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Favorites, to Battle! - 10


I. General Questions.
1. Throughout the entire tournament, each participant plays as their chosen favorite race.
2. Game Version SoD 3.2 (4.0) + HD mod 5.0 beta 11 + patch HW_rules_1.38
3. The right to choose the Color is subject to negotiation.
4. Template Selection is carried out by crossing off from a list of 9 templates: 2SM4d(3), Anarchy (200%) Jebus cross, Mini-Nostalgia, Diamond, 8mm6a, 6LM10a, 8xm12a and Spider. The right to be the first to cross off a template is determined by a coin toss. The player who "wins the toss" chooses who will cross off first.
By mutual agreement, playing on any other template is permitted. This matter must be discussed in advance with the tournament judges.
5. If two identical races meet in a match, the template is chosen from the list: 2SM4d(3), Anarchy (200%) Jebus cross, Mini-Nostalgia, Diamond, 8mm6a, 6LM10a, 8xm12a, Spider, mir_diamond and mir_h3dm1.
In this case, the right to choose the starting hero is subject to negotiation. Players take turns (first the one who won the color bid, then their opponent) crossing off one undesirable hero from the full list of heroes; thereafter, players inform each other of the amount of gold they are willing to transfer to the opponent for the right of first choice among the remaining heroes. The player who bids the higher amount chooses the hero first and transfers the gold to the opponent.
On the mir_diamond and mir_h3dm1 templates, each player has one subjective restart at 111.
6. Rules are standard.
The default timer is chess own, with parameters as specified in the rules.
Mage Guild rebuilding is ENABLED on all templates. There are NO restrictions on using the library.
Any changes to the game rules by mutual consent of the players are permitted, except for changing the Favorite Castle and the Fair Play rule.
Additional rules for templates:
Mini-Nostalgia. The tournament participant who received the blue color as a result of negotiations starts choosing the computer secondary castles.
Diamond. The participant who received the red color as a result of negotiations removes the extra (ninth) castle. If favorite castles are identical, then first red removes one castle, then blue removes the second.
Anarchy Difficulty 200%. Color for the first generation is chosen by coin toss; during a subjective restart - change of color. Played without the HW_rulez checkbox. When playing with identical castles, heroes are chosen by agreement; if no agreement can be reached - randomly.
For templates h3dm1 and mt_diamond
2.8. Castle restrictions.
2.8.1. In the Conflux castle, it is forbidden to upgrade level 1, 6, and 7 monsters.
When playing as Conflux, the starting hero is chosen randomly during map generation.
2.8.2. In the Necropolis castle, it is forbidden to build the Necromancer Amplifier.
2.8.3. If a computer player's castle has upgrades for level 1, 6, and 7 monsters in Conflux or level 4 in Necropolis, then upgrading your own troops of these levels and hiring upgraded versions of creatures is forbidden. If the Necromancer Amplifier is built, upgrading vampires is forbidden, but additional skeletons do not need to be dismissed.
2.9. It is forbidden to assemble the Cloak of the Dead King artifact. All other composite artifacts are permitted to be assembled.

II. Organizational Questions.
1. The tournament is official and regular.
2. Tournament goals:
- play as a favorite castle and attempt to prove its strength,
- gain valuable experience, improve your level of play.
3. The tournament is conducted according to the Rules for organizing, conducting, and participating in tournaments.
4. Players listed on the Black List and Penalty Bench are not eligible to participate in the tournament.
5. Tournament leads and judges:
Tournament Lead: Scorpiona (ICQ 469326983)
Tournament Judge: FireToSky (ICQ 414574626)

If a disputed issue cannot be resolved independently, the judges will seek assistance from the AC.
The lead has the right to make any changes to the regulations and rules during the tournament if necessary.
6. The maximum number of tournament participants is 128; if there are more than 128 applicants, qualifying games will be held. Organizers reserve the right to refuse registration to any player without a public explanation of reasons.
7. For each match played, participants must submit a report and confirmation in this thread, created automatically.
Saves for all matches must be kept until the end of the tournament and presented upon first request by the tournament lead or any member of the AC.
8. Information on the progress of the tournament is updated as necessary and is located at the beginning of this thread.
9. All tournament games go into the seasonal rating. The list of tournament reports is also located at the beginning of this thread.
10. The tournament winner gains the right to participate in the "Final Battle 12" tournament
11. The tournament winner and players who take 2nd and 3rd place will be awarded Medals for their avatars:

Award authors: RAPER and ColdRain.

III. Deadlines.
All tournament participants must strictly observe the announced deadlines:
1. Immediately after the start of a stage or round, contact your opponent(s) for preliminary game arrangements. To agree means to reach an agreement after negotiations and discussion. A proposal without a response will not be considered an agreement.
2. Temporary problems (with internet, travel, personal) must be reported to the tournament leads.
3. Preferred time for tournament games is daytime (12-24 MSK) on weekends and evening (19-24 MSK) on weekdays. If a participant is unable to play at this time, the lead interprets the absence of a game result in favor of their opponent.

Registration - November 07 - November 28, 2017.
Approval of the participants list - November 29-30, 2017.
Draw - December 1, 2017. The draw will be conducted taking into account the declared castle and the participant's level of play based on results from other tournaments.
Tournament Start - December 1, 2017.

IV. Regulations.
The planned format is standard: group stage and Full Double Elimination.
4 people advance from the groups. 1st-2nd place go to the upper bracket, 3rd-4th place go to the lower bracket of the Double Elimination.


In case of an equal number of points, places are distributed by additional indicators (in order of priority):
1. Berger Coefficient.
2. Head-to-head match.
3. If it is impossible to determine those advancing to the playoffs by previous indicators, players will be offered a scheme of tie-breaker games. At this moment, it is impossible to foresee all possible combinations of results. Therefore, the final scheme will be designed based on the situation that develops in the groups by the end of the stage.

Win - 3 points; loss - 0; draw - 1 point (counted at stage 211+ upon review by organizers)

The group stage will have a mandatory grid of games by rounds (see regulations).
Playing additional matches is permitted (by agreement), but the absence (without a valid reason) of a mandatory game results in a tech loss. If you are traveling, play and agree in advance with your opponent and notify the organizer.
Winners of previous "Favorites, to Battle!" tournaments:

"Favorites, to Battle! - 1" (2008) - Dudge (Necropolis) - Tournament History
"Favorites, to Battle! - 2" (2009) - Pit for LM (Conflux) - Tournament History
"Favorites, to Battle! - 3" (2010) - Сатир (Fortress) - Tournament History
"Favorites, to Battle! - 4" (2011) - Maretti (Castle) - Tournament History
"Favorites, to Battle! - 5" (2012-13) - GoD (Rampart) - Tournament History
"Favorites, to Battle! - 6" (2013-14) - Pit for LM (Conflux) - Tournament History
"Favorites, to Battle! - 7" (2014-15) - Pit for LM (Necropolis) - Tournament History
"Favorites, to Battle! - 8" (2015-16) - HellLighT (Necropolis) - Tournament History
"Favorites, to Battle! - 9" (2016-17) - FireToSky (Tower) - Tournament History


469326983
In reply to Wyndoc
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#817
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Wyndoc
Thank you for the game!
Thank you for the game.
ICQ 716910746 Skype sergey.labutin5
In reply to SECTOR767
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#818
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At the start of the second week I found Dimension Door, GronnDan with double mana jumped to the opponent's respawn, took their main, then defeated Moneron, who had run over and taken the opponent's secondary. The next turn, Astral arrived with a black dragon from the refuge, 249 Gremlins, 13 Medusas, and 5 Nagas. GronnDan with a Bolt at 185, 200 Troglodytes, 44 Evil Eyes, and 37 Harpies held out.
Thanks for the game!

https://icq.im/753686994
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Гриндан / Grindan Main Hero Гриндан / Grindan
Победа / Def Победа / Def
Башня / Tower Faction Башня / Tower
Сайра / Cyra Start Hero Сайра / Cyra
Сайра / Cyra Main Hero Сайра / Cyra
Map Template
Anarchy
Game Length
125 days
Game Date
2/3/2018
Reported
2/3/2018 3:20 PM
Rating Impact Archived
kinger 1471 1481 +10 ↑
zoog 1350 1340 -10 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/3/2018 10:19 PM

In reply to kinger
#819
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kinger
At the start of the second week I found Dimension Door, Grindan with double mana jumped on the opponent's respawn, took his main, then defeated Moneer, who had run over and taken the opponent's secondary. The next turn came Astral with a Black Dragon from refuge, 249 Grems, 13 Medusas, and 5 Nagas. Grindan with Bolt for 185, 200 Troglodytes, 44 Evil Eyes, and 37 Harpies held out.
Thanks for the game!
From the overview, it seemed like the opponent was messing around — running his main hero in circles, 100 Troglodytes of troops, the strongest monster being a Medusa — I thought he had come to me to die as a scout. Plus, my own Diplomacy decided to take a vacation.
648050691
In reply to SECTOR767
#820
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Right away in the 1st treasure zone КЗ is at the entrance behind light guards, then wings; in the Dragon Utopia there's a cap and a teapot. The opponent had significantly worse spawns, thanks for the game.
ICQ 636045986
Battle Report Accepted
Некрополь / Necropolis Faction Некрополь / Necropolis
Изра / Isra Start Hero Изра / Isra
Изра / Isra Main Hero Изра / Isra
Победа / Def Победа / Def
Инферно / Inferno Faction Инферно / Inferno
Пайра / Pyre Start Hero Пайра / Pyre
Пайра / Pyre Main Hero Пайра / Pyre
Map Template
Mini-Nostalgia
Game Length
133 days
Game Date
2/3/2018
Reported
2/3/2018 11:22 PM
Rating Impact Archived
Tofsla 1657 1670 +13 ↑
MercuryDVZ 1602 1589 -13 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/5/2018 4:39 PM

In reply to SECTOR767
#821
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Group 7. In the second half of the second week, a series of border conflicts occurred, and as a result, my opponent trapped me... :smile13: Thank you for the game!
https://www.twitch.tv/grando__
Battle Report Accepted
Цитадель / Stronghold Faction Цитадель / Stronghold
Десса / Dessa Start Hero Десса / Dessa
Стракер / Straker Main Hero Стракер / Straker
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Map Template
Spider
Game Length
126 days
Game Date
2/4/2018
Reported
2/4/2018 10:29 PM
Rating Impact Archived
Grando 1606 1625 +19 ↑
Andres 1727 1708 -19 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/4/2018 10:38 PM

In reply to Grando
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#822
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Al Feyn
In the second half of the second week, a series of incidents occurred, as a result of which the opponent trapped me... :smile13:
Thanks for the game!

A tricky gold-starved scuffle; at the end of the first week, a 1-4 build without a Citadel, but the Miner was given oil and Expert [skill] on 117. Meanwhile, there are 2 Griffin Conservatories, one not far from the Castle, Dragon Fly Hives scattered around, and Dragon Utopias are visible.
On the second week, forced to trade because there's no gold at all — on 113, the Miner, using oil and a simple Curse, takes the max Conservatory with 10 Wasps and 150 Trogs; the Wasps and 30 Trogs die. I start collecting Dragon Fly Hives from the AI players, but then the opponent breaks out via a tavern conveniently placed on the road, first with scout heroes and kills a couple of my scout heroes, which is really bad in a gold drought, especially since the AI had also been cutting me down before that. Then, having revealed my respawn and the adjacent zone with a lookout tower and seeing a Dragon Fly Hive and a Griffin Conservatory there, he runs there with a Dark Mage on 300 Skeletons, 11 Birds, an Angel, and 44 upgraded Orcs. My army at that point: 50 Trogs, 14 Ducks, and 3 Angels. I manage to run to that tavern and cut down 3 scout heroes there, figuring the Dark Mage won't return, since there's about 2000 MP, he's on Skeletons, plus one of my heroes blocks. I set the Mine on a Fly with splitting, thinking the opponent is trapped and the Miner will squeeze him in that zone. But the Dark Mage gets back, and GG. Why didn't I, at the end of the turn, break the Miner into that tavern even without MP and leave the purse on him? The Miner with oil and superior stats would never be broken through by the opponent. Well, who knows — I just gave in.

Thanks for the game!
In reply to SECTOR767
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#823
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Thank you for playing!
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Map Template
6lm10a
Game Length
223 days
Game Date
2/5/2018
Reported
2/5/2018 4:24 PM
Rating Impact Archived
MoxuTo 1466 1483 +17 ↑
mals 1519 1502 -17 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/6/2018 2:26 PM

In reply to Tofsla
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#824
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Tofsla
Right in the 1st treasure zone, КЗ at the entrance behind light guards, then wings, a cap and a kettle in the Dragon Utopia; the opponent got significantly worse drops, thx for the game.
Great in terms of brute force, Kirry, 2 Dragon Utopias from КОгня and 3 all. Started building the Mage Guild too late, which gave me nothing, and there weren't really any resources to rebuild it. The opponent, however, flashed a Town Portal on Darstorm... Decided not to drag it out. Thanks for the game and your time!
ICQ: 667319179
In reply to MoxuTo
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#826
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MoxuTo
Thank you for the game!
Thank you for the game! There was more meat, but Kirya was significantly superior in terms of stats. I thought that after Armageddon, with a rush and clearing out the Grand Elf horde, there would be a chance, but alas.
icq - 346047955
In reply to Palach HP
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#827
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Palach HP
The opponent didn't have time to finish the game.
Thank you for your time.
Everything is correct, thanks.
ICQ:700060495
In reply to SECTOR767
#828
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The opponent didn't like it. Thanks for the game.
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Галтран / Galthran Main Hero Галтран / Galthran
Победа / Def Победа / Def
Инферно / Inferno Faction Инферно / Inferno
Мариусса / Marius Start Hero Мариусса / Marius
Гурниссон / Gurnisson Main Hero Гурниссон / Gurnisson
Map Template
Spider
Game Length
125 days
Game Date
2/6/2018
Reported
2/6/2018 7:04 PM
Rating Impact Archived
Palach HP 1691 1695 +4 ↑
Court 1389 1385 -4 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/7/2018 4:22 PM

In reply to Scorpiona
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#830
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Not a tempo-based surrender; took a couple of own units from the respawns and entered a decent treasure room—there was a pack of hives + 3 Dragon Utopias with full control and some stats. Picked up another Dragon Utopia near the computer and moved quickly toward the opponent, crushing them in the same-turn views with a total advantage. Thanks for the game
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Победа / Def Победа / Def
Некрополь / Necropolis Faction Некрополь / Necropolis
Тант / Thant Start Hero Тант / Thant
Галтран / Galthran Main Hero Галтран / Galthran
Map Template
Mini-Nostalgia
Game Length
132 days
Game Date
2/7/2018
Reported
2/7/2018 6:45 AM
Rating Impact Archived
HellLighT 1805 1816 +11 ↑
Blitz 1708 1697 -11 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/10/2018 5:46 PM

In reply to SECTOR767
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#831
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The opponent was upset about the poor map design and gave up. Thanks for the game!
ICQ: 349459516
Discord: Mont#8175
https://www.twitch.tv/m_on_t
Battle Report Accepted
Цитадель / Stronghold Faction Цитадель / Stronghold
Десса / Dessa Start Hero Десса / Dessa
Фиур / Fiur Main Hero Фиур / Fiur
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Map Template
8xm12a
Game Length
117 days
Game Date
2/7/2018
Reported
2/7/2018 8:04 AM
Rating Impact Archived
Montt 1385 1402 +17 ↑
osfaraon 1438 1421 -17 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/7/2018 3:32 PM