AmberSoler, could you explain how the damage of Towers depends on the number of attacks blocked in SoD, and if there is a difference, then also on Platinum?
Posts from Ballista and towers.
Auto-translated
For me, in SoD, the damage of Towers is constant. Or so it seems... What about you?
For me too, in SoD, the damage of Towers is constant (sometimes, when fighting numerous enemies, it creates the impression that the Towers are of no use, as if they are just "for decoration"). I remember one thing: when I constantly played Armageddon's Blade, and then switched to SoD, I felt a difference in defending the Castle. I just don't remember whether this defense of the Castle changed for the better or for the worse when capturing it.
:smile28: [M] "Я и моя тень" - "I am and my shadow" :smile28:
:smile16:
Are you sure you're talking about the same version of Heroes? It seems like they're discussing Heroes 3 here...
:o
I'm not sure if it was Wog or SoD.
I definitely remember that the map was old, "Appeallation," not transformed into Wog, and there were no Wog artifacts...
Does anyone know – if you play Wog with an SoD (or Blades, or Erathia) map, do all the Wog features apply to the game? After all, castles don't break, magical artifacts on the map aren't active, and other features don't seem to be available, even when creating a Blades map using the Wog editor... except for things like craters and patches of grass... but that's just the landscape, right?
does anyone know – if you play on a Sod's, Blade's, or Erathia map in Wog, do all the Wog features apply to the game?
on the number of "structures" (buildings) currently in the city. The level of defense of the attacking unit and its position on the battlefield do not affect the amount of damage.
However, this is not in WoG, but either in SoD or in AB.
Но поскольку я нищий,
у меня лишь есть мечты.
Я разостлал свои мечты пред вашими ногами.
Ступайте бережно, ибо вы ступаете по моим мечтам.
The thing is, this isn't in WoG, but either in SoD or AB.
Added 3 minutes later
AmberSoler, sorry... But I've tried so many versions lately, I'm getting confused... SoD, WoG, Platinum, TE...
Platinum is the same as SoD; it's just a collection that was given that name, like a "Platinum Collection of Heroes of Might and Magic." And TE is just SoD, refined for tournament battles (although everything is done on the WoG engine, there are no WoG-specific features there; they just tweaked the balance a bit and fixed some bugs).
So, if you can tell the difference between WoG and SoD, you won't have any problems... ;)
I completed a lab assignment.
no matter how long you hold the Stronghold (i.e., don't capture an enemy city), the Towers still destroy 13 units with one volley on the first day, and after a year...
AmberSolder, thanks for enlightening me.
This doesn't exist in SoD. And even less so in AB. All of this is a feature of WoG and nothing more...
No way, I didn't have WoG at that time, and I wasn't interested in it. I was looking for information specifically about those two versions that I had at that moment.
Does anyone know – if you play a Sod's (or Blades', or Erathia's) map in WoG, do all the WoG enhancements apply to the game?
Not even any landscapes or buildings, because to make them appear, you need to edit the map. But here's another example: in a Sod's map that has been converted to WoG, you can leave monsters on the map in absolutely any location in the game world
ICQ 671097837



