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Ideally, 10x10 (I checked) – the weakest units turned out to be Imps and Pirates. The strongest are Centaurs, Fairies, and Archers.
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The optimal size is 10x10 (I checked). The weakest units turned out to be imps and pirates. The strongest are centaurs, fairies, and archers.
I tested it on land because most battles take place on land.
On a ship, ranged units have an advantage because they can outrange all enemies on the decks (narrow attack areas, almost literally).
If we're talking about a one-on-one duel, then IMHO, it's the Centaur. Damage 3-5... it can shoot pretty well (if it wants to). And it can hold its own in melee combat against many.
In melee combat, a ranged unit is very weak.
and then the archer won't have it easy after two axe blows :)
He has 20 health points after all!!! The Berserker has less.