart
- if Gelu/Dragon arrives at the tavern on 121/131/141 etc. with troops, the blue player's autosave from the previous day should be loaded
- if Gelu/Dragon arrives at the tavern with a single sniper/wizard, they should be dismissed
- if Gelu/Dragon is released from prison, their army should be dismissed; meanwhile, one can demand that the opponent dismisses the army of a hero from the symmetrical prison (various collisions are possible here, we will decide based on the situation)
- Gelu/Dragon's specialization cannot be used

Since I do not know the full scale of the bug, similar restrictions apply to HotA campaign heroes (Bidley, Tark).

If it turns out that Galtran/Sir Mullich can appear, the restrictions for them are the same as for logisticians - Galtran cannot use magic starting from the next day after obtaining advanced Necromancy, and Mullich simply from the next day.

Other campaign heroes are allowed to be used without restrictions.


10) If both heroes died in a battle between players, and both were level 10+ at the time of battle, neither can be bought back. If either of them arrived with troops at the start of the week, the autosave of the previous day should be taken. If both slots in the tavern are occupied by such heroes, also take the autosave.

Tournament start - 24.07.2017

Winner of the previous tournament - HellLight.

Round 1 Draw:
Newcomers against each other, others random

Dawidu91 (Red, Castle, Lord Haart, Das) def battanas (Blue, Castle, Orrin, Corkes) h3dm1 135
LuckyF (Red, Tower, Nila, Nila) def Javdet (Blue, Tower, Ain, Tazar) h3dm1 135
=Lizard= (Red, Stronghold, Kreg Heg, Kreg Heg) def Fill-ua (Blue, Stronghold, Sorug, Sorug) h3dm1 123
tun7gus7 (Blue, Dungeon, Damacon, Damacon) def Surreal (Red, Dungeon, Ajit, Ajit) h3dm1 143
Redwhait HP (Red, Fortress, Tazar, Tazar) def socola (Blue, Fortress, Dragon, Dragon) h3dm1 135
RozenKran (Red, Castle, Tyris, Kreg Heg) def Sevan_80 (Blue, Castle, Orrin, Orrin) h3dm1 145
Dave_HUN (Red, Dungeon, Dimmer, Tiraxor) def Benis (Blue, Dungeon, Jeditt, Gundula) h3dm1 135
avellimachi (Red, Castle, Caitlin, Caitlin) def MikeM (Blue, Castle, Valeska, Valeska) h3dm1 111
ЯR (Red, Necropolis, Nagash, Nagash) def Al Feyn (Blue, Necropolis, Charna, Charna) h3dm1 142
WiZarDX_576 (Blue, Inferno, Fiona, Tazar) def Loinz (Red, Inferno, Octavia, Pyra) h3dm1 135
Falcone (Blue, Stronghold, Kreg Heg, Kreg Heg) def sonic111 (Red, Stronghold, Gundula, Gundula) h3dm1 136
Tofsla (Blue, Necropolis, Izra, Izra) def Bayazet (Red, Necropolis, Charna, Charna) h3dm1 145
AlexTheGreat (Blue, Tower, Josephine, Gurnisson) def freesha (Red, Tower, Tan, Tan) h3dm1 126
KobRa_RR (Red, Tower, Josephine, Nila) def Magl (Blue, Tower, Ain, Corkes) h3dm1 145

xn1 (Blue, Fortress, Vistan, Vistan) def Limar_Rikon (Red, Fortress, Alkin, Alkin) h3dm1 116
RitoSux (Red, Dungeon, Dimmer, Dimmer) def Mercurial- (Blue, Dungeon, Ajit, Ajit) h3dm1 146
Puzzz0 (Red, Dungeon, Damacon, Damacon) def s_jay_is_god (Blue, Dungeon, Gunnar, Gunnar) h3dm1 112

Template h3dm1 is played in Round 1
mt-Diamond can be played by mutual agreement

Sav1tarrr def Diabler
De_Luxe def Jubi-Juby
flate def 9li9ht
u2noob def Принц

Jubi-Juby, Принц and 9li9ht leave the tournament

Registration is open until the end of Round 1, further draws are in order of registration.

Deadline for Round 1 - until 13.08.2017

Round 2 Draw:

1(1)
AlexTheGreat (Red, Fortress, Broghild, Broghild) def Tofsla (Blue, Fortress, Alkin, Tazar) h3dm1 124
WiZarDX_576 (Blue, Dungeon, Das, Illor) def Dawidu91 (Red, Dungeon, Jeditt, Jeditt) Mirror Diamond 123
LuckyF (Blue, Inferno, Ignatius, Ignatius) def flate (Red, Inferno, Nimussa, Gundula) Mirror Diamond 146
=Lizard= (Red, Castle, Orrin, Jeremy) def tun7gus7 (Blue, Castle, Beatrice, Dragon) Mirror Diamond 121
RozenKran (Red, Conflux, Brissa, Brissa) def Falcone (Blue, Conflux, Labeta, Labeta) Mirror Diamond 127
RitoSux (Red, Rampart, Mephala, Mephala) def xn1 (Blue, Rampart, Yanova, Yanova) Mirror Diamond 115
u2noob (Blue, Cove, Cassiopeia, Jeremy) def Redwhait HP (Red, Cove, Annabelle, Annabelle) Mirror Diamond 132
Dave_HUN (Red, Dungeon, Lorelei, Gurnisson) def ЯR (Blue, Dungeon, Ajit, Corkes) Mirror Diamond 125
KobRa_RR (Blue, Dungeon, Lorelei, Lorelei) def Sav1tarrr (Red, Dungeon, Damacon, Kreg Heg) h3dm1 222
Puzzz0 (Blue, Necropolis, Clavius, Clavius) def avellimachi (Red, Necropolis, Tamika, Tamika) Mirror Diamond 131
De_Luxe ->

0(1)
MikeM (Blue, Inferno, Mariussa, Mariussa) def Javdet (Red, Inferno, Ignatius, Ignatius) Mirror Diamond 123
sonic111 (Red, Inferno, Nimussa, Nimussa) def Al Feyn (Blue, Inferno, Mariussa, Mariussa) Mirror Diamond 136
battanas (Red, Necropolis, Izra, Izra) def Benis (Blue, Necropolis, Tant, Tant) Mirror Diamond 127
Bayazet (Blue, Tower, Nila, Nila) def Surreal (Red, Tower, Torosar, Gundula) Mirror Diamond 132
Fill-ua (Blue, Fortress, Bron, Tazar) def Sevan_80 (Red, Fortress, Broghild, Broghild) Mirror Diamond 125
socola (Red, Rampart, Kyri, Kyri) def Diabler (Blue, Rampart, Mephala, Mephala) Mirror Diamond 117
Mercurial- (Blue, Castle, Caitlin, Tazar) def Magl (Red, Castle, Orrin, Orrin) h3dm1 143

freesha def Loinz
Limar_Rikon - s_jay_is_god - mutual tech loss, both leave the tournament

Template mt-Diamond is played in Round 2, h3dm1 can be played by mutual agreement

Deadline for Round 2 - until 06.09.2017

Round 3 Draw:

2(2):
AlexTheGreat (Blue, Tower, Josephine, Josephine) def u2noob (Red, Tower, Rissa, Broghild) h3dm1 126
De_Luxe (Blue, Dungeon, Gunnar, Gunnar) def KobRa_RR (Red, Dungeon, Shakti, Shakti) h3dm1 133
RitoSux (Red, Cove, Derek, Tazar) def Puzzz0 (Blue, Cove, Cassiopeia, Kreg Heg) h3dm1 136
Dave_HUN (Red, Cove, Miriam, Kreg Heg) def RozenKran (Blue, Cove, Corkes, Corkes) h3dm1 122
LuckyF (Red, Tower, Nila, Illor) def WiZarDX_576 (Blue, Tower, Ain, Annabelle) h3dm1 125
=Lizard= ->

1(2):
MikeM (Blue, Dungeon, Das, Das) def ЯR (Red, Dungeon, Damacon, Kreg Heg) h3dm1 124
Dawidu91 (Red, Conflux, Ciel, Grindan) def socola (Blue, Conflux, Moner, Moner) h3dm1 131
Falcone (Blue, Rampart, Aeris, Shiva) def flate (Red, Rampart, Yanova, Yanova) h3dm1 136
Sav1tarrr (Red, Rampart, Malcolm, Malcolm) def Redwhait HP (Blue, Rampart, Yanova, Yanova) h3dm1 121
Mercurial- (Red, Castle, Caitlin, Shiva) def sonic111 (Blue, Castle, Tyris, Darkstorm) h3dm1 117
battanas (Blue, Fortress, Bron, Gurnisson) def tun7gus7 (Red, Fortress, Broghild, Tazar) h3dm1 136
Bayazet (Blue, Cove, Cassiopeia, Cassiopeia) def Fill-ua (Red, Cove, Derek, Derek) h3dm1 135
Tofsla (Blue, Stronghold, Gurnisson, Gurnisson) def freesha (Red, Stronghold, Gretchen, Gretchen) h3dm1 133

xn1 - avellimachi - mutual tech loss

0(2):
Al Feyn (Blue, Castle, Tyris, Tyris) def Surreal (Red, Castle, Sir Mullich, Jeremy) h3dm1 132
Javdet (Blue, Cove, Miriam, Miriam) def Sevan_80 (Red, Cove, Jeremy, Jeremy) h3dm1 127
Benis (Blue, Fortress, Dragon, Dragon) def Magl (Red, Fortress, Bron, Gundula) h3dm1 134

Diabler - Loinz - mutual tech loss

Players highlighted in italics play with a debuff - their opponent can choose their color for free. If missing reports for today appear, the debuff will be removed.

Template h3dm1 is played in Round 3, mt-Diamond can be played by mutual agreement

Deadline for Round 3 - until 27.09.2017

Round 4 Draw:

3(3):
De_Luxe (Blue, Necropolis, Izra, Izra) def LuckyF (Red, Necropolis, Vidomina, Vidomina) h3dm1 133
=Lizard= (Blue, Inferno, Octavia, Kreg Heg) def Dave_HUN (Red, Inferno, Fiona, Crellion) Mirror Diamond 146
AlexTheGreat (Red, Fortress, Alkin, Alkin) def RitoSux (Blue, Fortress, Bron, Corkes) h3dm1 123

2(3):
Dawidu91 (Blue, Inferno, Mariussa, Grindan) def RozenKran (Red, Inferno, Nimussa, Enain) Mirror Diamond 122
KobRa_RR (Red, Dungeon, Alamar, Kreg Heg) def Tofsla (Blue, Dungeon, Lorelei, Lorelei) Mirror Diamond 127
Puzzz0 (Blue, Castle, Orrin, Tazar) def Mercurial- (Red, Castle, Caitlin, Broghild) h3dm1 137
battanas (Red, Rampart, Ivor, Ivor) def Sav1tarrr (Blue, Rampart, Mephala, Mephala) h3dm1 132
Bayazet (Blue, Rampart, Yanova, Yanova) def u2noob (Red, Rampart, Elshar, Illor) h3dm1 141

MikeM def WiZarDX_576

2/1(3):
Falcone (Red, Rampart, Elshar, Tereck) def Benis (Blue, Rampart, Yanova, Yanova) h3dm1 123

1(3):
flate (Blue, Rampart, Mephala, Tazar) def Javdet (Red, Rampart, Yanova, Corkes) Mirror Diamond 211
Redwhait HP (Red, Rampart, Aeris, Shakti) def ЯR (Blue, Rampart, Yanova, Orrin) Mirror Diamond 124
tun7gus7 (Red, Stronghold, Kreg Heg, Kreg Heg) def sonic111 (Blue, Stronghold, Gundula, Gundula) Mirror Diamond 135
Al Feyn (Blue, Dungeon, Das, Gundula) def Fill-ua (Red, Dungeon, Lorelei, Lorelei) Mirror Diamond 126
socola (Blue, Conflux, Labeta, Labeta) def freesha (Red, Conflux, Ciel, Ciel) h3dm1 143

0(3):
Surreal vs Magl - mutual tech loss
Sevan_80 ->

Template mt-Diamond is played in Round 4
h3dm1 can be played by mutual agreement

Deadline for Round 4 - until 18.10.2017

WiZarDX_576, ЯR, Surreal, Magl leave the tournament

Round 5 Draw:

4(4):
AlexTheGreat (Blue, Fortress, Alkin, Alkin) def =Lizard= (Red, Fortress, Broghild, Broghild) h3dm1 115

4/3(4):
De_Luxe (Red, Inferno, Nimussa, Nagash) def MikeM (Blue, Inferno, Mariussa, Mariussa) h3dm1 127

3(4):
Dave_HUN (Red, Cove, Illor, Illor) def KobRa_RR (Blue, Cove, Annabelle, Kreg Heg) h3dm1 146
Bayazet (Blue, Cove, Cassiopeia, Cassiopeia) def RitoSux (Red, Cove, Annabelle, Annabelle) h3dm1 125
LuckyF (Blue, Cove, Annabelle, Annabelle) def battanas (Red, Cove, Illor, Illor) h3dm1 125
Falcone (Red, Castle, Lord Haart, Lord Haart) def Puzzz0 (Blue, Castle, Tyris, Tyris) h3dm1 117

3/2(4):
Dawidu91 (Red, Stronghold, Gundula, Tiraxor) def Tofsla (Blue, Stronghold, Gurnisson, Gurnisson) h3dm1 121

2(4):
Mercurial- (Blue, Conflux, Gelar, Ciel) def u2noob (Red, Conflux, Labeta, Labeta) h3dm1 121
socola (Blue, Castle, Orrin, Corbak) def flate (Red, Castle, Lord Haart, Mephala) h3dm1 134
Al Feyn def Redwhait HP
Sav1tarrr def RozenKran

2/1(4):
tun7gus7 def Fill-ua

1(4):
Benis (Blue, Inferno, Octavia, Kreg Heg) def sonic111 (Red, Inferno, Mariussa, Mariussa) h3dm1 131
freesha (Blue, Castle, Valeska, Sorsha) def Sevan_80 (Red, Castle, Orrin, Mephala) h3dm1 142
Javdet ->

h3dm1 is played in Round 5, mt-Diamond can be played by mutual agreement

Deadline for Round 5 - until 8.11.2017

Round 6 Draw:

Since this is the last round, the draw is only for those who can make it to the play-offs.

5(5):
AlexTheGreat ->

4.5/4(5):
De_Luxe (Red, Necropolis, Nagash, Nagash) def Bayazet (Blue, Necropolis, Izra, Clavius) h3dm1 133

4(5):
Dawidu91 (Blue, Tower, Ain, Derek) def LuckyF (Red, Tower, Josephine, Saira) h3dm1 124
Dave_HUN (Red, Fortress, Broghild, Tiraxor) def Falcone (Blue, Fortress, Tazar, Tazar) Mirror Diamond 133

3.5/3(5):
MikeM (Blue, Castle, Sylvia, Corkes) def =Lizard= (Red, Castle, Tyris, Tyris) Mirror Diamond 133

3(5):
KobRa_RR (Red, Fortress, Vistan, Tazar) def Mercurial- (Blue, Fortress, Dragon, Kreg Heg) h3dm1 142
Al Feyn (Blue, Rampart, Coronius, Mephala) def Puzzz0 (Red, Rampart, Pearl, Yanova) h3dm1 211
RitoSux (Blue, Tower, Ain, Tazar) def u2noob (Red, Tower, Josephine, Josephine) h3dm1 122
Sav1tarrr (Blue, Necropolis, Aislinn, Aislinn) def tun7gus7 (Red, Necropolis, Tant, Tant) h3dm1 133
socola def battanas

Template mt-Diamond is played in Round 6
h3dm1 can be played by mutual agreement

Draws are forbidden (!)

Deadline for Round 6 - until 30.11.2017

Swiss Results:

6 - AlexTheGreat
5.5 - De_Luxe

//followed by Buchholz coefficient in brackets//
5 (19) - Dawidu91
5 (18.5) - Dave_HUN

4 (22) - RitoSux
4 (21.5) - KobRa_RR
4 (21.5) - LuckyF
4 (19.5) - MikeM
4 (18) - Bayazet
4 (17.5) - socola
4 (17) - Sav1tarrr
4 (17) - Falcone
4 (12) - Al Feyn

3.5 - =Lizard=
3 - Mercurial-
3 - Puzzz0
3 - u2noob
3 - battanas
3 - tun7gus7

//followed by number of games in brackets//
2(5) - Tofsla
2(5) - flate
2(5) - Redwhait HP
2(5) - RozenKran
2(5) - Benis
2(5) - freesha
2(5) - Javdet
1(5) - sonic111
1(5) - Sevan_80
1(5) - fill-ua
2(4) - Wizard_576
1(4) - ЯR
0(3) - Magl
0(3) - Surreal
1(2) - xn1
1(2) - avellimachi
0(2) - Diabler
0(2) - Loinz
0(1) - Limar_Rikon
0(1) - s_jay_is_god
0(1) - Jubi-Juby
0(1) - Принц
0(1) - 9li9ht

Definitely entering the play-offs:
1) AlexTheGreat
2) De_Luxe
3) Dawidu91
4) Dave_HUN

Tiebreaker matches draw:

Al Feyn (Blue, Tower, Ain, Das) def Bayazet (Red, Tower, Deremif, Tiraxor) h3dm1 126
=Lizard= (Red, Dungeon, Damacon, Damacon) def RitoSux (Blue, Dungeon, Das, Corkes) h3dm1 127
MikeM (Red, Castle, Lord Haart, Derek) def socola (Blue, Castle, Caitlin, Kelch) Mirror Diamond 116
Sav1tarrr (Blue, Fortress, Vistan, Gundula) def Falcone (Red, Fortress, Tazar, Tazar) h3dm1 142

A tiebreaker match consists of 1 game, the template is chosen by coin toss.

Deadline for tiebreaker matches - until 25.12.2017 (but please try not to drag it out)

Quarter-finals Draw:

De_Luxe (Blue, Necropolis, Nagash, Nagash) def =Lizard= (Red, Necropolis, Aislinn, Aislinn) h3dm1 133
De_Luxe (Blue, Tower, Josephine, Mephala) def =Lizard= (Red, Tower, Torosar, Ivor) h3dm1 142

Dawidu91 (Red, Fortress, Vistan, Vistan) def Al Feyn (Blue, Fortress, Bron, Bron) h3dm1 123
Dawidu91 (Blue, Conflux, Grindan, Grindan) def Al Feyn (Red, Conflux, Moner, Moner) Mirror Diamond 132

Dave_HUN (Red, Fortress, Tazar, Alkin) def MikeM (Blue, Fortress, Bron, Corbak) h3dm1 127
Dave_HUN (Red, Dungeon, Das, Das) def MikeM (Blue, Dungeon, Damacon, Damacon) Mirror Diamond 141

AlexTheGreat - Sav1tarrr

bo3 is played in the play-offs - 1st game on h3dm1, 2nd game on mt-Diamond, in the 3rd game (if required), the template and color are chosen by the player who placed higher in the Swiss results.

Quarter-finals deadline - until 22.01.2018

Semi-finals Draw:

Dawidu91 - Dave_HUN
De_Luxe - winner(AlexTheGreat - Sav1tarr)

Semi-finals deadline - until 26.02.2018
In reply to AlexTheGreat
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Yeah... it was so close to 23:59:59 on Wednesday:smile17:
In reply to MikeM
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I wasn't sure how many skeletons I can collect so I built black knight+citadel, also this made it easier to capture lich dwelling and pick up some resources while Aislinn broke into one of the treasures. Only close objects were one hive and one red tower. I wanted to take this red tower for speed advantage and possibly being able to split army. Luckily it wasn't mini (3 birds) so I gave one to Nagash who cleared another road. Meanwhile Aislinn took 2 cyclop stockpiles and built lvl5 guild + library on 125. On first research lvl4 gave TP which made my development easier. Using scouts I captured some of opponent's towns and stumbled upon his army on scout.
Thanks for playing!


https://www.twitch.tv/dave_hun
Battle Report Accepted
Некрополь / Necropolis Faction Некрополь / Necropolis
Эйслинн / Aislinn Start Hero Эйслинн / Aislinn
Эйслинн / Aislinn Main Hero Эйслинн / Aislinn
Победа / Def Победа / Def
Некрополь / Necropolis Faction Некрополь / Necropolis
Клавиус / Clavius Start Hero Клавиус / Clavius
Изра / Isra Main Hero Изра / Isra
Map Template
h3dm1
Game Length
127 days
Game Date
1/31/2018
Reported
1/31/2018 9:04 PM
Rating Impact Archived
Dave_HUN 1970 1981 +11 ↑
Dawidu91 1871 1860 -11 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/3/2018 11:54 AM

In reply to Dave_HUN
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Dave_HUN
I wasn't sure how many skeletons I can collect so I built black knight+citadel, also this made it easier to capture lich dwelling and pick up some resources while Aislinn broke into one of the treasures. Only close objects were one hive and one red tower. I wanted to take this red tower for speed advantage and possibly being able to split army. Luckily it wasn't mini (3 birds) so I gave one to Nagash who cleared another road. Meanwhile Aislinn took 2 cyclop stockpiles and built lvl5 guild + library on 125. On first research lvl4 gave TP which made my development easier. Using scouts I captured some of opponent's towns and stumbled upon his army on scout.
Thanks for playing!
TFP!
In reply to Dave_HUN
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I scouted 3 big treasures, killed stronghold AI and built bears with castle, then took over opponent's treasure that I scouted on my side because I saw gloves, 2 easy hives and +5all on ground. I assumed the 4th treasure that I didnt scout is small, which it was. Still it was better than all the other 3 combined with +6all and blue hat on ground. :confused:
Opponent rushed me to get these 2 artifacts on both sides. I upgraded bears because I had enough money and prepared for topes, I think there were 3 or 4 of them, so I had no reason to visit the last treasure yet. Of course when opp arrived it was already too late, I tried protecting my main town with solmyr and 125 mana since opp army was not that strong. My hope was that he cannot reach the town in this small treasure and I can still clear it, but that didnt happen. On top of all this theodorus armageddon'd me from a shrine.
Thanks for playing!


https://www.twitch.tv/dave_hun
Battle Report Accepted
Причал / Cove Faction Причал / Cove
Анабель / Anabel Start Hero Анабель / Anabel
Касмера / Casmetra Main Hero Касмера / Casmetra
Поражение / Lose Поражение / Lose
Причал / Cove Faction Причал / Cove
Иллор / Illor Start Hero Иллор / Illor
Сорша / Sorsha Main Hero Сорша / Sorsha
Map Template
Mirror Diamond
Game Length
125 days
Game Date
2/10/2018
Reported
2/10/2018 2:32 PM
Rating Impact Archived
Dave_HUN 2015 1993 -22 ↓
Dawidu91 1829 1851 +22 ↑
Rated Sep 28, 2022

Accepted by opponent on 2/10/2018 4:11 PM

In reply to Dave_HUN
User Avatar
Auto-translated
https://clips.twitch.tv/PopularSmoggyCougarHeyGuys
https://clips.twitch.tv/CrackyTriumphantGalagoUncleNox
Very stressful game, especially since I was behind in the first 2 weeks. With split armies, I managed to scout most of the treasures (Pyre with 2 angels and Illor with the rest). I failed to scout the only top-tier item in the last remaining treasure, which was thankfully bad. I spent my resources to upgrade behemoths, so I could start the guild only late in week 2. After picking up an empty box with advanced wisdom and seeing my opponent mostly elsewhere, I decided to go for this box on his side and succeeded. Meanwhile, ramping the guild on the 3rd build gave me Teleportation. Level 5 gave me Dragon Destiny, so I could clear the map more efficiently with Pyre and Sephinroth as side heroes. Slowly but surely, I became stronger, and my opponent didn't see any chances, so he gave up.
Thanks for playing!

Question to the organizers:
How does this rule make any sense? "...in the 3rd game (if required), the template and color are chosen by the player who placed higher in the Swiss rounds."
Why not just play out the 3rd game like normal? Dawidu and I had the same amount of points in qualifying, and because his Buchholz was 0.5 points higher than mine, I automatically lose the red color for no gold bonus at all. It is a huge disadvantage.


https://www.twitch.tv/dave_hun
Battle Report Accepted
Причал / Cove Faction Причал / Cove
Иллор / Illor Start Hero Иллор / Illor
Иллор / Illor Main Hero Иллор / Illor
Победа / Def Победа / Def
Причал / Cove Faction Причал / Cove
Анабель / Anabel Start Hero Анабель / Anabel
Шакти / Shakti Main Hero Шакти / Shakti
Map Template
h3dm1
Game Length
142 days
Game Date
2/10/2018
Reported
2/10/2018 3:15 PM
Rating Impact Archived
Dave_HUN 1959 1971 +12 ↑
Dawidu91 1885 1873 -12 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/10/2018 4:11 PM

In reply to Dave_HUN
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Dave_HUN
Question to org:
How does this rule make any sense?
For saving leader's motivation in last rounds of swiss stage, for preventing fictive games.

P.S. Why you ask it now, but not at start of tourney ? :)
In reply to Wicc
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Lost to Alex. 4-1. Didn't have enough skill.
In reply to Wicc
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Wicc
For saving leader's motivation in last rounds of swiss stage, for preventing fictive games.

P.S. Why you ask it now, but not at start of tourney ? :)
Fair point. Currently I participate in like 5 tournaments so I did not take the energy to read everything carefully.

I think my point still stands, for this purpose giving option of choosing template would have been more than enough. If there is need for a decisive game in bo3, it is fair to assume the players are probably evenly skilled, I don't see why its necessary to tilt the game in one's favor so much.


https://www.twitch.tv/dave_hun
In reply to Dave_HUN
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Dave_HUN
https://clips.twitch.tv/PopularSmoggyCougarHeyGuys
https://clips.twitch.tv/CrackyTriumphantGalagoUncleNox
Very stressful game, especially since I was behind in the first 2 weeks. With split armies, I managed to scout most of the treasures (Pyre with 2 angels and Illor with the rest). I failed to scout the only tope in the last remaining treasure, which was thankfully bad. I spent my resources to upgrade behemoths, so I could start guild only late week 2. After picking up an empty box with advanced wisdom and seeing my opponent mostly elsewhere, I decided to go for this box on his side and succeeded. Meanwhile, the ramp guild on the 3rd build gave TP. Level 5 gave DD so I could clear the map more efficiently with Pyre and Sephinroth as side heroes. Slowly but surely, I became stronger, and my opponent didn't see any chances, so he gave up.
Thanks for playing!

Question to org:
How does this rule make any sense? "...in the 3rd game (if required), the template and color are chosen by the player who took a higher place in the Swiss system."
Why not just play out the 3rd game like normal? Dawidu and I had the same amount of points in qualifying, and because his Buchholz was 0.5 points higher than mine, I automatically lose the red color for no gold bonus at all. It is a huge disadvantage.
TFP! GL in Final :)
In reply to Dave_HUN
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Dave_HUN
I scouted 3 big treasures, killed stronghold AI and built bears with castle, then took over opponent's treasure that I scouted on my side because I saw gloves, 2 easy hives and +5all on ground. I assumed the 4th treasure that I didnt scout is small, which it was. Still it was better than all the other 3 combined with +6all and blue hat on ground. :confused:
Opponent rushed me to get these 2 artifacts on both sides. I upgraded bears because I had enough money and prepared for topes, I think there were 3 or 4 of them, so I had no reason to visit the last treasure yet. Of course when opp arrived it was already too late, I tried protecting my main town with solmyr and 125 mana since opp army was not that strong. My hope was that he cannot reach the town in this small treasure and I can still clear it, but that didnt happen. On top of all this theodorus armageddon'd me from a shrine.
Thanks for playing!
TFP!
In reply to Dave_HUN
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It was a fun match. We initially decided to play a best-of-three, but then, during the match, we decided to play longer because the games were interesting. I'll elaborate on one of them.
A very rich start + dwelling of Vivs. I decided that this was a plus for Red. By the middle of the week, I found dwellings of Gnolls, Dryads, and another dwelling of Vivs deep in the resource area, and I took the dungeon, building a portal, which gave me a Viv archer. On day 117, I saw Greenie 1-5-6-10 in the tavern; for some reason, I thought he was a noob from the prison and wouldn't be ready for my rush into the zone, where I even had to run through the stables and use the boots from the castle to get there! As a result, on day 121, I positioned myself at a decent distance from his secondary town. Alkin 3-12-1-61 mana, 40 Golems, 20 Gnolls, 13 Vivs (4 not purchased), and 3 single-stack groups of Dryads. Of course, Ilya punished me for my one spell. He attacked with the same amount of mana, slightly more troops, including 4 Ifrits and 13 Basilisks, in addition to the Vivs, and 10 Dryads in one stack, although he had fewer than 30 Lizards. In short, I managed to leave 1 Ifrit, 7 Vivs, 12 Basilisks, and 20 Golems; I barely escaped, and I had 0 money... Ilya also managed to move Greenie to the fountain, which I accidentally ran past on week 1. What to do? I run on the remaining 32 mana to attack 9 Black Knights for the reward with the remaining 4 Vivs and 6 birds from the stronghold, which I built on week 1 in the stronghold, and I intend to run to the treasure, which is right next to the fountain, but on a different road from that stronghold. I barely manage to deal with the knights and wolves with the last bit of mana, and I get 4 Cyclops. On my turn, I see Greenie inexplicably breaking his army and apparently also running to that reward, although 200 mana should have been enough after the fountain for the entire treasure. In general, this mistake probably decided the outcome of the game. In the end, I got Logu on day 123 after 1 hive for 4 Vivs and 2nd-tier conscripts. By day 125, I was already on Ilya's side of the map, in front of the split leading to the secondary town on the other side of the map. My stats were already 10-20, with 40 powerful Vivs and 26 Cyclops; thanks to expert logistics, I quickly gathered all of this. As a result, on day 126, I take the secondary town with a hero, build a 4th-tier guild in the ramp, and before that, I exchanged resources for money to somehow survive... There was also a very cool battle of scouts on that road, where we clashed once on day 121. With a hero from the town, after learning Teleportation and Resurrection, I take the Inferno secondary town. On day 127, after gathering troops and hero stats, with the last of my Dryads, I reach the main town, where Greenie, apparently not expecting me to make it, was waiting... Ilya, of course, gave me a chance after I made myself vulnerable. Thanks for the match; it was great!
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Алкин / Alkin Start Hero Алкин / Alkin
Алкин / Alkin Main Hero Алкин / Alkin
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Брогхильд / Broghild Start Hero Брогхильд / Broghild
Гриндан / Grindan Main Hero Гриндан / Grindan
Map Template
h3dm1
Game Length
127 days
Game Date
2/10/2018
Reported
2/10/2018 9:07 PM
Rating Impact Archived
AlexTheGreat 1919 1931 +12 ↑
De_Luxe 1852 1840 -12 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/10/2018 10:02 PM

In reply to AlexTheGreat
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Well, we've reached the final:

AlexTheGreat vs Dave_HUN

A big request to the finalists: please stream your games, preferably with a prior announcement of the time, so that viewers can gather.
In reply to AlexTheGreat
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AlexTheGreat
It was a fun match. We initially decided to play a best-of-three, but then, during the match, we decided to play longer because the games were interesting. I'll elaborate on one of them.
I had a very good start, plus a dwelling for Vivs. I decided that this was a plus for the red faction. By the middle of the week, I found dwellings for Gnolls, Flies, and another dwelling for Vivs deep in the resource area, and I took the dungeon, building a portal, which gave me a Viv archer. On day 117, I saw Grinya 1-5-6-10 in the tavern; for some reason, I thought he was a noob from the prison, and he wouldn't be ready for my rush into the zone, where I even had to run through the stables and get some items from the Castle's shop!.. As a result, on day 121, I positioned myself at a decent distance from his secondary town. Alkin had 3-12-1-61 mana, 40 Lizards, 20 Gnolls, 13 Vivs (I didn't buy 4 of them), and 3 level 1 Goblins. Of course, Ilya punished me for my one spell. He attacked with the same amount of mana, slightly more troops, including 4 Ifrits and 13 Basilisks, in addition to the Vivs, and 10 Flies in one stack, but fewer than 30 Lizards. In short, I managed to leave 1 Ifrit, 7 Vivs, 12 Basilisks, and 20 Lizards; I just ran away, and I had 0 gold... Ilya also managed to move Grinya to the fountain, which I accidentally ran past on week 1. What to do? I ran with the remaining 32 mana to attack 9 Black Knights for the treasure with the remaining 4 Vivs and 6 birds from the stronghold, which I built on week 1 in the stronghold, and I intended to run to the treasure, which was right next to the fountain, but on a different road from that stronghold. I barely managed to deal with the horses and wolves with the last bit of mana, and I got 4 Cyclops. On my turn, I saw that Grinya was breaking and apparently also running to that treasure, although 200 mana should have been enough after the fountain for the entire treasure... In general, this mistake probably decided the outcome of the game. In the end, I got Logu on day 123 after 1 Hive for 4 Vivs and level 2 Condors. By day 125, I was already on Ilya's side of the map, in front of the treasure that led to his secondary town on the other side of the map. My stats were already 10-20, with 40 powerful Vivs and 26 Cyclops; thanks to the expert log, I quickly gathered all of this. As a result, on day 126, I took the village with a hero, built the 4th-level guild in the ramp, and before that, I exchanged resources for gold to somehow survive... There was also a very cool battle of scouts on that road, where we fought once on day 121. With a hero from the village, after learning Teleportation and Resurrection, I took the Inferno secondary town. On day 127, after gathering troops and improving the hero, with the last of the Goblins, I reached the main town, where Grinya, apparently not expecting me to make it, was... Ilya, of course, gave me a chance after I made a mistake. Thanks for the match; it was great!
I learned a lot from the games... I hope to improve my level. Good luck
In reply to De_Luxe
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Next week, I hope we’ll start the finals with Dave. We agreed on a Bo5 match on the same faction. I can’t promise any streams, but maybe I’ll let someone stream it.

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