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Favorites, to battle! - 10 - The Battle of Favorites! - 10

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#822
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Al Feyn
In the second half of the second week, a series of incidents occurred, as a result of which the opponent trapped me... :smile13:
Thanks for the game!

A tricky gold-starved scuffle; at the end of the first week, a 1-4 build without a Citadel, but the Miner was given oil and Expert [skill] on 117. Meanwhile, there are 2 Griffin Conservatories, one not far from the Castle, Dragon Fly Hives scattered around, and Dragon Utopias are visible.
On the second week, forced to trade because there's no gold at all — on 113, the Miner, using oil and a simple Curse, takes the max Conservatory with 10 Wasps and 150 Trogs; the Wasps and 30 Trogs die. I start collecting Dragon Fly Hives from the AI players, but then the opponent breaks out via a tavern conveniently placed on the road, first with scout heroes and kills a couple of my scout heroes, which is really bad in a gold drought, especially since the AI had also been cutting me down before that. Then, having revealed my respawn and the adjacent zone with a lookout tower and seeing a Dragon Fly Hive and a Griffin Conservatory there, he runs there with a Dark Mage on 300 Skeletons, 11 Birds, an Angel, and 44 upgraded Orcs. My army at that point: 50 Trogs, 14 Ducks, and 3 Angels. I manage to run to that tavern and cut down 3 scout heroes there, figuring the Dark Mage won't return, since there's about 2000 MP, he's on Skeletons, plus one of my heroes blocks. I set the Mine on a Fly with splitting, thinking the opponent is trapped and the Miner will squeeze him in that zone. But the Dark Mage gets back, and GG. Why didn't I, at the end of the turn, break the Miner into that tavern even without MP and leave the purse on him? The Miner with oil and superior stats would never be broken through by the opponent. Well, who knows — I just gave in.

Thanks for the game!