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Posts from = Small mods that change the visuals =

5.0 (1 rating)
In reply to AstralLein
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8 years ago
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AstralLein
Could it be that this is the finished version of that very idea we once discussed in the rtf thread?
In general, yes, but there will be a separate mod for rtf.
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8 years ago
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Excellent, my friend!
8 years ago
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Is the mod compatible with NHF? Are there new heroes for Heroes V 3.1?
And who came up with the idea of giving Lucretia the "Luck of the Road" skill (at least give her magic resistance or soldier skill)? They ruined the character, just like they did with Raileigh and his "Darkness" skill.
In reply to Grekys85
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8 years ago
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Grekys85
Is the mod compatible with NHF? New heroes for Heroes V 3.1?
yes
In reply to Grekys85
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8 years ago
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Grekys85

And who came up with giving Lucretia an extra skill – Luck of the Road (at least Magic Resistance or Soldier would have been better) – they ruined the character, just like they did with Raileg and his Darkness ability.
Please discuss NHF in the appropriate thread. Lucretia starts with Soldier, not Luck of the Road.
In reply to fktifzobr@mail.ru
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8 years ago
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fktifzobr@mail.ru
This mod changes the recruitment scenes in the cities of all factions. It is compatible with NCF, NHF, and all balance and visual mods. It is best not to use it with RTF, and compatibility with other global mods needs to be checked.
Cool recruitment backgrounds! I didn't like the human background, though, because the Zealot almost blends in with the background.
8 years ago
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Only one female creature will be resurrected from the unicorn.
But isn't it true that undead creatures cannot be raised from "creations of Light"? Or does the mod rewrite the lore? :)
In reply to Dyrman
8 years ago
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Dyrman
Please discuss NHF in the appropriate thread. Lucretia starts with Soldier skill, not Pathfinding.

I apologize, but in the screenshots showing the character (Lucretia), an additional skill – Pathfinding – is visible.

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Dyrman
Please discuss NHF in the appropriate thread. Lucretia starts with Soldier skill, not Pathfinding.
And you are wrong; I am discussing this mod specifically, and the changes to the Lucretia character within this mod.
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8 years ago
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mod that replaces the recruitment background with one difference - all scenes are made in the form of maps and can be edited in the editor (IMPORTANT!!! each map has a swamp stone - it indicates the creature, it is better not to touch it).
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8 years ago
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fktifzobr@mail.ru
Mod that changes the visual appearance of ghosts; now, instead of three male ghosts being resurrected from a unicorn, only one female ghost will appear, as three male ghosts are considered as one.

Cool idea, I need to see how it works in the game! :smile03:
In reply to fktifzobr@mail.ru
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8 years ago
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fktifzobr@mail.ru
mod that replaces the recruitment background with one difference - all scenes are made in the form of maps and can be edited in the editor (IMPORTANT!!! each map has a swamp stone - it indicates the creature, it is better not to touch it)

Very original and beautiful, I especially liked the background for the dwarves, it turned out simply amazing. However, I haven't quite gotten used to the fact that there are many more objects than in the original backgrounds; there are usually grass and 2-3 sticks, but here there is a whole composition).
In reply to Grekys85
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8 years ago
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Grekys85

And you are wrong, I am discussing this specific mod, the changes to the character Lucretia in this mod.
Which one is it? There are many in this thread.
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8 years ago
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Ghosts for fans of the sixth and seventh installments.

Fixed the display of placeholder textures (I've messed this up before, sorry).
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In reply to Dyrman
8 years ago
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Dyrman
Which one are you referring to? There are many in this thread.
Here is that mod: -Lucretia - This mod changes Lucretia's appearance to be more fitting for a vampire princess. Also, the skill "Initial Spellcasting" has been changed to "Initial Luck" and "Luck of the Road."

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