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Favorites, to Battle! - 10


I. General Questions.
1. Throughout the entire tournament, each participant plays as their chosen favorite race.
2. Game Version SoD 3.2 (4.0) + HD mod 5.0 beta 11 + patch HW_rules_1.38
3. The right to choose the Color is subject to negotiation.
4. Template Selection is carried out by crossing off from a list of 9 templates: 2SM4d(3), Anarchy (200%) Jebus cross, Mini-Nostalgia, Diamond, 8mm6a, 6LM10a, 8xm12a and Spider. The right to be the first to cross off a template is determined by a coin toss. The player who "wins the toss" chooses who will cross off first.
By mutual agreement, playing on any other template is permitted. This matter must be discussed in advance with the tournament judges.
5. If two identical races meet in a match, the template is chosen from the list: 2SM4d(3), Anarchy (200%) Jebus cross, Mini-Nostalgia, Diamond, 8mm6a, 6LM10a, 8xm12a, Spider, mir_diamond and mir_h3dm1.
In this case, the right to choose the starting hero is subject to negotiation. Players take turns (first the one who won the color bid, then their opponent) crossing off one undesirable hero from the full list of heroes; thereafter, players inform each other of the amount of gold they are willing to transfer to the opponent for the right of first choice among the remaining heroes. The player who bids the higher amount chooses the hero first and transfers the gold to the opponent.
On the mir_diamond and mir_h3dm1 templates, each player has one subjective restart at 111.
6. Rules are standard.
The default timer is chess own, with parameters as specified in the rules.
Mage Guild rebuilding is ENABLED on all templates. There are NO restrictions on using the library.
Any changes to the game rules by mutual consent of the players are permitted, except for changing the Favorite Castle and the Fair Play rule.
Additional rules for templates:
Mini-Nostalgia. The tournament participant who received the blue color as a result of negotiations starts choosing the computer secondary castles.
Diamond. The participant who received the red color as a result of negotiations removes the extra (ninth) castle. If favorite castles are identical, then first red removes one castle, then blue removes the second.
Anarchy Difficulty 200%. Color for the first generation is chosen by coin toss; during a subjective restart - change of color. Played without the HW_rulez checkbox. When playing with identical castles, heroes are chosen by agreement; if no agreement can be reached - randomly.
For templates h3dm1 and mt_diamond
2.8. Castle restrictions.
2.8.1. In the Conflux castle, it is forbidden to upgrade level 1, 6, and 7 monsters.
When playing as Conflux, the starting hero is chosen randomly during map generation.
2.8.2. In the Necropolis castle, it is forbidden to build the Necromancer Amplifier.
2.8.3. If a computer player's castle has upgrades for level 1, 6, and 7 monsters in Conflux or level 4 in Necropolis, then upgrading your own troops of these levels and hiring upgraded versions of creatures is forbidden. If the Necromancer Amplifier is built, upgrading vampires is forbidden, but additional skeletons do not need to be dismissed.
2.9. It is forbidden to assemble the Cloak of the Dead King artifact. All other composite artifacts are permitted to be assembled.

II. Organizational Questions.
1. The tournament is official and regular.
2. Tournament goals:
- play as a favorite castle and attempt to prove its strength,
- gain valuable experience, improve your level of play.
3. The tournament is conducted according to the Rules for organizing, conducting, and participating in tournaments.
4. Players listed on the Black List and Penalty Bench are not eligible to participate in the tournament.
5. Tournament leads and judges:
Tournament Lead: Scorpiona (ICQ 469326983)
Tournament Judge: FireToSky (ICQ 414574626)

If a disputed issue cannot be resolved independently, the judges will seek assistance from the AC.
The lead has the right to make any changes to the regulations and rules during the tournament if necessary.
6. The maximum number of tournament participants is 128; if there are more than 128 applicants, qualifying games will be held. Organizers reserve the right to refuse registration to any player without a public explanation of reasons.
7. For each match played, participants must submit a report and confirmation in this thread, created automatically.
Saves for all matches must be kept until the end of the tournament and presented upon first request by the tournament lead or any member of the AC.
8. Information on the progress of the tournament is updated as necessary and is located at the beginning of this thread.
9. All tournament games go into the seasonal rating. The list of tournament reports is also located at the beginning of this thread.
10. The tournament winner gains the right to participate in the "Final Battle 12" tournament
11. The tournament winner and players who take 2nd and 3rd place will be awarded Medals for their avatars:

Award authors: RAPER and ColdRain.

III. Deadlines.
All tournament participants must strictly observe the announced deadlines:
1. Immediately after the start of a stage or round, contact your opponent(s) for preliminary game arrangements. To agree means to reach an agreement after negotiations and discussion. A proposal without a response will not be considered an agreement.
2. Temporary problems (with internet, travel, personal) must be reported to the tournament leads.
3. Preferred time for tournament games is daytime (12-24 MSK) on weekends and evening (19-24 MSK) on weekdays. If a participant is unable to play at this time, the lead interprets the absence of a game result in favor of their opponent.

Registration - November 07 - November 28, 2017.
Approval of the participants list - November 29-30, 2017.
Draw - December 1, 2017. The draw will be conducted taking into account the declared castle and the participant's level of play based on results from other tournaments.
Tournament Start - December 1, 2017.

IV. Regulations.
The planned format is standard: group stage and Full Double Elimination.
4 people advance from the groups. 1st-2nd place go to the upper bracket, 3rd-4th place go to the lower bracket of the Double Elimination.


In case of an equal number of points, places are distributed by additional indicators (in order of priority):
1. Berger Coefficient.
2. Head-to-head match.
3. If it is impossible to determine those advancing to the playoffs by previous indicators, players will be offered a scheme of tie-breaker games. At this moment, it is impossible to foresee all possible combinations of results. Therefore, the final scheme will be designed based on the situation that develops in the groups by the end of the stage.

Win - 3 points; loss - 0; draw - 1 point (counted at stage 211+ upon review by organizers)

The group stage will have a mandatory grid of games by rounds (see regulations).
Playing additional matches is permitted (by agreement), but the absence (without a valid reason) of a mandatory game results in a tech loss. If you are traveling, play and agree in advance with your opponent and notify the organizer.
Winners of previous "Favorites, to Battle!" tournaments:

"Favorites, to Battle! - 1" (2008) - Dudge (Necropolis) - Tournament History
"Favorites, to Battle! - 2" (2009) - Pit for LM (Conflux) - Tournament History
"Favorites, to Battle! - 3" (2010) - Сатир (Fortress) - Tournament History
"Favorites, to Battle! - 4" (2011) - Maretti (Castle) - Tournament History
"Favorites, to Battle! - 5" (2012-13) - GoD (Rampart) - Tournament History
"Favorites, to Battle! - 6" (2013-14) - Pit for LM (Conflux) - Tournament History
"Favorites, to Battle! - 7" (2014-15) - Pit for LM (Necropolis) - Tournament History
"Favorites, to Battle! - 8" (2015-16) - HellLighT (Necropolis) - Tournament History
"Favorites, to Battle! - 9" (2016-17) - FireToSky (Tower) - Tournament History


469326983
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Yegor Korobeynikov
Please register me for the tournament
(Castle)
If there are any spots available, I'm ready to substitute for someone (I can play more during the holidays).
No, there will be no more substitutions.


469326983
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Please delete the duplicate!

https://www.youtube.com/channel/UCYZ8Pk6yWouZ-0nQSdYXBlg
ютуб канал
Battle Report Discarded
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Алкин / Alkin Start Hero Алкин / Alkin
Алкин / Alkin Main Hero Алкин / Alkin
Map Template
6lm10a
Game Length
141 days
Game Date
1/4/2018
Reported
1/4/2018 5:30 PM

Discarded by organizer on 1/4/2018 5:38 PM

In reply to BISHOP
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BISHOP
Please delete the duplicate!
The report has been cancelled, it was a duplicate.
In reply to Scorpiona
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Thank you for playing.
Battle Report Accepted
Сопряжение / Conflux Faction Сопряжение / Conflux
Random Start Hero Random
Гуннар / Gunnar Main Hero Гуннар / Gunnar
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Map Template
Spider
Game Length
141 days
Game Date
1/4/2018
Reported
1/4/2018 7:12 PM
Rating Impact Archived
Joker2k 1996 1997 +1 ↑
St_Klaus 1333 1332 -1 ↓
Rated Sep 28, 2022

Accepted by opponent on 1/14/2018 1:57 PM

In reply to Scorpiona
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I only won due to a good build order and my opponent's inexperience, and none of my heroes seemed to synergize well with Earth magic, so I ended up playing without it.
Thanks for the game!
ICQ 705694822:smile10:

https://goodgame.ru/channel/graalzzz
https://www.twitch.tv/graalzzz
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Ивор / Ivor Start Hero Ивор / Ivor
Пайра / Pyre Main Hero Пайра / Pyre
Победа / Def Победа / Def
Некрополь / Necropolis Faction Некрополь / Necropolis
Тант / Thant Start Hero Тант / Thant
Тант / Thant Main Hero Тант / Thant
Map Template
8xm12a
Game Length
143 days
Game Date
1/4/2018
Reported
1/5/2018 12:01 AM
Rating Impact Archived
graalzzz 1644 1653 +9 ↑
suicid_pe.iarba 1492 1483 -9 ↓
Rated Sep 28, 2022

Accepted by opponent on 1/5/2018 12:05 AM

In reply to graalzzz
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TFG!
ICQ - 643464408

In reply to BISHOP
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Thank you for playing.
Сейчас
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Map Template
8xm12a
Game Length
143 days
Game Date
1/5/2018
Reported
1/5/2018 1:54 PM
Rating Impact Archived
Timbuktu 1573 1587 +14 ↑
sShreKs 1557 1543 -14 ↓
Rated Sep 28, 2022

Accepted by opponent on 1/5/2018 1:58 PM

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Timbuktu
Thank you for the game.
Thank you for the game!
icq 247 326 814
skype sShreKs
In reply to Scorpiona
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TFP.
http://heroes3.tv/twaryna
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тамика / Tamika Main Hero Тамика / Tamika
Победа / Def Победа / Def
Gee
Красный / Red
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Map Template
6lm10a
Game Length
137 days
Game Date
1/4/2018
Reported
1/5/2018 2:21 PM
Rating Impact Archived
twaryna 1862 1863 +1 ↑
Gee 1415 1414 -1 ↓
Rated Sep 28, 2022

Accepted by opponent on 1/5/2018 9:12 PM

In reply to Scorpiona
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We scribbled the Jebus - gave +6 all on resp, stable, 2 conservatories 1+3 and 6 Dragon Fly Hives - very good growth, simple GO, everything is kashaladna overall - 116 OP concedes - maxihive decided it. Thanks for the game!
324183776, browser32 (skype)
Играю почти всегда - пишите =)
Мой twitch канал https://www.twitch.tv/browser32

Весна-осень 2011.

Battle Report Accepted
Некрополь / Necropolis Faction Некрополь / Necropolis
Галтран / Galthran Start Hero Галтран / Galthran
Галтран / Galthran Main Hero Галтран / Galthran
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Кейтлин / Caitlin Start Hero Кейтлин / Caitlin
Десса / Dessa Main Hero Десса / Dessa
Map Template
Jebus Cross
Game Length
116 days
Game Date
1/5/2018
Reported
1/5/2018 3:31 PM
Rating Impact Archived
Browser 1387 1412 +25 ↑
SECTOR767 1670 1645 -25 ↓
Rated Sep 28, 2022

Accepted by opponent on 1/5/2018 3:33 PM

In reply to Browser
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Browser
Drew a Jebus - gave +6 all on resp, a stable, 2 Griffin Conservatories 1+3 and 6 Dragon Fly Hives - very good leveling, simple, ГО everything is lucrative overall - 116 OP gives up - max hive sealed the deal. Thanks for the game!
Thanks for the game
ICQ 716910746 Skype sergey.labutin5
In reply to BISHOP
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The map is small, but it has all the necessary objects. In the game master mode, you immediately get Animate and other spells. I try to grab as many objects as possible near the exit on turn 121, and on turn 122. The opponent goes to 122, takes the Utopia, gets a key zone there, and flies off to finish off the remaining Utopias and upgrade his Archons. I slowly take control of the center, gain air control, and develop several support units. The center is rich, and there are many Utopias. I get a lot of stats, an elixir, and a speed amulet. The meat is average. On turn 126, the opponent attacks. On turn 127, I counterattack. The opponent retreats with explosions under antimagic and decides not to continue. Thanks for the game!

Battle Report Accepted
Некрополь / Necropolis Faction Некрополь / Necropolis
Галтран / Galthran Start Hero Галтран / Galthran
Галтран / Galthran Main Hero Галтран / Galthran
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Random Start Hero Random
Тазар / Tazar Main Hero Тазар / Tazar
Map Template
Jebus Cross
Game Length
127 days
Game Date
1/5/2018
Reported
1/5/2018 6:22 PM
Rating Impact Archived
boovli 1915 1916 +1 ↑
blblbl 1401 1400 -1 ↓
Rated Sep 28, 2022

Accepted by opponent on 1/5/2018 6:24 PM

In reply to boovli
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boovli
The map is small, but it has all the necessary objects. In the game master mode, you immediately get Animate and other spells. I try to grab as many objects as possible near the exit on turn 121, and on turn 122. The opponent goes to 122, takes the Utopia, gets a kill there, and flies off to finish off the remaining Utopias and upgrade his Archons. I slowly take control of the center, gain air control, and develop several support units. The center is rich, and there are many Utopias. I get a lot of stats, an elixir, and a speed amulet. The meat is average. On turn 126, the opponent attacks. On turn 127, I counterattack. The opponent retreats with explosions under antimagic, and then decides not to continue. Thanks for the game!
Thanks for the game.
icq 99748536

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