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#122
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I thought it was obvious...
Why would it be? In most systems, the range of skills and spells is fixed. Sometimes it is increased through certain abilities. But it is rarely tied to a specific character attribute. And you're also using a Baldur's Gate-like system, where attributes never affected range. Are crossbows, bows, and slings also tied to perception?
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#123
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Are crossbows, bows, and slings also tied to perception?
They have their own range.
Bows: 30-100; crossbows/slings: 20-50.
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#124
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Dance of Death – for whom?

Be strong. Believe
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#125
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Dark Elves. Skills sheet

Added 43 seconds ago
You can get there through the Gladiator if you really want to be a Human.

Added 1 minute ago
Or you can take an Elf.

Added 31 seconds ago
They are the same as Humans, only cooler.
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

По вопросам модерации: [email protected]
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#126
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They are so cool that no one will take them, just on principle.
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#127
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No one likes talented and beautiful people just like that.
E si sui vius, er mi grans benananza,
e si ieu muoir, er mi grans deliuriers
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#128
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Because there aren’t any like that here.
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#129
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I am talented and handsome.
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

По вопросам модерации: [email protected]
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#130
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Suddenly, they might be taken into slavery.

Whatever
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#131
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They will force them to reproduce.
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#132
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Fi. Bladedancers were made, but not swordsingers. And in general, I needed a regular elf. What does cunning give, etc.?

Be strong. Believe
In reply to Arandor
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#133
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Arandor

What does cunning, etc., give you?
It's easier to trick gullible players.
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

По вопросам модерации: [email protected]
In reply to Ple-Sen
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#134
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Ple-Sen
Because there aren't any here.
There is one person... :o
Where do we go?
Where do we end up when we save the world?