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TOURNAMENT "FULL RANDOM - IV"


This tournament is an official rated tournament.
Tournament Dates
Group Stage 25.12.2017 - 21.01.2018
Game 1 25.-31.12.2017
Game 2 01.-07.01.2018
Game 3 08.-14.01.2018
Game 4 15.-21.01.2018
Tie-breaker Stage 22.01. - 04.02.2018
Game 1 22.-28.01.2018
Game 2 29.01-04.02.2018
Playoff Stage 05.02. - 08.04.2018
Quarter-finals
Game 1 05.-11.02.2018
Game 2 12.-18.02.2018
Game 3 19.-25.02.2018
Semi-finals
Game 1 26.02.-04.03.2018
Game 2 05.-11.03.2018
Game 3 12.-18.03.2018
Finals
Game 1 19.-25.03.2018
Game 2 26.03.-01.04.2018
Game 3 02.-08.04.2018

If games are finished early for any reason (for example, a 2-0 result in the playoff stage), the dates of the stages and tournaments will be shortened accordingly.


Please report all difficulties or delays immediately in this thread.

Map generation is performed using the current version of IRMG 1.7.8, huge size template.
IRMG Settings:
1."Zones Compatibility Factor" = 1.5
2."Monster Strength Factor" = 1.0
3."Portal Connection Only" - off (meaning the button is not pressed)
3."No obstacles On Map" - off
4."Sigle Faction Guard" - Off
5."Selected Faction guard only" - off
6."Different Faction" - on
7."Disable Intant Travel" - off
8."Chaos week" - off

Game Settings:
Turn time limit – 10 minutes.
Animation speed – 5.
Fast combat – enabled.
Simultaneous turns – enabled.
Dynamic combat – disabled.
Ghost mode – disabled.
Autosave – enabled.
Game difficulty – hero

Reasons for a player to be excluded from the tournament:
- failure to comply with the regulations, deadlines, and rules of this tournament;
- violation of tournament deadlines without prior notice to the tournament judge;
- fact of violating prohibitions in this tournament;
- rudeness, public insult of the organizer, judge, or tournament participants.

Player replacement during the tournament is not permitted.

1. Games are played on the latest official version of the game. Currently – HoMM V: Tribes of the East 3.1; in this tournament, the Tournament Edition mod version 6.8 is used. The game can be played via Hamachi, Remobo, COMODO EasyVPN, GameRanger, and similar programs.

2. Since the game has autosave - it is recommended to save once every 3 days.

3. In case your opponent does not respond to you, please report this in the tournament thread without delay. This may be used to issue a technical decision for the game.
If opponents cannot agree, by default the game should take place either on Friday evening, Saturday, or Sunday. The judge must be notified of any inability to reach an agreement. He may personally assign a time convenient for both or schedule the game for Friday evening, Saturday, or Sunday.
If:
- by the end of Friday evening (24h 00m Moscow time),
- on Saturday
- Sunday
the opponent has failed to start and finish the game within the tour deadline, a technical defeat is assigned to them. After two technical defeats, the player is excluded from the tournament.
If both players are unable to play from Friday evening through Sunday, both players receive a technical defeat.
In exceptional cases (by decision of the judge), an ODD may be appointed (but not necessarily). If a player does not show up for the game within 1 hour of the appointed ODD, they are considered absent and awarded a technical defeat. If both players fail to appear at the appointed ODD, they both receive a technical defeat and are excluded from the tournament.


The tournament consists of three stages:
- group stage;
- tie-breaker stage;
- playoff stage.
At all stages of the tournament, 7 (seven) calendar days are given for 1 game.

Color and template selection is identical at all stages of the tournament.
COLOR SELECTION: one of the following options:
- by mutual agreement of the players;
- using a draw;
- or the color is determined by the tournament judge.
TEMPLATE SELECTION: random. List of templates for map generation: crown, letos, m3, mask, labyrinth, rainbow, spider, sun.
FACTION SELECTION: random

Group Stage.
Groups are formed randomly with 3, 3, 3, 4 players in each via a draw. Tournament participants are divided into 3 skill baskets.
1st basket: Stefandmy, s_e_r_e_g_a, Bradiaga, dexterwar
2nd basket: BOLIVAR, alex_nv, Yaugen, G_L
3rd basket: jessy_ekb, Davnii11, Ayaks77, KillAndAction, III Imperator.
The draw for each basket takes place separately for each group: first the first basket, then the second, and then the third. Each player must play 2 games with every player in their group. In the second game, participants switch colors. It is possible to play ahead if opponents are available.

Those who take 1st place in each group at the end of the group stage advance directly to the playoff stage.
Those who take 2nd and 3rd places move to the tie-breaker stage.

Tie-breaker Stage.
Pairs at this stage are determined randomly via a draw between two baskets: players who took 2nd place in their group and players who took 3rd place in their group, provided that players from the same group do not play again.
The game is played up to 2 wins, whereby the player who took 2nd place in the group stage has an advantage of 1-0 at the start of the tie-breakers. That is, a player who took 2nd place in their group only needs to win 1 game over the player who took 3rd place. A player who took 3rd place in their group must win 2 games over the player who took 2nd place.

Playoff Stage.
Pairs for the quarter-finals and semi-finals are formed randomly via a draw. Finalists are determined by the results of the semi-finals. Throughout the playoff stage, games are played up to 2 wins.

4. The use of any bugs, undocumented features, cheat codes, as well as unofficial programs and modifications is prohibited, except for the TE mod itself (and programs creating virtual networks).

5. In case of a connection break or game crash, the last autosave is loaded; players are required to exactly repeat all their moves up to the moment of the same connection break or crash. In case of a connection break or crash on the first day of the game, heroes are randomly rolled again.

6. In battles between players, a stalemate situation may arise (where neither player can win). In this situation, the attacking side must retreat or surrender (at their discretion). If the Shackles of War artifact is involved in the battle, then upon a stalemate, the battle should be finished in AutoCombat mode.

7. For each game with every opponent, each player has the right to 1 restart with map regeneration (templates and factions are random) no later than the second day of the first week of the first month. The end of the day is considered as pressing the turn-pass button, regardless of whether the opponent has finished their current turn or not. Generating all 3 maps before starting the game is not permitted: generate the first one, and then each subsequent one only after a player's respective restart.

Simultaneous turn break or desync in week 1 - technical restart (except cases where both players are ready to continue).
Simultaneous turn break or desync in week 2 and later - the game continues (except cases where both players are ready to start over).

8. "Red-rush" is prohibited, meaning an attack by red on the first day of the week with purchased growth (the red player may attack on the first day, but without purchasing growth).

9. Joining neutrals is prohibited. As an exception, joined units can be taken to be sacrificed in a pit or sold at the market, but not put into battle.
Goblins who join the army after "Betrayal" triggers may remain in the army.

10. It is prohibited to use the same-turn spell "Astral Gates" to jump from any zone into an opponent's starting zone if the portal/garrison connecting them has not been breached. It is also prohibited to use "Astral Gates" to jump into an opponent's adjacent zone and enter their starting zone in that same turn.

11. Pressing wait on Krag's first strike in battles with opponent heroes is prohibited; it is allowed against neutrals.

12. Generating all 3 maps before the start of the game is prohibited.

13. Three points are awarded for a win and one for a draw.

14. When determining a player's position in the tournament table in case of equal points, the following criteria apply:
- Berger coefficient;
- result of personal encounter;
- number of wins;
- number of draws;
- number of losses;
- additional game.

15. Attention! LOADS are PROHIBITED in this tournament!!
Exception: a mutual agreement on the number of loads has been reached by both players. If, despite the agreement on the number of loads, players have disagreements about the outcome of the game (win/loss) due to loads, the tournament judge reserves the right to decide the outcome of the game.

Registration for the tournament is done using the automated system by clicking the "sign up for tournament" button, after which the automatically created message should be sent.
Будьте осторожны со своими желаниями. Иногда они исполняются.
Сервер в Discord
Стрим на twitch.tv
Стрим на GG

ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: Латник
Вступление в клан "Хранители небесных врат"
In reply to s_e_r_e_g_a
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#63
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s_e_r_e_g_a
dwells 1 2 4 rushed straight to vladik since there were no decent heroes; at the end of 3 i entered my own treasure room, two dragon utopia and temple artifacts were absolutely useless, i've never seen anything like it, i picked up 2 relics and a book of darkness from the ground and that was it... disappointed, i headed through го towards the orc, i was standing in го 1 day away from his castle when alex>
P.S. It almost cost me the game when I wanted to break back home and I had bracers equipped, and I couldn't flee from a battle with two 1s, luckily I attacked a squad of liches and managed it, I just hadn't encountered such a thing...
Thanks for the game.Thanks for the game!
" Дурак учится на своих ошибках, умный - на чужих, а мудрый старается их не совершать!
Пусть будет больше мудрецов и жить станет легче!!! "


Клан "ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Должность/Рейтинг: Мастер меча и магии/Арбалетчик
#65
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opponent surrendered
Battle Report Accepted
  • Color: Красный / Red
  • Faction: Инферно / Inferno
  • Start Hero: Грок / Grok
  • Main Hero: Грок / Grok
Победа / Def Победа / Def
  • Color: Синий / Blue
  • Faction: Лесной Союз / Sylvan
  • Start Hero: Таланар / Talanar
  • Main Hero: Таланар / Talanar
Map Template
радуга / rainbow
Game Length
112 days
Game Date
1/1/2018
Reported
1/1/2018 2:49 AM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 1/1/2018 9:45 AM

In reply to Bradiaga
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#66
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Guys, I understand it's New Year's, but is it really that hard to send a couple of lines about the games you started and haven't finished yet?
This is my last warning :D
I'm waiting for the info by 23:59 on January 1, 2018, Moscow time.
After that, those who don't respond will face technical penalties...
Будьте осторожны со своими желаниями. Иногда они исполняются.
Сервер в Discord
Стрим на twitch.tv
Стрим на GG

ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: Латник
Вступление в клан "Хранители небесных врат"
In reply to Bradiaga
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#67
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Bradiaga
opponent surrendered
It happened. The situation was good. But I haven't played in a while. Thanks for the game!
«Не важно, как медленно ты продвигаешься, главное, что ты не останавливаешься.» (Брюс Ли)
twitch.tv/davnii11
In reply to Davnii11
#68
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I'll be playing until February. I won't be available from January 2nd, but please don't forget about me.
In reply to Bradiaga
#69
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Mask, dwellings 3 and 6. I saw Groll on my opponent's side, but I had Garuna, and she quickly took the tent. We continued playing. I didn't rush into the treasury; instead, I looked for an opponent. Although the regular hero was level 22, Garuna, with her stats and artifacts, was far superior. I didn't have time to ban the Darkness faction. But it didn't help Groll. Thanks for the game. P.S. I have an unfinished game with Alex.
Battle Report Accepted
  • Color: Красный / Red
  • Faction: Великая Орда / Stronghold
  • Start Hero: Гаруна / Garuna
  • Main Hero: Гаруна / Garuna
Победа / Def Победа / Def
  • Color: Синий / Blue
  • Faction: Инферно / Inferno
  • Start Hero: Грол / Grawl
  • Main Hero: Грол / Grawl
Map Template
маска / mask
Game Length
145 days
Game Date
1/1/2018
Reported
1/1/2018 6:24 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 1/1/2018 8:57 PM

In reply to jessy_ekb
#70
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jessy_ekb
Mask, Dungeon 3 and 6. I saw Groll on my opponent's side, but I had Garuna, and she quickly took the tent. We started playing. I didn't rush into the Treasury; instead, I went looking for an opponent. Although the regular heroes were level 22, Garuna, in terms of stats and artifacts, was far ahead. I didn't have time to ban Darkness. But it didn't help Groll. Thanks for the game.

P.S. I have an unfinished game with Alex.
I found the Treasury at the end of level 3, decided to split up, take spells, and was late; Garuna appeared there. The Treasury really didn't want to give up. I took all the meat I could afford and attacked. There, Garuna, with her battle cry, completely destroyed the demon. Thank you for the game.
In reply to s_e_r_e_g_a
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#71
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According to the tournament rules, players III Imperator and Yaugen are awarded technical defeats.
Будьте осторожны со своими желаниями. Иногда они исполняются.
Сервер в Discord
Стрим на twitch.tv
Стрим на GG

ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: Латник
Вступление в клан "Хранители небесных врат"
In reply to KillAndAction
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#72
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I'm withdrawing from the tournament. I don't have time to play. Sorry to everyone I let down.
In reply to Bradiaga
#73
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I restarted the first one, and we started playing the second. At the respawn, there was a guardhouse with a growth of 4.5.6. creatures. On the second day, Vinael arrived, and there was regen at the respawn. I thought everything would be great — loga, light, and imageblo. I couldn't get defense until level 15, so I decided to go for chaos. Since you can't go far without defense on regen, I decided to go through MT to the opponent. There wasn't enough money for the entire army, but I hit hard with a meteorite a couple of times. The battle was at the opponent's castle — if it had been in the field, the result would most likely have been different, but as it was — evasion, regen. The opponent helped with resurrection for the unicorns.
Thanks for the game.
PS In my opinion, the elves turned out kind of fat after the update.
Battle Report Accepted
  • Color: Синий / Blue
  • Faction: Лесной Союз / Sylvan
  • Start Hero: Оссир / Ossir
  • Main Hero: Винраэль / Vinrael
Победа / Def Победа / Def
  • Color: Красный / Red
  • Faction: Северные кланы / Fortress
  • Start Hero: Бранд / Brand
  • Main Hero: Бранд / Brand
Map Template
паук / spider
Game Length
145 days
Game Date
1/2/2018
Reported
1/2/2018 1:54 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 1/2/2018 4:59 PM

In reply to jessy_ekb
#74
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jessy_ekb
I restarted the first one, started the second. At the respawn there's a guard post, with growth of 4.5.6. creatures. On the second day Winrael came, and there was regen at the respawn. I thought it would be great - log, light, and image. Couldn't get defense by level 15, decided to go for chaos. So without defense you can't go far on regen, decided to go through MT to the opponent. Didn't have enough gold for the whole army, but hit hard with meteorite a couple of times. Battle in the opponent's castle, if it had been in the field, most likely the result would have been different, but as it was - evasion, regen. The opponent helped with resurrection for the unicorns.
Thanks for the game.
PS, some fat elves turned out in my opinion after the update.
Yeah, on the 1st I lost the first game and started the second, picked a crappy pair, and the dwarf just wouldn't level up, resulting in a predictable loss, maybe my head wasn't working after the holidays or I just hadn't played for a while, who knows.
Thanks for the game.
In reply to KillAndAction
#75
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my Human turned out to be stronger.
Battle Report Accepted
  • Color: Синий / Blue
  • Faction: Random
  • Start Hero: Айрис / Irina
  • Main Hero: Айрис / Irina
Победа / Def Победа / Def
  • Color: Красный / Red
  • Faction: Random
  • Start Hero: Рутгер / Rutger
  • Main Hero: Рутгер / Rutger
Map Template
M3
Game Length
212 days
Game Date
1/2/2018
Reported
1/3/2018 12:04 AM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 1/3/2018 7:35 AM

In reply to Bradiaga
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#76
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Bradiaga
my hero turned out to be stronger.
Yeah. We had a good run. In the middle of the third week, I found the entrance to the treasure. But I didn't have enough mana to break through. By the time I ran back for a well, it was the beginning of the fourth week, and I was there. And Rutger ran around everything in a week and went home. We met in an open field. As mentioned above, my hero was weaker))))))) Thanks for the game.
P.S. using the "letos" template)))))
«Не важно, как медленно ты продвигаешься, главное, что ты не останавливаешься.» (Брюс Ли)
twitch.tv/davnii11
In reply to Bradiaga
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#77
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Dwell 1 and 3 are pretty good for a Dwarf. I rushed with Ingvar, but the turns ended rather quickly, and as I grabbed Ingvar and had a good position, I decided to rush for the Boots of Speed and the Stable, but unfortunately, I didn't make it... My opponent used all his load-up turns. Thanks for the game.
Battle Report Accepted
  • Color: Красный / Red
  • Faction: Северные кланы / Fortress
  • Start Hero: Ингвар / Ingvar
  • Main Hero: Ингвар / Ingvar
Победа / Def Победа / Def
  • Color: Синий / Blue
  • Faction: Великая Орда / Stronghold
  • Start Hero: Аргат / Urghat
  • Main Hero: Аргат / Urghat
Map Template
солнце / sun
Game Length
134 days
Game Date
1/5/2018
Reported
1/5/2018 4:26 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 1/5/2018 5:00 PM

In reply to chudo_ud0
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#78
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chudo_ud0
Dwell 1 and 3 are pretty good for a Dwarf. I rushed with Ingvar, but the turns ended rather quickly, and I managed to grab Ingvar and, having a good location, decided to rush for the Boots of Swiftness and the Stable, but unfortunately, I didn't make it... my opponent used all the loads. Thanks for the game.
I confirm. I ran into this again...
Thanks for the game.
Будьте осторожны со своими желаниями. Иногда они исполняются.
Сервер в Discord
Стрим на twitch.tv
Стрим на GG

ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: Латник
Вступление в клан "Хранители небесных врат"